Player Matchup

Discordia
Discordia
EV4D
Discordia
Level 160
God Stats
170W - 164L
1,550 SR
Queue Stats
315W - 412L
1,419 Elo+
Party 2
Cthulhu
Cthulhu
MissSwissyMissy
Cthulhu
Level 119
God Stats
8W - 12L
1,388 SR
Queue Stats
60W - 94L
1,417 Elo+
Party 2
Medusa
Medusa
chops2511
Medusa
Level 146
God Stats
31W - 23L
1,437 SR
Queue Stats
118W - 157L
1,388 Elo+
Party 2
Team Averages
Level 142
1,458 SR
1,408 Elo+

VS

Team Averages
Level 54
1,465 SR
1,198 Elo+
Lancelot
Lancelot
Adrian24_94
Lancelot
Level 69
God Stats
0W - 2L
1,233 SR
Queue Stats
5W - 9L
1,185 Elo+
Party 1
Baron Samedi
Baron Samedi
SALT_Juice138
Baron Samedi
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,226 Elo+
Party 1
He Bo
He Bo
joshuagamer25
He Bo
Level 65
God Stats
1W - 1L
1,663 SR
Queue Stats
5W - 8L
1,184 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
EV4D
Discordia
14
2 / 2 / 11
9,565
683
11,733
7,684
2,832
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
2 / 1 / 11
10,538
753
9,269
17,256
12,139
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Medusa
chops2511
Medusa
17
12 / 1 / 4
11,328
809
11,128
7,806
3,422
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Adrian24_94
Lancelot
13
2 / 4 / 0
8,454
604
6,949
15,812
7,233
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
SALT_Juice138
Baron Samedi
12
0 / 7 / 2
8,122
580
4,123
12,248
6,396
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
1 / 5 / 2
8,304
593
8,774
12,162
5,193
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
7
16
Kills
3
4
Deaths
16
26
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Lancelot
Adrian24_94
Lancelot
2
4
0
0.5
W
Discordia
EV4D
Discordia
2
2
11
3.75
W
2
1
11
7.5
L
Baron Samedi
SALT_Juice138
Baron Samedi
0
7
2
0.14
W
Medusa
chops2511
Medusa
12
1
4
14
L
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,130
Damage
19,846
32,746
Taken
40,222
18,393
Mitigated
18,822
9,756
Healing
5,597
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
Adrian24_94
Lancelot
6,949
1,146
0
980
15,812
7,233
0
7,159
8,297
0
27,523
W
Discordia
EV4D
Discordia
11,733
453
176
1,755
7,684
2,832
140
3,107
4,411
36,525
0
W
9,269
548
101
7,317
17,256
12,139
380
6,420
10,484
30,701
0
L
Baron Samedi
SALT_Juice138
Baron Samedi
4,123
756
1,120
1,632
12,248
6,396
0
6,930
5,009
20,154
0
W
Medusa
chops2511
Medusa
11,128
3,488
0
407
7,806
3,422
2,065
2,982
4,696
0
36,543
L
8,774
171
0
1,865
12,162
5,193
0
6,554
5,318
23,199
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,431
Gold Earned
24,880
160
Minions Killed
104
9
Camps Cleared
4
809,792
Distance Traveled
661,502
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
8,454
604
40
3
3
273,135
2
W
Discordia
9,565
683
54
4
4
253,288
3
W
Cthulhu
10,538
753
53
4
3
274,593
5
L
Baron Samedi
8,122
580
32
2
0
176,346
1
W
Medusa
11,328
809
53
4
2
281,911
1
L
He Bo
8,304
593
32
2
1
212,021
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role