Player Matchup

Da Ji
Da Ji
AimbotShrews
Da Ji
Level 96
God Stats
2W - 1L
1,315 SR
Queue Stats
59W - 60L
1,473 Elo+
Party 1
Rama
Rama
NXTUmbreon
Rama
Level 109
God Stats
3W - 3L
1,344 SR
Queue Stats
282W - 250L
1,534 Elo+
Party 1
Tyr
Tyr
ToxicTD
Tyr
Level 15
God Stats
3W - 1L
1,725 SR
Queue Stats
79W - 33L
1,836 Elo+
Party 1
Cerberus
Cerberus
fat_boythegreat
Cerberus
Level 28
God Stats
6W - 1L
1,597 SR
Queue Stats
25W - 26L
1,419 Elo+
Party 1
Persephone
Persephone
jestersclown
Persephone
Level 60
God Stats
10W - 9L
1,400 SR
Queue Stats
55W - 56L
1,461 Elo+
Party 1
Team Averages
Level 62
1,476 SR
1,544 Elo+

VS

Team Averages
Level 64
1,491 SR
1,426 Elo+
Raijin
Raijin
Drewpy614
Raijin
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 23L
1,377 Elo+
Party 2
Bakasura
Bakasura
GloatingSlinky
Bakasura
Level 29
God Stats
25W - 18L
1,512 SR
Queue Stats
73W - 84L
1,373 Elo+
Party 2
Shiva
Shiva
IMx Cleon
Shiva
Level 49
God Stats
11W - 17L
1,535 SR
Queue Stats
120W - 150L
1,442 Elo+
Solo
Hachiman
Hachiman
Ricksterrrr
Hachiman
Level 101
God Stats
0W - 3L
1,261 SR
Queue Stats
105W - 98L
1,430 Elo+
Party 2
Ymir
Ymir
thedocisin1225
Ymir
Level 127
God Stats
4W - 7L
1,645 SR
Queue Stats
228W - 231L
1,508 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
13 / 2 / 3
9,259
617
14,785
11,313
4,928
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

16
2 / 1 / 2
9,298
620
11,386
13,640
7,252
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Tyr
14
1 / 0 / 3
8,592
573
10,123
11,382
12,001
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cerberus
10
1 / 0 / 6
6,182
412
2,481
5,834
5,203
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Persephone
jestersclown
Persephone
11
3 / 2 / 6
7,557
504
8,955
5,960
2,291
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Drewpy614
Raijin
9
1 / 6 / 1
6,510
434
4,581
11,769
4,135
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bakasura
14
1 / 3 / 0
7,821
521
2,151
13,006
6,152
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Shiva
IMx Cleon
Shiva
13
0 / 3 / 0
7,704
514
5,880
14,570
8,525
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hachiman
Ricksterrrr
Hachiman
13
1 / 3 / 0
7,784
519
7,459
15,055
5,021
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

9
0 / 5 / 1
6,044
403
6,046
12,743
5,689
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
5
20
Kills
3
5
Deaths
20
20
Assists
2
Player
Kills
Deaths
Assists
KDA
W
13
2
3
7.25
L
Raijin
Drewpy614
Raijin
1
6
1
0.25
L
Bakasura
1
3
0
0.33
L
Shiva
IMx Cleon
Shiva
0
3
0
0
W
2
1
2
3
L
Hachiman
Ricksterrrr
Hachiman
1
3
0
0.33
W
Tyr
1
0
3
2.5
W
Cerberus
1
0
6
4
W
Persephone
jestersclown
Persephone
3
2
6
3
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,730
Damage
26,117
48,129
Taken
67,143
31,675
Mitigated
29,522
18,111
Healing
16,482
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,785
5,157
0
3,264
11,313
4,928
677
2,139
9,174
0
62,962
L
Raijin
Drewpy614
Raijin
4,581
958
0
1,483
11,769
4,135
1,001
5,378
6,391
34,375
0
L
Bakasura
2,151
1,504
0
1,589
13,006
6,152
0
2,181
10,825
0
64,502
L
Shiva
IMx Cleon
Shiva
5,880
1,602
0
5,316
14,570
8,525
0
0
14,570
0
57,531
W
11,386
8,571
0
8,828
13,640
7,252
541
1,423
12,217
0
91,988
L
Hachiman
Ricksterrrr
Hachiman
7,459
5,054
0
6,628
15,055
5,021
0
0
15,055
0
61,708
W
Tyr
10,123
1,297
0
4,516
11,382
12,001
0
0
10,997
0
74,931
W
Cerberus
2,481
0
0
708
5,834
5,203
31
3,423
2,361
13,639
0
W
Persephone
jestersclown
Persephone
8,955
276
0
795
5,960
2,291
144
3,641
2,242
52,654
0
L
6,046
1,698
0
1,466
12,743
5,689
0
3,877
8,866
36,106
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,888
Gold Earned
35,863
475
Minions Killed
454
0
Camps Cleared
0
1,435,216
Distance Traveled
1,438,405
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
9,259
617
89
6
0
316,696
0
L
Raijin
6,510
434
45
3
0
238,319
0
L
Bakasura
7,821
521
133
9
0
371,744
0
L
Shiva
7,704
514
116
8
0
274,066
3
W
Rama
9,298
620
150
10
0
265,575
3
L
Hachiman
7,784
519
107
7
0
263,442
3
W
Tyr
8,592
573
135
9
0
304,979
5
W
Cerberus
6,182
412
26
2
0
260,803
2
W
Persephone
7,557
504
75
5
0
287,163
4
L
Ymir
6,044
403
53
4
0
290,834
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role