Player Matchup

Odin
Odin
Garage2
Odin
Level 25
God Stats
21W - 8L
1,839 SR
Queue Stats
119W - 47L
1,556 Elo+
Party 2
Zhong Kui
Zhong Kui
GilgaPachino
Zhong Kui
Level 61
God Stats
9W - 6L
1,247 SR
Queue Stats
383W - 231L
1,691 Elo+
Party 2
Hou Yi
Hou Yi
monkeysnuts
Hou Yi
Level 154
God Stats
1W - 0L
1,200 SR
Queue Stats
428W - 194L
1,754 Elo+
Party 2
Team Averages
Level 80
1,429 SR
1,667 Elo+

VS

Team Averages
Level 90
1,552 SR
1,583 Elo+
Hercules
Hercules
Coolcalcal22
Hercules
Level 139
God Stats
3W - 3L
1,656 SR
Queue Stats
31W - 31L
1,633 Elo+
Solo
Tiamat
Tiamat
Heelboi
Tiamat
Level 8
God Stats
1W - 2L
1,500 SR
Queue Stats
9W - 7L
1,567 Elo+
Party 1
Serqet
Serqet
UltimateAwaking
Serqet
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 20L
1,548 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
Garage2
Odin
16
8 / 6 / 4
12,645
744
8,674
18,184
18,091
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Zhong Kui
GilgaPachino
Zhong Kui
18
5 / 3 / 14
12,577
740
21,890
18,788
12,749
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hou Yi
17
8 / 5 / 10
12,765
751
20,415
18,325
8,078
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Coolcalcal22
Hercules
17
7 / 6 / 4
12,398
729
13,097
25,524
29,557
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tiamat
Heelboi
Tiamat
15
1 / 8 / 6
10,748
632
16,221
13,980
10,925
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

16
6 / 7 / 5
13,408
789
15,604
18,847
14,380
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
29
21
Kills
14
14
Deaths
21
28
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Hercules
Coolcalcal22
Hercules
7
6
4
1.5
W
Odin
Garage2
Odin
8
6
4
1.67
W
Zhong Kui
GilgaPachino
Zhong Kui
5
3
14
4
L
Tiamat
Heelboi
Tiamat
1
8
6
0.5
L
6
7
5
1.21
W
Hou Yi
8
5
10
2.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,979
Damage
44,922
55,297
Taken
58,351
38,918
Mitigated
54,862
9,761
Healing
7,768
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Coolcalcal22
Hercules
13,097
2,391
0
5,318
25,524
29,557
0
9,669
15,855
522
30,706
W
Odin
Garage2
Odin
8,674
2,595
0
1,242
18,184
18,091
363
6,511
11,556
0
23,766
W
Zhong Kui
GilgaPachino
Zhong Kui
21,890
2,905
0
6,131
18,788
12,749
1,078
5,028
13,141
52,767
0
L
Tiamat
Heelboi
Tiamat
16,221
1,136
0
1,150
13,980
10,925
10
4,756
9,224
37,499
0
L
15,604
2,509
0
1,300
18,847
14,380
0
8,060
10,787
0
28,228
W
Hou Yi
20,415
8,489
0
2,388
18,325
8,078
889
5,402
11,813
0
58,907

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,987
Gold Earned
36,554
173
Minions Killed
121
8
Camps Cleared
3
888,355
Distance Traveled
938,225
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
12,398
729
36
2
0
309,781
0
W
Odin
12,645
744
33
2
1
296,792
4
W
Zhong Kui
12,577
740
56
3
2
298,547
1
L
Tiamat
10,748
632
51
3
1
290,403
1
L
Serqet
13,408
789
34
2
2
338,041
6
W
Hou Yi
12,765
751
84
5
5
293,016
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role