Player Matchup

Kumbhakarna
Kumbhakarna
A Wind Tunnel
Kumbhakarna
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 10L
1,309 Elo+
Party 2
Agni
Agni
MatyFaty
Agni
Level 155
God Stats
1W - 2L
1,872 SR
Queue Stats
25W - 19L
1,614 Elo+
Party 2
Fenrir
Fenrir
NinofTelAviv
Fenrir
Level 46
God Stats
1W - 0L
1,888 SR
Queue Stats
6W - 8L
1,448 Elo+
Party 2
Chang'e
Chang'e
UhohItsZero
Chang'e
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 14L
1,629 Elo+
Party 2
Charybdis
Charybdis
dadookie234
Charybdis
Level 160
God Stats
2W - 1L
1,687 SR
Queue Stats
67W - 51L
1,511 Elo+
Party 2
Team Averages
Level 124
1,689 SR
1,502 Elo+

VS

Team Averages
Level 131
1,506 SR
1,513 Elo+
Sylvanus
Sylvanus
BoredBoi69
Sylvanus
Level 121
God Stats
0W - 2L
1,271 SR
Queue Stats
103W - 123L
1,540 Elo+
Solo
Kuzenbo
Kuzenbo
Caezae
Kuzenbo
Level 108
God Stats
0W - 2L
1,677 SR
Queue Stats
50W - 57L
1,481 Elo+
Party 1
Agni
Agni
Metronome
Agni
Level 158
God Stats
1W - 1L
1,558 SR
Queue Stats
37W - 47L
1,468 Elo+
Party 1
Eset
Eset
TheLurchNasty
Eset
Level 128
God Stats
4W - 5L
1,563 SR
Queue Stats
258W - 270L
1,518 Elo+
Solo
Cliodhna
Cliodhna
brokengreed
Cliodhna
Level 142
God Stats
1W - 3L
1,461 SR
Queue Stats
169W - 164L
1,560 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
A Wind Tunnel
Kumbhakarna
18
1 / 5 / 25
12,122
673
5,785
23,557
31,721
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Agni
20
14 / 2 / 15
13,640
758
31,043
15,685
8,897
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
18
2 / 4 / 20
12,304
684
6,345
24,122
33,633
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Chang'e
UhohItsZero
Chang'e
20
5 / 4 / 22
13,035
724
15,816
23,706
11,834
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charybdis
dadookie234
Charybdis
20
9 / 2 / 16
13,128
729
30,759
18,073
9,776
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
BoredBoi69
Sylvanus
15
0 / 6 / 10
9,440
524
9,206
21,312
26,024
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Kuzenbo
Caezae
Kuzenbo
20
8 / 3 / 7
13,241
736
12,595
28,222
43,209
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Agni
20
3 / 6 / 8
12,037
669
22,569
14,290
7,085
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

18
3 / 9 / 7
10,791
600
12,659
17,809
9,240
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cliodhna
brokengreed
Cliodhna
16
3 / 7 / 8
10,597
589
15,794
21,236
15,585
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

129
Kill Participation
57
31
Kills
17
17
Deaths
31
98
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
A Wind Tunnel
Kumbhakarna
1
5
25
2.7
L
Sylvanus
BoredBoi69
Sylvanus
0
6
10
0.83
L
Kuzenbo
Caezae
Kuzenbo
8
3
7
3.83
W
Agni
14
2
15
10.75
L
Agni
3
6
8
1.17
W
Fenrir
2
4
20
3
L
3
9
7
0.72
W
Chang'e
UhohItsZero
Chang'e
5
4
22
4
L
Cliodhna
brokengreed
Cliodhna
3
7
8
1
W
Charybdis
dadookie234
Charybdis
9
2
16
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,748
Damage
72,823
105,143
Taken
102,869
95,861
Mitigated
101,143
57,204
Healing
29,595
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
A Wind Tunnel
Kumbhakarna
5,785
0
0
1,593
23,557
31,721
162
10,589
12,968
13,838
0
L
Sylvanus
BoredBoi69
Sylvanus
9,206
1,988
4,018
3,575
21,312
26,024
130
9,567
11,745
14,194
0
L
Kuzenbo
Caezae
Kuzenbo
12,595
2,507
1,415
10,437
28,222
43,209
156
11,985
16,237
20,955
0
W
Agni
31,043
997
886
2,138
15,685
8,897
1,176
9,229
6,456
53,344
0
L
Agni
22,569
943
1,446
1,291
14,290
7,085
175
9,053
5,237
47,486
0
W
Fenrir
6,345
1,396
1,947
3,342
24,122
33,633
354
11,576
12,546
0
11,419
L
12,659
242
2,914
1,944
17,809
9,240
299
9,865
7,944
33,246
0
W
Chang'e
UhohItsZero
Chang'e
15,816
431
24,548
14,336
23,706
11,834
1,037
15,582
8,124
33,154
0
L
Cliodhna
brokengreed
Cliodhna
15,794
955
478
2,077
21,236
15,585
595
12,174
9,062
0
34,598
W
Charybdis
dadookie234
Charybdis
30,759
11,601
3,207
5,207
18,073
9,776
5,526
10,053
8,020
0
81,498

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,229
Gold Earned
56,106
215
Minions Killed
163
0
Camps Cleared
0
1,724,374
Distance Traveled
1,418,259
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
12,122
673
5
0
0
351,018
4
L
Sylvanus
9,440
524
13
1
0
219,132
0
L
Kuzenbo
13,241
736
17
1
0
342,430
0
W
Agni
13,640
758
34
2
0
357,189
0
L
Agni
12,037
669
49
3
0
297,463
1
W
Fenrir
12,304
684
18
1
0
343,408
0
L
Eset
10,791
600
43
2
0
254,527
3
W
Chang'e
13,035
724
43
2
0
354,722
3
L
Cliodhna
10,597
589
41
2
0
304,707
0
W
Charybdis
13,128
729
115
6
0
318,037
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role