Player Matchup

Chang'e
Chang'e
BigBlackHuIk
Chang'e
Level 118
God Stats
8W - 3L
1,803 SR
Queue Stats
249W - 251L
1,472 Elo+
Party 1
Susano
Susano
crazyfamilyguy
Susano
Level 88
God Stats
14W - 18L
1,457 SR
Queue Stats
129W - 163L
1,375 Elo+
Party 1
Mulan
Mulan
itzz zacc
Mulan
Level 95
God Stats
2W - 4L
1,500 SR
Queue Stats
95W - 102L
1,395 Elo+
Party 1
Team Averages
Level 100
1,587 SR
1,414 Elo+

VS

Team Averages
Level 54
1,492 SR
1,522 Elo+
Chronos
Chronos
Lexs2025
Chronos
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 15L
1,608 Elo+
Party 2
Izanami
Izanami
Numax25
Izanami
Level 17
God Stats
2W - 1L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
Riverleonel7
Sun Wukong
Level 16
God Stats
5W - 4L
1,476 SR
Queue Stats
17W - 14L
1,459 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
BigBlackHuIk
Chang'e
20
10 / 5 / 6
15,583
742
26,951
24,081
11,166
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
6 / 6 / 11
14,323
682
19,792
26,541
15,908
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mulan
itzz zacc
Mulan
18
2 / 6 / 11
13,221
630
21,952
31,741
38,499
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Lexs2025
Chronos
17
2 / 11 / 9
13,200
629
18,726
28,009
11,900
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Izanami
Numax25
Izanami
20
6 / 5 / 10
15,616
744
28,118
22,184
10,188
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Sun Wukong
Riverleonel7
Sun Wukong
20
9 / 2 / 8
15,510
739
19,295
27,216
27,958
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
44
18
Kills
17
17
Deaths
18
28
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Chang'e
BigBlackHuIk
Chang'e
10
5
6
2.6
W
Chronos
Lexs2025
Chronos
2
11
9
0.59
W
Izanami
Numax25
Izanami
6
5
10
2.2
W
Sun Wukong
Riverleonel7
Sun Wukong
9
2
8
6.5
L
6
6
11
1.92
L
Mulan
itzz zacc
Mulan
2
6
11
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,695
Damage
66,139
82,363
Taken
77,409
65,573
Mitigated
50,046
28,867
Healing
13,036
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
BigBlackHuIk
Chang'e
26,951
1,431
5,250
8,269
24,081
11,166
1,240
4,629
19,452
89,217
0
W
Chronos
Lexs2025
Chronos
18,726
8,919
0
3,692
28,009
11,900
1,396
6,995
20,451
65,810
0
W
Izanami
Numax25
Izanami
28,118
19,486
0
4,509
22,184
10,188
1,548
10,414
11,522
0
90,107
W
Sun Wukong
Riverleonel7
Sun Wukong
19,295
5,036
0
4,835
27,216
27,958
387
10,214
16,493
0
44,242
L
19,792
2,796
0
7,504
26,541
15,908
1,071
9,190
17,351
0
53,229
L
Mulan
itzz zacc
Mulan
21,952
2,568
651
7,193
31,741
38,499
414
6,244
25,497
0
47,236

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,127
Gold Earned
44,326
227
Minions Killed
243
7
Camps Cleared
10
1,098,804
Distance Traveled
1,032,394
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
15,583
742
124
6
3
394,595
0
W
Chronos
13,200
629
70
3
5
313,396
3
W
Izanami
15,616
744
111
5
3
317,220
3
W
Sun Wukong
15,510
739
62
3
2
401,778
1
L
Susano
14,323
682
62
3
3
364,984
3
L
Mulan
13,221
630
41
2
1
339,225
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role