Player Matchup

Olorun
Olorun
CreeperHuntr
Olorun
Level 137
God Stats
2W - 1L
1,636 SR
Queue Stats
237W - 150L
1,843 Elo+
Party 1
Ganesha
Ganesha
ItheUwUmanI
Ganesha
Level 140
God Stats
9W - 4L
1,639 SR
Queue Stats
78W - 45L
1,835 Elo+
Party 1
Pele
Pele
Wystxria
Pele
Level 124
God Stats
1W - 0L
1,542 SR
Queue Stats
134W - 78L
1,827 Elo+
Party 1
Team Averages
Level 134
1,606 SR
1,835 Elo+

VS

Team Averages
Level 87
1,660 SR
1,765 Elo+
Cerberus
Cerberus
DrSuGMa3243344
Cerberus
Level 106
God Stats
3W - 3L
1,794 SR
Queue Stats
311W - 260L
1,682 Elo+
Party 2
Cliodhna
Cliodhna
cpetti
Cliodhna
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
367W - 271L
1,736 Elo+
Party 2
Thoth
Thoth
wsupbud
Thoth
Level 69
God Stats
8W - 5L
1,688 SR
Queue Stats
154W - 41L
1,877 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
15
5 / 2 / 16
10,382
799
19,118
11,685
5,041
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ganesha
ItheUwUmanI
Ganesha
16
1 / 1 / 22
11,044
850
13,525
14,823
17,491
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Pele
16
17 / 3 / 3
12,207
939
26,021
19,516
7,844
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
13
2 / 5 / 4
9,957
766
7,239
27,685
31,426
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cliodhna
cpetti
Cliodhna
10
0 / 11 / 5
7,953
612
9,319
21,372
8,158
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Thoth
wsupbud
Thoth
14
4 / 7 / 1
9,756
750
15,735
12,706
5,024
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
16
23
Kills
6
6
Deaths
23
41
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Olorun
5
2
16
6.5
L
Cerberus
2
5
4
0.8
W
Ganesha
ItheUwUmanI
Ganesha
1
1
22
12
W
Pele
17
3
3
6.17
L
Cliodhna
cpetti
Cliodhna
0
11
5
0.23
L
Thoth
wsupbud
Thoth
4
7
1
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,664
Damage
32,293
46,024
Taken
61,763
30,376
Mitigated
44,608
19,247
Healing
11,273
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
19,118
10,619
2,273
5,833
11,685
5,041
1,023
7,930
3,317
51,141
6,826
L
Cerberus
7,239
184
169
9,342
27,685
31,426
0
14,490
13,195
14,713
0
W
Ganesha
ItheUwUmanI
Ganesha
13,525
787
758
4,270
14,823
17,491
150
7,202
7,061
22,664
0
W
Pele
26,021
6,461
0
6,113
19,516
7,844
1,362
6,762
12,346
0
58,275
L
Cliodhna
cpetti
Cliodhna
9,319
1,188
0
1,512
21,372
8,158
0
10,584
10,788
0
21,611
L
Thoth
wsupbud
Thoth
15,735
194
0
250
12,706
5,024
0
4,965
7,741
38,428
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,633
Gold Earned
27,666
159
Minions Killed
116
9
Camps Cleared
1
763,983
Distance Traveled
657,822
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
10,382
799
82
6
6
220,220
3
L
Cerberus
9,957
766
25
2
0
244,718
3
W
Ganesha
11,044
850
0
0
0
270,167
2
W
Pele
12,207
939
77
6
3
273,596
3
L
Cliodhna
7,953
612
23
2
0
207,116
2
L
Thoth
9,756
750
68
5
1
205,988
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role