Player Matchup

Fenrir
Fenrir
T7 MrMelter Sr
Fenrir
Level 139
God Stats
14W - 18L
1,453 SR
Queue Stats
241W - 324L
1,469 Elo+
Solo
Kumbhakarna
Kumbhakarna
xPhilMcCrackin69
Kumbhakarna
Level 108
God Stats
1W - 0L
1,735 SR
Queue Stats
7W - 4L
1,708 Elo+
Party 2
Thoth
Thoth
xTheMalevolent
Thoth
Level 145
God Stats
28W - 18L
1,595 SR
Queue Stats
322W - 228L
1,566 Elo+
Party 2
Team Averages
Level 131
1,594 SR
1,581 Elo+

VS

Team Averages
Level 125
1,696 SR
1,639 Elo+
King Arthur
King Arthur
Bakademics
King Arthur
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,434 Elo+
Party 1
Kumbhakarna
Kumbhakarna
MellowLXVI
Kumbhakarna
Level 138
God Stats
3W - 1L
1,972 SR
Queue Stats
18W - 8L
1,821 Elo+
Party 1
Chronos
Chronos
NoMoreCommBans
Chronos
Level 154
God Stats
1W - 1L
1,615 SR
Queue Stats
23W - 15L
1,661 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 1 / 8
7,158
716
6,927
7,736
4,417
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Kumbhakarna
xPhilMcCrackin69
Kumbhakarna
12
4 / 1 / 8
8,220
822
3,558
10,561
10,559
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
5 / 0 / 7
7,986
799
14,985
4,603
2,078
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Bakademics
King Arthur
10
1 / 3 / 0
6,090
609
2,815
9,008
4,179
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Kumbhakarna
MellowLXVI
Kumbhakarna
10
1 / 3 / 1
6,991
699
2,400
10,996
9,222
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
0 / 6 / 1
6,282
628
6,337
11,589
3,845
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
4
12
Kills
2
2
Deaths
12
23
Assists
2
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Bakademics
King Arthur
1
3
0
0.33
L
Kumbhakarna
MellowLXVI
Kumbhakarna
1
3
1
0.5
L
0
6
1
0.08
W
3
1
8
7
W
Kumbhakarna
xPhilMcCrackin69
Kumbhakarna
4
1
8
8
W
5
0
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,470
Damage
11,552
22,900
Taken
31,593
17,054
Mitigated
17,246
5,253
Healing
3,528
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Bakademics
King Arthur
2,815
525
122
1,087
9,008
4,179
0
5,049
3,890
0
15,432
L
Kumbhakarna
MellowLXVI
Kumbhakarna
2,400
262
138
1,214
10,996
9,222
0
5,244
5,518
6,435
0
L
6,337
2,420
0
967
11,589
3,845
0
8,556
2,891
26,727
0
W
6,927
1,359
0
1,226
7,736
4,417
22
3,607
4,129
0
18,084
W
Kumbhakarna
xPhilMcCrackin69
Kumbhakarna
3,558
436
0
2,977
10,561
10,559
0
3,089
7,472
10,631
0
W
14,985
1,253
0
1,050
4,603
2,078
0
2,452
2,151
44,865
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,364
Gold Earned
19,363
119
Minions Killed
88
6
Camps Cleared
3
538,432
Distance Traveled
488,487
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
6,090
609
20
2
0
164,384
0
L
Kumbhakarna
6,991
699
4
0
0
172,033
0
L
Chronos
6,282
628
64
6
3
152,070
1
W
Fenrir
7,158
716
23
2
4
190,888
2
W
Kumbhakarna
8,220
822
13
1
0
180,669
1
W
Thoth
7,986
799
83
8
2
166,875
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role