Player Matchup

Lancelot
Lancelot
 
Lancelot
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Freya
Freya
Edcamm
Freya
Level 140
God Stats
1W - 2L
1,267 SR
Queue Stats
61W - 53L
1,521 Elo+
Party 1
Nemesis
Nemesis
KamFrmHeaven
Nemesis
Level 96
God Stats
7W - 10L
1,456 SR
Queue Stats
181W - 169L
1,505 Elo+
Party 1
Neith
Neith
LME-BahamutPlat0
Neith
Level 129
God Stats
1W - 3L
1,720 SR
Queue Stats
44W - 32L
1,602 Elo+
Party 1
Terra
Terra
imzendaya
Terra
Level 69
God Stats
0W - 1L
1,586 SR
Queue Stats
52W - 60L
1,435 Elo+
Party 1
Team Averages
Level 118
1,506 SR
1,513 Elo+

VS

Team Averages
Level 82
1,670 SR
1,576 Elo+
Danzaburou
Danzaburou
ToxicNinja264
Danzaburou
Level 29
God Stats
7W - 3L
1,423 SR
Queue Stats
68W - 25L
1,445 Elo+
Party 2
King Arthur
King Arthur
bilal_bilal30
King Arthur
Level 121
God Stats
10W - 4L
1,726 SR
Queue Stats
127W - 81L
1,685 Elo+
Party 2
Kali
Kali
ejaahm
Kali
Level 125
God Stats
3W - 2L
1,821 SR
Queue Stats
118W - 78L
1,642 Elo+
Party 2
Yemoja
Yemoja
flames2469
Yemoja
Level 70
God Stats
2W - 0L
1,718 SR
Queue Stats
36W - 23L
1,573 Elo+
Party 2
Kukulkan
Kukulkan
ltsZay-_-
Kukulkan
Level 67
God Stats
8W - 4L
1,661 SR
Queue Stats
51W - 34L
1,534 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
13
2 / 5 / 0
8,297
415
10,228
18,696
8,995
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Freya
Edcamm
Freya
14
1 / 6 / 0
8,483
424
6,439
24,562
11,908
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nemesis
KamFrmHeaven
Nemesis
15
0 / 3 / 0
9,091
455
6,148
14,749
11,034
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
0 / 3 / 1
9,169
458
10,150
12,708
6,947
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Terra
imzendaya
Terra
12
0 / 1 / 2
8,328
416
5,827
17,266
19,577
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ToxicNinja264
Danzaburou
18
5 / 0 / 3
11,345
567
11,642
14,336
6,588
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

King Arthur
bilal_bilal30
King Arthur
20
5 / 0 / 3
12,353
618
17,790
17,481
25,998
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Kali
ejaahm
Kali
19
8 / 0 / 3
11,841
592
14,602
19,719
9,788
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Yemoja
flames2469
Yemoja
13
0 / 1 / 12
9,103
455
7,992
13,512
13,116
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Kukulkan
ltsZay-_-
Kukulkan
16
0 / 2 / 11
10,202
510
15,747
9,560
4,752
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
50
3
Kills
18
18
Deaths
3
3
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Lancelot
 
Lancelot
2
5
0
0.4
L
Freya
Edcamm
Freya
1
6
0
0.17
L
Nemesis
KamFrmHeaven
Nemesis
0
3
0
0
L
0
3
1
0.17
W
Danzaburou
ToxicNinja264
Danzaburou
5
0
3
6.5
W
King Arthur
bilal_bilal30
King Arthur
5
0
3
6.5
W
Kali
ejaahm
Kali
8
0
3
9.5
W
Yemoja
flames2469
Yemoja
0
1
12
6
L
Terra
imzendaya
Terra
0
1
2
1
W
Kukulkan
ltsZay-_-
Kukulkan
0
2
11
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,792
Damage
67,773
87,981
Taken
74,608
58,461
Mitigated
60,242
27,568
Healing
25,090
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
 
Lancelot
10,228
1,532
0
3,486
18,696
8,995
0
2,764
15,932
0
60,717
L
Freya
Edcamm
Freya
6,439
2,790
26
9,019
24,562
11,908
1,344
11,052
13,510
68,298
0
L
Nemesis
KamFrmHeaven
Nemesis
6,148
2,503
0
3,198
14,749
11,034
284
28
14,721
0
62,391
L
10,150
3,835
0
3,145
12,708
6,947
0
3,731
8,977
0
86,546
W
Danzaburou
ToxicNinja264
Danzaburou
11,642
6,041
0
8,346
14,336
6,588
282
2,156
12,180
0
96,125
W
King Arthur
bilal_bilal30
King Arthur
17,790
1,999
0
3,024
17,481
25,998
7
1,038
16,443
0
123,465
W
Kali
ejaahm
Kali
14,602
8,043
0
5,149
19,719
9,788
0
2,763
16,956
0
106,736
W
Yemoja
flames2469
Yemoja
7,992
1,060
2,780
4,398
13,512
13,116
39
4,526
8,986
26,391
0
L
Terra
imzendaya
Terra
5,827
466
3,244
5,450
17,266
19,577
0
6,164
11,102
32,780
0
W
Kukulkan
ltsZay-_-
Kukulkan
15,747
1,287
0
1,393
9,560
4,752
1,382
2,355
7,205
95,846
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,368
Gold Earned
54,844
527
Minions Killed
683
0
Camps Cleared
0
1,885,126
Distance Traveled
1,987,972
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
8,297
415
89
4
0
410,038
2
L
Freya
8,483
424
102
5
0
322,470
4
L
Nemesis
9,091
455
135
7
0
408,383
1
L
Neith
9,169
458
161
8
0
332,463
5
W
Danzaburou
11,345
567
161
8
0
345,899
3
W
King Arthur
12,353
618
211
11
0
418,342
2
W
Kali
11,841
592
142
7
0
487,143
1
W
Yemoja
9,103
455
30
2
0
366,058
1
L
Terra
8,328
416
40
2
0
411,772
2
W
Kukulkan
10,202
510
139
7
0
370,530
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role