Player Matchup

Ra
Ra
OhNo Antibody
Ra
Level 142
God Stats
0W - 1L
1,240 SR
Queue Stats
28W - 38L
1,432 Elo+
Party 2
Guan Yu
Guan Yu
PigKiller5150
Guan Yu
Level 8
God Stats
2W - 4L
1,500 SR
Queue Stats
6W - 10L
1,443 Elo+
Party 2
Nike
Nike
STONEDcamper707
Nike
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 51L
1,384 Elo+
Party 2
Team Averages
Level 93
1,413 SR
1,420 Elo+

VS

Team Averages
Level 56
1,608 SR
1,427 Elo+
Zhong Kui
Zhong Kui
Baldy420
Zhong Kui
Level 75
God Stats
6W - 13L
1,691 SR
Queue Stats
65W - 107L
1,435 Elo+
Party 1
Kuzenbo
Kuzenbo
psychedelic369
Kuzenbo
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
64W - 107L
1,426 Elo+
Party 1
Charybdis
Charybdis
sanszeu5
Charybdis
Level 63
God Stats
8W - 7L
1,633 SR
Queue Stats
73W - 123L
1,420 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 8 / 2
13,496
643
26,107
20,864
10,516
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Guan Yu
16
0 / 3 / 8
12,609
600
19,298
31,498
54,426
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
3 / 6 / 5
12,584
599
31,735
31,184
31,766
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Baldy420
Zhong Kui
20
11 / 2 / 4
15,565
741
33,883
33,857
28,678
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

18
2 / 3 / 13
13,631
649
12,720
31,603
33,379
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
sanszeu5
Charybdis
19
4 / 4 / 13
14,031
668
25,862
25,260
11,605
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
47
9
Kills
17
17
Deaths
9
15
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
Baldy420
Zhong Kui
11
2
4
6.5
L
6
8
2
0.88
L
Guan Yu
0
3
8
1.33
L
3
6
5
0.92
W
2
3
13
2.83
W
Charybdis
sanszeu5
Charybdis
4
4
13
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,140
Damage
72,465
83,546
Taken
90,720
96,708
Mitigated
73,662
20,333
Healing
39,962
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
Baldy420
Zhong Kui
33,883
4,396
1,801
23,807
33,857
28,678
1,912
10,493
23,364
83,881
0
L
26,107
669
3,462
3,200
20,864
10,516
48
14,033
6,831
81,513
0
L
Guan Yu
19,298
3,157
3,096
5,490
31,498
54,426
0
15,863
15,635
0
30,169
L
31,735
2,809
1,161
3,924
31,184
31,766
0
16,896
14,288
8,485
49,679
W
12,720
4,986
957
5,327
31,603
33,379
85
9,933
21,670
33,421
0
W
Charybdis
sanszeu5
Charybdis
25,862
18,650
1,550
6,520
25,260
11,605
750
9,436
15,824
0
74,825

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,689
Gold Earned
43,227
222
Minions Killed
212
4
Camps Cleared
10
1,087,655
Distance Traveled
1,087,723
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
15,565
741
104
5
3
347,998
2
L
Ra
13,496
643
128
6
3
328,460
1
L
Guan Yu
12,609
600
37
2
1
402,713
0
L
Nike
12,584
599
57
3
0
356,482
1
W
Kuzenbo
13,631
649
27
1
0
403,095
2
W
Charybdis
14,031
668
81
4
7
336,630
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role