Player Matchup

Geb
Geb
 
Geb
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sol
Sol
BigUmbraTV
Sol
Level 147
God Stats
15W - 7L
1,688 SR
Queue Stats
488W - 515L
1,546 Elo+
Party 2
Hachiman
Hachiman
ElwoodCarlyle
Hachiman
Level 87
God Stats
2W - 2L
1,807 SR
Queue Stats
151W - 179L
1,507 Elo+
Solo
Ganesha
Ganesha
Fingers McFunk
Ganesha
Level 160
God Stats
1W - 1L
1,384 SR
Queue Stats
132W - 134L
1,534 Elo+
Party 3
Hou Yi
Hou Yi
Lazy Boy Xav
Hou Yi
Level 128
God Stats
3W - 4L
1,557 SR
Queue Stats
152W - 172L
1,528 Elo+
Party 2
Team Averages
Level 136
1,587 SR
1,523 Elo+

VS

Team Averages
Level 112
1,500 SR
1,553 Elo+
Erlang Shen
Erlang Shen
Glasvera
Erlang Shen
Level 120
God Stats
1W - 1L
1,500 SR
Queue Stats
46W - 43L
1,556 Elo+
Party 1
Hades
Hades
NekoTheHeartless
Hades
Level 136
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 39L
1,569 Elo+
Party 1
Chernobog
Chernobog
NenshoDesu
Chernobog
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 6L
1,508 Elo+
Solo
Fafnir
Fafnir
Wïzardly
Fafnir
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 14L
1,585 Elo+
Party 1
Ne Zha
Ne Zha
thatoneguyjeffry
Ne Zha
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 29L
1,545 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
19
5 / 7 / 7
12,085
711
14,739
23,575
32,279
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

20
7 / 5 / 10
12,746
750
30,013
21,487
12,355
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hachiman
ElwoodCarlyle
Hachiman
17
2 / 4 / 11
10,457
615
23,838
19,536
11,535
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heavy Mace

Heavy Mace

+30
Physical Power

16
0 / 9 / 10
9,775
575
8,709
29,248
40,898
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hou Yi
18
5 / 3 / 9
11,036
649
17,994
16,103
10,053
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Glasvera
Erlang Shen
20
6 / 3 / 18
13,113
771
13,603
25,981
28,872
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

20
5 / 3 / 17
12,096
712
19,687
25,612
21,002
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chernobog
NenshoDesu
Chernobog
20
12 / 5 / 12
13,588
799
33,734
19,082
11,537
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Fafnir
Wïzardly
Fafnir
19
2 / 4 / 23
11,796
694
10,752
24,226
32,050
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

19
3 / 4 / 21
11,597
682
19,408
24,227
27,375
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
119
19
Kills
28
28
Deaths
19
47
Assists
91
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
5
7
7
1.21
L
7
5
10
2.4
L
Hachiman
ElwoodCarlyle
Hachiman
2
4
11
1.88
L
0
9
10
0.56
W
Erlang Shen
Glasvera
Erlang Shen
6
3
18
5
L
Hou Yi
5
3
9
3.17
W
5
3
17
4.5
W
Chernobog
NenshoDesu
Chernobog
12
5
12
3.6
W
Fafnir
Wïzardly
Fafnir
2
4
23
3.38
W
3
4
21
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,293
Damage
97,184
109,949
Taken
119,128
107,120
Mitigated
120,836
31,739
Healing
49,603
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
14,739
693
1,209
4,146
23,575
32,279
0
7,217
16,358
21,375
0
L
30,013
7,481
2,544
6,818
21,487
12,355
2,157
6,514
14,973
65,203
0
L
Hachiman
ElwoodCarlyle
Hachiman
23,838
11,064
393
5,305
19,536
11,535
1,520
3,701
15,835
0
33,130
L
8,709
479
1,061
1,752
29,248
40,898
51
9,288
19,960
17,765
0
W
Erlang Shen
Glasvera
Erlang Shen
13,603
4,544
4,066
5,799
25,981
28,872
1,688
11,007
14,974
0
25,281
L
Hou Yi
17,994
10,526
2,524
5,987
16,103
10,053
626
3,719
12,384
0
31,164
W
19,687
1,818
3,774
11,426
25,612
21,002
963
12,181
13,431
42,345
0
W
Chernobog
NenshoDesu
Chernobog
33,734
18,370
1,894
3,479
19,082
11,537
4,450
9,624
9,458
0
54,462
W
Fafnir
Wïzardly
Fafnir
10,752
4,082
3,293
4,513
24,226
32,050
1,127
10,455
13,771
20,928
0
W
19,408
2,463
6,084
5,275
24,227
27,375
60
10,194
14,033
0
38,858

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,099
Gold Earned
62,190
163
Minions Killed
171
0
Camps Cleared
0
1,259,832
Distance Traveled
1,556,728
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
12,085
711
15
1
0
247,074
0
L
Sol
12,746
750
91
5
0
276,072
3
L
Hachiman
10,457
615
16
1
0
269,310
0
L
Ganesha
9,775
575
1
0
0
244,320
2
W
Erlang Shen
13,113
771
23
1
0
345,108
0
L
Hou Yi
11,036
649
40
2
0
223,056
0
W
Hades
12,096
712
62
4
0
318,066
1
W
Chernobog
13,588
799
35
2
0
290,846
1
W
Fafnir
11,796
694
10
1
0
273,528
0
W
Ne Zha
11,597
682
41
2
0
329,180
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role