Player Matchup

Eset
Eset
Canassoda01
Eset
Level 64
God Stats
25W - 22L
1,292 SR
Queue Stats
381W - 382L
1,462 Elo+
Party 2
Sobek
Sobek
HairyMexican454
Sobek
Level 64
God Stats
0W - 2L
1,157 SR
Queue Stats
86W - 78L
1,549 Elo+
Party 2
Skadi
Skadi
RSauceBeast2
Skadi
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 61L
1,531 Elo+
Party 2
Achilles
Achilles
christjerky
Achilles
Level 108
God Stats
0W - 4L
1,882 SR
Queue Stats
64W - 58L
1,497 Elo+
Party 4
Ymir
Ymir
saltygobrr
Ymir
Level 51
God Stats
7W - 7L
1,644 SR
Queue Stats
7W - 8L
1,493 Elo+
Party 4
Team Averages
Level 82
1,495 SR
1,507 Elo+

VS

Team Averages
Level 110
1,609 SR
1,495 Elo+
Ah Muzen Cab
Ah Muzen Cab
BambiGod
Ah Muzen Cab
Level 126
God Stats
28W - 15L
1,549 SR
Queue Stats
121W - 109L
1,507 Elo+
Party 3
Horus
Horus
Cisco-F
Horus
Level 122
God Stats
6W - 2L
1,565 SR
Queue Stats
226W - 244L
1,478 Elo+
Party 3
Anubis
Anubis
NACHO_FLOW_
Anubis
Level 106
God Stats
4W - 2L
1,916 SR
Queue Stats
356W - 377L
1,501 Elo+
Party 1
Hercules
Hercules
dveg__o
Hercules
Level 107
God Stats
10W - 14L
1,534 SR
Queue Stats
434W - 469L
1,496 Elo+
Party 1
Fenrir
Fenrir
joaquin_el_pro
Fenrir
Level 88
God Stats
18W - 19L
1,481 SR
Queue Stats
205W - 212L
1,494 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 5 / 4
9,812
427
16,942
17,185
7,424
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
1 / 0 / 5
9,230
401
6,446
21,019
28,092
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
3 / 5 / 2
9,628
419
17,765
18,093
7,035
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Achilles
christjerky
Achilles
17
3 / 3 / 4
10,427
453
13,520
20,955
11,709
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
0 / 3 / 2
9,373
408
9,393
19,285
24,054
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
BambiGod
Ah Muzen Cab
20
5 / 0 / 2
12,758
555
20,728
13,559
6,964
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Horus
Cisco-F
Horus
15
0 / 3 / 6
10,040
437
8,682
23,314
24,896
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Anubis
16
2 / 3 / 4
10,471
455
18,770
19,317
11,721
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Hercules
dveg__o
Hercules
17
1 / 0 / 7
11,420
497
12,240
24,952
27,225
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

18
8 / 3 / 4
11,951
520
13,470
21,980
13,827
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
39
9
Kills
16
16
Deaths
9
17
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
BambiGod
Ah Muzen Cab
5
0
2
6
L
2
5
4
0.8
W
Horus
Cisco-F
Horus
0
3
6
1
L
1
0
5
3.5
W
Anubis
2
3
4
1.33
L
3
5
2
0.8
L
Achilles
christjerky
Achilles
3
3
4
1.67
W
Hercules
dveg__o
Hercules
1
0
7
4.5
W
8
3
4
3.33
L
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,066
Damage
73,890
96,537
Taken
103,122
78,314
Mitigated
84,633
14,953
Healing
48,603
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
BambiGod
Ah Muzen Cab
20,728
8,315
0
6,197
13,559
6,964
7,459
1,347
11,984
0
159,654
L
16,942
1,134
1,084
2,632
17,185
7,424
74
6,388
10,797
83,060
0
W
Horus
Cisco-F
Horus
8,682
4,063
2,521
8,979
23,314
24,896
0
9,071
13,935
0
32,854
L
6,446
539
242
5,553
21,019
28,092
0
6,575
14,444
29,778
0
W
Anubis
18,770
1,292
0
9,194
19,317
11,721
380
9,341
9,436
90,545
0
L
17,765
8,094
0
250
18,093
7,035
176
715
17,378
0
88,142
L
Achilles
christjerky
Achilles
13,520
3,888
0
2,014
20,955
11,709
0
3,441
17,514
0
107,684
W
Hercules
dveg__o
Hercules
12,240
2,311
0
12,072
24,952
27,225
289
7,521
17,263
0
83,914
W
13,470
1,971
0
9,640
21,980
13,827
41
4,266
17,513
0
84,435
L
9,393
1,909
255
2,923
19,285
24,054
0
1,651
17,634
68,576
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,470
Gold Earned
56,640
595
Minions Killed
669
0
Camps Cleared
0
2,070,308
Distance Traveled
2,160,061
15
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
12,758
555
237
10
0
458,423
3
L
Eset
9,812
427
159
7
0
374,146
0
W
Horus
10,040
437
33
1
0
446,337
10
L
Sobek
9,230
401
37
2
0
423,257
6
W
Anubis
10,471
455
137
6
0
319,653
1
L
Skadi
9,628
419
161
7
0
408,800
3
L
Achilles
10,427
453
143
6
0
476,833
4
W
Hercules
11,420
497
155
7
0
457,843
6
W
Fenrir
11,951
520
107
5
0
477,805
1
L
Ymir
9,373
408
95
4
0
387,272
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role