Player Matchup

Freya
Freya
 
Freya
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
AliHusein
Cthulhu
Level 98
God Stats
4W - 2L
1,374 SR
Queue Stats
25W - 29L
1,404 Elo+
Party 1
Discordia
Discordia
Dorigant
Discordia
Level 158
God Stats
16W - 7L
1,666 SR
Queue Stats
365W - 430L
1,423 Elo+
Party 2
Thanatos
Thanatos
Emiliot25
Thanatos
Level 140
God Stats
7W - 8L
1,684 SR
Queue Stats
44W - 59L
1,379 Elo+
Party 1
Cupid
Cupid
piercolzada
Cupid
Level 126
God Stats
1W - 1L
1,288 SR
Queue Stats
30W - 34L
1,417 Elo+
Party 1
Team Averages
Level 129
1,502 SR
1,425 Elo+

VS

Team Averages
Level 83
1,479 SR
1,469 Elo+
Tsukuyomi
Tsukuyomi
BigBillFisher
Tsukuyomi
Level 120
God Stats
4W - 4L
1,563 SR
Queue Stats
477W - 561L
1,469 Elo+
Party 3
Danzaburou
Danzaburou
COOH189
Danzaburou
Level 106
God Stats
1W - 3L
1,489 SR
Queue Stats
132W - 108L
1,500 Elo+
Solo
Sobek
Sobek
GR1ZZLYEcs22
Sobek
Level 38
God Stats
1W - 1L
1,500 SR
Queue Stats
85W - 90L
1,458 Elo+
Party 3
Merlin
Merlin
Octiss
Merlin
Level 84
God Stats
2W - 14L
1,078 SR
Queue Stats
346W - 469L
1,421 Elo+
Party 3
Mercury
Mercury
duckman7717
Mercury
Level 68
God Stats
2W - 2L
1,765 SR
Queue Stats
94W - 121L
1,495 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
19
2 / 4 / 4
12,305
535
14,010
18,888
9,945
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cthulhu
AliHusein
Cthulhu
15
1 / 2 / 7
10,047
437
10,311
19,673
26,141
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Discordia
Dorigant
Discordia
17
1 / 3 / 5
10,723
466
9,650
14,312
7,669
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Thanatos
Emiliot25
Thanatos
20
16 / 6 / 2
13,595
591
20,103
23,203
14,021
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
4 / 2 / 4
11,104
483
17,863
17,254
9,280
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
BigBillFisher
Tsukuyomi
16
4 / 3 / 5
10,925
475
13,026
19,063
14,230
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate

Breastplate

+20
Physical Protection

Danzaburou
COOH189
Danzaburou
17
6 / 4 / 0
11,357
494
13,978
15,647
7,403
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
0 / 2 / 4
8,943
389
7,106
23,073
26,798
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Merlin
Octiss
Merlin
15
4 / 8 / 2
10,490
456
16,399
18,925
8,345
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Mercury
duckman7717
Mercury
16
3 / 7 / 4
10,135
441
6,770
21,115
8,512
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
32
24
Kills
17
17
Deaths
24
22
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Freya
 
Freya
2
4
4
1
W
Cthulhu
AliHusein
Cthulhu
1
2
7
2.25
L
Tsukuyomi
BigBillFisher
Tsukuyomi
4
3
5
2.17
L
Danzaburou
COOH189
Danzaburou
6
4
0
1.5
W
Discordia
Dorigant
Discordia
1
3
5
1.17
W
Thanatos
Emiliot25
Thanatos
16
6
2
2.83
L
0
2
4
1
L
Merlin
Octiss
Merlin
4
8
2
0.63
L
Mercury
duckman7717
Mercury
3
7
4
0.71
W
4
2
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,937
Damage
57,279
93,330
Taken
97,823
67,056
Mitigated
65,288
42,945
Healing
17,945
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
 
Freya
14,010
4,738
0
8,029
18,888
9,945
3,351
3,061
15,827
103,731
0
W
Cthulhu
AliHusein
Cthulhu
10,311
1,159
0
1,175
19,673
26,141
294
6,412
13,261
42,622
0
L
Tsukuyomi
BigBillFisher
Tsukuyomi
13,026
1,858
0
5,456
19,063
14,230
1,182
6,057
13,006
0
71,107
L
Danzaburou
COOH189
Danzaburou
13,978
6,773
0
4,884
15,647
7,403
1,422
4,026
11,621
0
93,700
W
Discordia
Dorigant
Discordia
9,650
358
0
2,897
14,312
7,669
1,740
6,671
7,641
72,836
0
W
Thanatos
Emiliot25
Thanatos
20,103
5,672
0
20,897
23,203
14,021
0
5,005
18,198
0
111,532
L
7,106
675
0
5,212
23,073
26,798
108
9,419
13,654
25,577
0
L
Merlin
Octiss
Merlin
16,399
683
106
1,967
18,925
8,345
264
6,349
12,576
63,727
0
L
Mercury
duckman7717
Mercury
6,770
2,449
0
320
21,115
8,512
0
8,776
12,339
0
68,247
W
17,863
12,085
0
9,947
17,254
9,280
342
2,851
14,403
0
95,269

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,774
Gold Earned
51,850
597
Minions Killed
494
0
Camps Cleared
0
2,053,040
Distance Traveled
2,071,052
17
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
12,305
535
175
8
0
372,748
3
W
Cthulhu
10,047
437
61
3
0
445,109
3
L
Tsukuyomi
10,925
475
128
6
0
346,887
1
L
Danzaburou
11,357
494
133
6
0
403,666
7
W
Discordia
10,723
466
108
5
0
386,421
5
W
Thanatos
13,595
591
110
5
0
444,682
6
L
Sobek
8,943
389
31
1
0
453,309
10
L
Merlin
10,490
456
115
5
0
372,710
0
L
Mercury
10,135
441
87
4
0
494,480
4
W
Cupid
11,104
483
143
6
0
404,080
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role