Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
AllGirlsHmu
Zhong Kui
Level 117
God Stats
0W - 3L
1,204 SR
Queue Stats
88W - 61L
1,506 Elo+
Solo
Charybdis
Charybdis
TheRealMcLovins
Charybdis
Level 160
God Stats
12W - 11L
1,484 SR
Queue Stats
664W - 599L
1,533 Elo+
Party 1
Cernunnos
Cernunnos
TwoSporks
Cernunnos
Level 141
God Stats
1W - 3L
1,382 SR
Queue Stats
257W - 225L
1,539 Elo+
Party 1
Artio
Artio
poisonivii
Artio
Level 108
God Stats
0W - 2L
1,498 SR
Queue Stats
208W - 161L
1,527 Elo+
Party 1
Team Averages
Level 136
1,414 SR
1,521 Elo+

VS

Team Averages
Level 100
1,548 SR
1,535 Elo+
Anubis
Anubis
 
Anubis
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
Gfreak360
Discordia
Level 127
God Stats
3W - 1L
1,511 SR
Queue Stats
40W - 34L
1,579 Elo+
Solo
Sol
Sol
dtrrules211800
Sol
Level 75
God Stats
2W - 1L
1,366 SR
Queue Stats
203W - 186L
1,529 Elo+
Solo
Cthulhu
Cthulhu
felipe08121
Cthulhu
Level 106
God Stats
14W - 3L
1,824 SR
Queue Stats
217W - 184L
1,534 Elo+
Party 2
Heimdallr
Heimdallr
gafunser
Heimdallr
Level 68
God Stats
3W - 1L
1,538 SR
Queue Stats
212W - 180L
1,534 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
13
3 / 5 / 4
7,754
775
5,607
15,217
19,550
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Zhong Kui
AllGirlsHmu
Zhong Kui
14
0 / 5 / 2
7,308
731
6,638
11,618
8,300
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Charybdis
TheRealMcLovins
Charybdis
14
3 / 4 / 4
7,638
764
11,457
9,402
4,393
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cernunnos
TwoSporks
Cernunnos
13
2 / 4 / 5
7,761
776
10,004
13,535
10,804
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Artio
12
0 / 5 / 6
6,666
667
3,653
12,700
14,633
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
16
5 / 3 / 11
9,114
911
8,572
9,404
5,536
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Discordia
Gfreak360
Discordia
16
2 / 2 / 17
8,818
882
11,359
6,700
3,390
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
6 / 2 / 13
9,424
942
13,124
8,503
4,125
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cthulhu
felipe08121
Cthulhu
15
3 / 2 / 12
8,875
888
8,345
10,556
11,104
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Heimdallr
gafunser
Heimdallr
15
7 / 2 / 11
9,047
905
12,007
9,170
4,755
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
87
8
Kills
23
23
Deaths
11
21
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
3
5
4
1
W
Anubis
 
Anubis
5
3
11
3.5
L
Zhong Kui
AllGirlsHmu
Zhong Kui
0
5
2
0.2
W
Discordia
Gfreak360
Discordia
2
2
17
5.25
L
Charybdis
TheRealMcLovins
Charybdis
3
4
4
1.25
L
Cernunnos
TwoSporks
Cernunnos
2
4
5
1.13
W
6
2
13
6.25
W
Cthulhu
felipe08121
Cthulhu
3
2
12
4.5
W
Heimdallr
gafunser
Heimdallr
7
2
11
6.25
L
Artio
0
5
6
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,359
Damage
53,407
62,472
Taken
44,333
57,680
Mitigated
28,910
17,463
Healing
17,872
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
5,607
348
866
3,882
15,217
19,550
0
8,428
6,789
10,399
0
W
Anubis
 
Anubis
8,572
222
0
2,332
9,404
5,536
0
3,584
5,820
20,892
0
L
Zhong Kui
AllGirlsHmu
Zhong Kui
6,638
475
84
1,868
11,618
8,300
198
7,768
3,848
26,018
0
W
Discordia
Gfreak360
Discordia
11,359
952
434
957
6,700
3,390
787
1,524
5,176
26,284
0
L
Charybdis
TheRealMcLovins
Charybdis
11,457
5,909
297
1,256
9,402
4,393
560
5,669
3,733
0
21,462
L
Cernunnos
TwoSporks
Cernunnos
10,004
3,126
2,122
2,129
13,535
10,804
266
10,464
3,071
0
14,390
W
13,124
4,502
1,876
2,702
8,503
4,125
1,759
3,449
5,054
21,908
0
W
Cthulhu
felipe08121
Cthulhu
8,345
208
1,757
2,689
10,556
11,104
354
2,851
7,705
14,204
0
W
Heimdallr
gafunser
Heimdallr
12,007
6,190
1,887
3,238
9,170
4,755
1,322
4,490
4,680
0
17,339
L
Artio
3,653
628
2,736
2,223
12,700
14,633
0
9,071
3,629
6,025
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,127
Gold Earned
45,278
108
Minions Killed
110
0
Camps Cleared
0
938,185
Distance Traveled
974,517
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
7,754
775
18
2
0
217,300
0
W
Anubis
9,114
911
32
3
0
181,828
4
L
Zhong Kui
7,308
731
49
5
0
190,440
1
W
Discordia
8,818
882
35
4
0
177,437
0
L
Charybdis
7,638
764
26
3
0
212,084
1
L
Cernunnos
7,761
776
12
1
0
144,601
0
W
Sol
9,424
942
16
2
0
213,577
1
W
Cthulhu
8,875
888
14
1
0
203,975
0
W
Heimdallr
9,047
905
13
1
0
197,700
0
L
Artio
6,666
667
3
0
0
173,760
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role