Player Matchup

Amaterasu
Amaterasu
AAST
Amaterasu
Level 5
God Stats
1W - 3L
1,500 SR
Queue Stats
8W - 22L
1,018 Elo+
Party 4
Jing Wei
Jing Wei
Extravagantttt
Jing Wei
Level 48
God Stats
1W - 3L
1,539 SR
Queue Stats
177W - 171L
1,472 Elo+
Party 3
Raijin
Raijin
Icingdeath93
Raijin
Level 72
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 22L
1,018 Elo+
Party 4
Nemesis
Nemesis
ZombiEatinYa
Nemesis
Level 142
God Stats
2W - 1L
1,500 SR
Queue Stats
89W - 46L
1,797 Elo+
Party 3
Achilles
Achilles
aa dathrin
Achilles
Level 4
God Stats
0W - 4L
1,500 SR
Queue Stats
4W - 9L
1,110 Elo+
Party 4
Team Averages
Level 54
1,508 SR
1,283 Elo+

VS

Team Averages
Level 79
1,543 SR
1,393 Elo+
Ravana
Ravana
 
Ravana
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hun Batz
Hun Batz
 
Hun Batz
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Endatrod
Ah Muzen Cab
Level 119
God Stats
4W - 2L
1,658 SR
Queue Stats
46W - 46L
1,384 Elo+
Party 1
Atlas
Atlas
Nachotezenzual
Atlas
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,105 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
xXMrObama69xX
Morgan Le Fay
Level 85
God Stats
8W - 5L
1,560 SR
Queue Stats
194W - 171L
1,475 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
AAST
Amaterasu
13
0 / 8 / 8
8,010
422
7,361
21,161
13,889
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Jing Wei
13
2 / 6 / 1
7,965
419
6,031
17,581
6,233
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Raijin
12
4 / 8 / 1
8,244
434
5,389
13,710
4,761
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Nemesis
ZombiEatinYa
Nemesis
19
14 / 2 / 2
11,872
625
19,385
18,791
9,088
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Achilles
aa dathrin
Achilles
12
0 / 5 / 1
6,977
367
3,098
13,550
11,835
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
15
7 / 4 / 8
10,403
548
9,023
10,992
4,918
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hun Batz
 
Hun Batz
15
4 / 5 / 3
10,126
533
16,494
20,391
8,280
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Ah Muzen Cab
Endatrod
Ah Muzen Cab
16
5 / 1 / 4
10,516
553
14,280
11,524
4,781
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

9
0 / 8 / 2
7,396
389
2,881
18,872
12,398
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Morgan Le Fay
xXMrObama69xX
Morgan Le Fay
18
12 / 2 / 5
12,018
633
17,998
11,836
5,614
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
50
20
Kills
28
29
Deaths
20
13
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Ravana
 
Ravana
7
4
8
2.75
W
Hun Batz
 
Hun Batz
4
5
3
1.1
L
Amaterasu
AAST
Amaterasu
0
8
8
0.5
W
Ah Muzen Cab
Endatrod
Ah Muzen Cab
5
1
4
7
L
Jing Wei
2
6
1
0.42
L
Raijin
4
8
1
0.56
W
0
8
2
0.13
L
Nemesis
ZombiEatinYa
Nemesis
14
2
2
7.5
L
Achilles
aa dathrin
Achilles
0
5
1
0.1
W
Morgan Le Fay
xXMrObama69xX
Morgan Le Fay
12
2
5
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,264
Damage
60,676
84,793
Taken
73,615
45,806
Mitigated
35,991
11,285
Healing
19,934
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
 
Ravana
9,023
3,670
0
2,963
10,992
4,918
3,255
1,754
9,130
0
55,500
W
Hun Batz
 
Hun Batz
16,494
5,476
0
6,633
20,391
8,280
0
928
18,828
0
63,146
L
Amaterasu
AAST
Amaterasu
7,361
2,841
0
1,742
21,161
13,889
0
4,198
16,963
0
27,799
W
Ah Muzen Cab
Endatrod
Ah Muzen Cab
14,280
5,210
0
5,021
11,524
4,781
2,692
257
11,227
0
85,140
L
Jing Wei
6,031
4,359
0
6,672
17,581
6,233
0
4,674
12,907
0
63,654
L
Raijin
5,389
933
0
852
13,710
4,761
0
5,612
8,098
41,338
0
W
2,881
1,308
197
2,330
18,872
12,398
526
1,201
17,517
14,032
0
L
Nemesis
ZombiEatinYa
Nemesis
19,385
11,091
0
1,594
18,791
9,088
0
4,572
14,219
0
116,185
L
Achilles
aa dathrin
Achilles
3,098
663
0
425
13,550
11,835
588
1,823
11,727
0
29,969
W
Morgan Le Fay
xXMrObama69xX
Morgan Le Fay
17,998
1,216
0
2,790
11,836
5,614
590
1,436
10,160
91,709
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,068
Gold Earned
50,459
459
Minions Killed
449
0
Camps Cleared
0
1,627,199
Distance Traveled
1,743,733
5
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
10,403
548
69
4
0
379,912
1
W
Hun Batz
10,126
533
111
6
0
340,836
2
L
Amaterasu
8,010
422
41
2
0
316,990
0
W
Ah Muzen Cab
10,516
553
114
6
0
366,745
5
L
Jing Wei
7,965
419
109
6
0
308,381
2
L
Raijin
8,244
434
88
5
0
299,932
1
W
Atlas
7,396
389
15
1
0
287,996
2
L
Nemesis
11,872
625
164
9
0
446,605
0
L
Achilles
6,977
367
57
3
0
255,291
2
W
Morgan Le Fay
12,018
633
140
7
0
368,244
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role