Player Matchup

Thor
Thor
JoelDaAzzhole
Thor
Level 160
God Stats
21W - 16L
1,577 SR
Queue Stats
1,643W - 548L
1,838 Elo+
Party 2
Vamana
Vamana
XxMercurexX
Vamana
Level 158
God Stats
38W - 7L
1,767 SR
Queue Stats
389W - 90L
1,895 Elo+
Party 2
Vulcan
Vulcan
notchakazulou
Vulcan
Level 17
God Stats
30W - 5L
1,615 SR
Queue Stats
211W - 52L
1,900 Elo+
Party 2
Team Averages
Level 112
1,653 SR
1,878 Elo+

VS

Team Averages
Level 106
1,614 SR
1,727 Elo+
Da Ji
Da Ji
TheWagmiester
Da Ji
Level 144
God Stats
2W - 2L
1,618 SR
Queue Stats
177W - 112L
1,732 Elo+
Party 1
Khepri
Khepri
Unscathed64
Khepri
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
681W - 361L
1,693 Elo+
Party 1
Kukulkan
Kukulkan
bigwhytebastord
Kukulkan
Level 18
God Stats
23W - 6L
1,723 SR
Queue Stats
48W - 16L
1,757 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 0 / 6
10,404
800
15,877
13,312
7,591
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vamana
14
5 / 3 / 7
9,569
736
14,685
18,091
18,431
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

13
1 / 4 / 6
8,669
667
11,669
8,996
3,509
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 3 / 2
8,534
656
12,458
13,135
7,502
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Khepri
11
1 / 3 / 5
8,272
636
5,241
21,049
26,042
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Kukulkan
12
1 / 6 / 5
8,203
631
8,515
11,668
6,071
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
19
12
Kills
7
7
Deaths
12
19
Assists
12
Player
Kills
Deaths
Assists
KDA
W
6
0
6
9
L
5
3
2
2
L
Khepri
1
3
5
1.17
W
Vamana
5
3
7
2.83
L
Kukulkan
1
6
5
0.58
W
1
4
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,231
Damage
26,214
40,399
Taken
45,852
29,531
Mitigated
39,615
10,675
Healing
6,241
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,877
4,089
0
3,537
13,312
7,591
878
4,981
8,331
0
41,662
L
12,458
3,263
0
1,557
13,135
7,502
0
3,483
9,379
0
21,386
L
Khepri
5,241
777
0
4,424
21,049
26,042
0
6,240
14,395
10,879
0
W
Vamana
14,685
7,859
0
6,228
18,091
18,431
446
6,768
11,323
0
24,824
L
Kukulkan
8,515
976
0
260
11,668
6,071
0
2,105
9,287
36,909
0
W
11,669
4,644
0
910
8,996
3,509
880
2,264
6,732
37,165
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,642
Gold Earned
25,009
153
Minions Killed
101
9
Camps Cleared
2
745,515
Distance Traveled
724,759
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
10,404
800
60
5
5
236,882
1
L
Da Ji
8,534
656
17
1
2
245,456
5
L
Khepri
8,272
636
3
0
0
261,893
1
W
Vamana
9,569
736
28
2
1
258,365
0
L
Kukulkan
8,203
631
81
6
0
217,410
0
W
Vulcan
8,669
667
65
5
3
250,268
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role