Player Matchup

Sun Wukong
Sun Wukong
Bakademics
Sun Wukong
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,397 Elo+
Party 2
Athena
Athena
MellowLXVI
Athena
Level 138
God Stats
5W - 2L
1,917 SR
Queue Stats
18W - 8L
1,817 Elo+
Party 2
Chronos
Chronos
NoMoreCommBans
Chronos
Level 154
God Stats
1W - 1L
1,511 SR
Queue Stats
23W - 15L
1,657 Elo+
Party 2
Team Averages
Level 125
1,643 SR
1,624 Elo+

VS

Team Averages
Level 109
1,394 SR
1,202 Elo+
Izanami
Izanami
Alyvrae
Izanami
Level 85
God Stats
1W - 3L
1,467 SR
Queue Stats
2W - 7L
1,053 Elo+
Party 1
Bacchus
Bacchus
Jollyroger303
Bacchus
Level 112
God Stats
0W - 2L
1,259 SR
Queue Stats
14W - 20L
1,128 Elo+
Party 1
Zeus
Zeus
Punisher2D
Zeus
Level 131
God Stats
1W - 2L
1,456 SR
Queue Stats
13W - 13L
1,423 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Bakademics
Sun Wukong
11
3 / 1 / 5
7,036
704
6,417
6,922
3,666
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Athena
MellowLXVI
Athena
11
2 / 1 / 4
7,576
758
4,673
10,465
9,584
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

12
3 / 0 / 3
7,279
728
9,731
7,714
3,299
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Alyvrae
Izanami
10
1 / 4 / 1
6,435
644
6,284
9,081
4,385
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
10
1 / 0 / 1
6,953
695
6,044
8,593
10,091
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
0 / 4 / 2
6,171
617
7,181
7,148
3,239
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
6
8
Kills
2
2
Deaths
8
12
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Izanami
Alyvrae
Izanami
1
4
1
0.38
W
Sun Wukong
Bakademics
Sun Wukong
3
1
5
5.5
L
Bacchus
1
0
1
1.5
W
Athena
MellowLXVI
Athena
2
1
4
4
W
3
0
3
4.5
L
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,821
Damage
19,509
25,101
Taken
24,822
16,549
Mitigated
17,715
7,154
Healing
5,271
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Alyvrae
Izanami
6,284
4,667
0
1,676
9,081
4,385
0
5,880
3,201
0
18,678
W
Sun Wukong
Bakademics
Sun Wukong
6,417
1,548
326
2,149
6,922
3,666
0
3,721
3,201
0
24,250
L
Bacchus
6,044
960
540
1,986
8,593
10,091
0
4,028
4,565
12,017
0
W
Athena
MellowLXVI
Athena
4,673
1,271
211
1,879
10,465
9,584
0
4,251
6,214
9,638
0
W
9,731
4,091
0
2,589
7,714
3,299
0
5,392
2,322
30,933
0
L
7,181
1,177
0
1,069
7,148
3,239
0
4,641
2,507
25,694
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,891
Gold Earned
19,559
115
Minions Killed
90
5
Camps Cleared
3
541,511
Distance Traveled
472,599
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,435
644
31
3
1
133,114
0
W
Sun Wukong
7,036
704
40
4
0
182,697
0
L
Bacchus
6,953
695
9
1
0
197,088
2
W
Athena
7,576
758
13
1
1
174,493
0
W
Chronos
7,279
728
62
6
4
184,321
0
L
Zeus
6,171
617
50
5
2
142,397
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role