Player Matchup

Nike
Nike
Michellabliss
Nike
Level 37
God Stats
8W - 10L
1,479 SR
Queue Stats
154W - 210L
1,313 Elo+
Solo
Izanami
Izanami
Starxfallen
Izanami
Level 76
God Stats
24W - 40L
1,170 SR
Queue Stats
334W - 452L
1,369 Elo+
Solo
Atlas
Atlas
UnaidedLemon51
Atlas
Level 68
God Stats
2W - 1L
1,873 SR
Queue Stats
20W - 22L
1,527 Elo+
Solo
Cthulhu
Cthulhu
mojo mohmoh
Cthulhu
Level 54
God Stats
3W - 3L
1,813 SR
Queue Stats
28W - 43L
1,360 Elo+
Solo
Ra
Ra
squasys
Ra
Level 46
God Stats
0W - 7L
1,153 SR
Queue Stats
246W - 324L
1,363 Elo+
Solo
Team Averages
Level 56
1,498 SR
1,387 Elo+

VS

Team Averages
Level 60
1,457 SR
1,416 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
BELLABOOP3802
Terra
Level 35
God Stats
5W - 4L
1,307 SR
Queue Stats
44W - 45L
1,436 Elo+
Solo
Fenrir
Fenrir
ShamanChulo
Fenrir
Level 24
God Stats
6W - 1L
1,741 SR
Queue Stats
60W - 66L
1,394 Elo+
Party 1
Janus
Janus
dante leon 1177
Janus
Level 47
God Stats
2W - 3L
1,289 SR
Queue Stats
81W - 106L
1,346 Elo+
Solo
Neith
Neith
gibnacio
Neith
Level 65
God Stats
5W - 9L
1,450 SR
Queue Stats
69W - 72L
1,404 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 0 / 0
6,571
939
0
339
150
Izanami
Starxfallen
Izanami
13
2 / 2 / 1
7,935
1,134
4,996
12,544
5,761
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
0 / 0 / 3
7,879
1,126
5,951
9,180
8,846
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
mojo mohmoh
Cthulhu
13
2 / 3 / 2
7,966
1,138
6,932
14,305
9,441
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
0 / 1 / 1
7,252
1,036
1,851
3,851
1,482
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

301

VS

Team 2 Tickets

347

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
13
1 / 0 / 2
7,381
1,054
5,264
1,474
718
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

13
0 / 0 / 6
8,212
1,173
1,705
4,444
3,590
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fenrir
13
3 / 1 / 3
8,058
1,151
9,584
7,464
4,470
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

13
1 / 2 / 5
8,010
1,144
9,707
5,923
2,552
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Neith
gibnacio
Neith
13
1 / 1 / 5
8,018
1,145
10,387
5,645
2,851
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
27
4
Kills
6
6
Deaths
4
7
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
1
0
2
2
W
0
0
6
3
L
0
0
0
0
W
Fenrir
3
1
3
4.5
L
Izanami
Starxfallen
Izanami
2
2
1
1.25
L
0
0
3
1.5
W
1
2
5
1.75
W
Neith
gibnacio
Neith
1
1
5
3.5
L
Cthulhu
mojo mohmoh
Cthulhu
2
3
2
1
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,730
Damage
36,647
40,219
Taken
24,950
25,680
Mitigated
14,181
2,684
Healing
5,230
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
5,264
1,375
0
0
1,474
718
0
833
641
14,116
0
W
1,705
307
812
1,389
4,444
3,590
0
3,072
1,372
9,726
0
L
0
0
0
0
339
150
0
339
0
0
0
W
Fenrir
9,584
2,557
0
1,425
7,464
4,470
0
3,705
3,555
0
12,504
L
Izanami
Starxfallen
Izanami
4,996
3,583
0
1,423
12,544
5,761
0
5,127
7,342
0
19,908
L
5,951
1,515
62
1,137
9,180
8,846
0
3,211
5,836
18,496
0
W
9,707
1,014
84
322
5,923
2,552
0
3,447
2,476
23,587
0
W
Neith
gibnacio
Neith
10,387
6,139
0
1,198
5,645
2,851
0
3,677
1,968
0
32,263
L
Cthulhu
mojo mohmoh
Cthulhu
6,932
143
0
0
14,305
9,441
0
6,596
7,615
22,580
0
L
1,851
267
62
0
3,851
1,482
0
1,403
2,329
14,101
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,603
Gold Earned
39,679
134
Minions Killed
141
3
Camps Cleared
5
459,738
Distance Traveled
730,569
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
7,381
1,054
21
3
0
139,140
0
W
Terra
8,212
1,173
16
2
2
153,536
0
L
Nike
6,571
939
0
0
0
0
0
W
Fenrir
8,058
1,151
9
1
1
168,502
1
L
Izanami
7,935
1,134
43
6
1
118,958
1
L
Atlas
7,879
1,126
29
4
0
119,782
0
W
Janus
8,010
1,144
42
6
0
132,245
3
W
Neith
8,018
1,145
53
8
2
137,146
0
L
Cthulhu
7,966
1,138
24
3
2
145,682
0
L
Ra
7,252
1,036
38
5
0
75,316
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role