Player Matchup

Thanatos
Thanatos
I ABN I
Thanatos
Level 123
God Stats
9W - 12L
1,493 SR
Queue Stats
76W - 86L
1,398 Elo+
Party 3
Cthulhu
Cthulhu
Parlous
Cthulhu
Level 154
God Stats
5W - 1L
1,761 SR
Queue Stats
7W - 5L
1,505 Elo+
Party 3
Baron Samedi
Baron Samedi
SHHMEARR
Baron Samedi
Level 28
God Stats
24W - 22L
1,502 SR
Queue Stats
51W - 74L
1,302 Elo+
Party 3
Hou Yi
Hou Yi
Shhlin
Hou Yi
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 49L
1,249 Elo+
Party 3
Achilles
Achilles
Shmaccked
Achilles
Level 68
God Stats
1W - 0L
1,742 SR
Queue Stats
64W - 66L
1,393 Elo+
Party 3
Team Averages
Level 78
1,600 SR
1,370 Elo+

VS

Team Averages
Level 51
1,493 SR
1,375 Elo+
Nu Wa
Nu Wa
Idkman258
Nu Wa
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 58L
1,271 Elo+
Party 2
Sylvanus
Sylvanus
Itz GraySteel
Sylvanus
Level 92
God Stats
30W - 27L
1,575 SR
Queue Stats
159W - 138L
1,495 Elo+
Party 1
Thor
Thor
Kohamitsu
Thor
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 78L
1,422 Elo+
Party 1
Kukulkan
Kukulkan
Mazekaiel
Kukulkan
Level 18
God Stats
20W - 29L
1,390 SR
Queue Stats
27W - 58L
1,261 Elo+
Party 2
Thoth
Thoth
Sobbykid45
Thoth
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 13L
1,426 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
I ABN I
Thanatos
17
10 / 1 / 11
12,613
1,261
16,638
11,523
9,132
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
Parlous
Cthulhu
18
6 / 0 / 17
11,798
1,180
20,819
15,742
18,961
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Baron Samedi
SHHMEARR
Baron Samedi
17
6 / 4 / 12
11,238
1,124
17,519
13,894
7,121
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Hou Yi
Shhlin
Hou Yi
16
1 / 3 / 6
9,679
968
3,990
12,758
5,661
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Achilles
Shmaccked
Achilles
16
2 / 1 / 15
10,271
1,027
14,057
13,550
13,649
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

263

VS

Team 2 Tickets

202

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Idkman258
Nu Wa
15
0 / 4 / 2
9,176
918
10,696
10,827
4,690
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sylvanus
Itz GraySteel
Sylvanus
15
0 / 4 / 5
9,468
947
10,657
20,872
25,519
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Thor
15
6 / 8 / 1
11,011
1,101
11,390
22,157
10,529
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
Mazekaiel
Kukulkan
15
0 / 4 / 5
9,347
935
18,154
12,321
6,997
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Thoth
15
3 / 5 / 2
9,727
973
7,773
11,784
4,211
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
24
25
Kills
9
9
Deaths
25
61
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Thanatos
I ABN I
Thanatos
10
1
11
15.5
L
Nu Wa
Idkman258
Nu Wa
0
4
2
0.25
L
Sylvanus
Itz GraySteel
Sylvanus
0
4
5
0.63
L
Thor
6
8
1
0.81
L
Kukulkan
Mazekaiel
Kukulkan
0
4
5
0.63
W
Cthulhu
Parlous
Cthulhu
6
0
17
14.5
W
Baron Samedi
SHHMEARR
Baron Samedi
6
4
12
3
W
Hou Yi
Shhlin
Hou Yi
1
3
6
1.33
W
Achilles
Shmaccked
Achilles
2
1
15
9.5
L
Thoth
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,023
Damage
58,670
67,467
Taken
77,961
54,524
Mitigated
51,946
19,171
Healing
7,470
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
I ABN I
Thanatos
16,638
4,577
0
8,779
11,523
9,132
0
7,851
3,672
0
30,305
L
Nu Wa
Idkman258
Nu Wa
10,696
3,478
0
0
10,827
4,690
0
5,818
5,009
30,513
0
L
Sylvanus
Itz GraySteel
Sylvanus
10,657
1,941
2,042
5,310
20,872
25,519
0
10,432
10,194
13,373
0
L
Thor
11,390
1,677
0
118
22,157
10,529
0
10,708
11,133
0
23,244
L
Kukulkan
Mazekaiel
Kukulkan
18,154
1,125
0
0
12,321
6,997
0
6,780
5,457
43,323
0
W
Cthulhu
Parlous
Cthulhu
20,819
2,038
0
1,287
15,742
18,961
0
10,917
4,825
42,452
0
W
Baron Samedi
SHHMEARR
Baron Samedi
17,519
1,920
4,799
3,183
13,894
7,121
0
10,206
3,688
35,181
0
W
Hou Yi
Shhlin
Hou Yi
3,990
2,177
0
0
12,758
5,661
0
10,066
2,692
0
15,059
W
Achilles
Shmaccked
Achilles
14,057
5,359
0
1,123
13,550
13,649
0
8,240
5,310
0
20,329
L
Thoth
7,773
987
0
0
11,784
4,211
0
4,600
7,033
19,597
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,599
Gold Earned
48,729
159
Minions Killed
152
7
Camps Cleared
4
984,829
Distance Traveled
917,644
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
12,613
1,261
33
3
4
205,846
1
L
Nu Wa
9,176
918
39
4
1
170,725
0
L
Sylvanus
9,468
947
3
0
0
170,871
0
L
Thor
11,011
1,101
24
2
1
190,080
0
L
Kukulkan
9,347
935
52
5
2
193,588
0
W
Cthulhu
11,798
1,180
53
5
1
222,236
2
W
Baron Samedi
11,238
1,124
34
3
1
180,173
0
W
Hou Yi
9,679
968
28
3
1
171,409
1
W
Achilles
10,271
1,027
11
1
0
205,165
4
L
Thoth
9,727
973
34
3
0
192,380
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role