Player Matchup

Artio
Artio
 
Artio
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Anubis
Anubis
Aypheyros
Anubis
Level 43
God Stats
2W - 3L
1,398 SR
Queue Stats
18W - 31L
1,325 Elo+
Party 3
Sylvanus
Sylvanus
Still100HP4889
Sylvanus
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,500 Elo+
Party 2
Bakasura
Bakasura
lIlIlIlIl_IIIlll
Bakasura
Level 48
God Stats
2W - 3L
1,218 SR
Queue Stats
12W - 17L
1,145 Elo+
Party 2
Danzaburou
Danzaburou
vBlxzerr-_-
Danzaburou
Level 48
God Stats
3W - 4L
1,422 SR
Queue Stats
10W - 18L
1,131 Elo+
Party 2
Team Averages
Level 46
1,408 SR
1,320 Elo+

VS

Team Averages
Level 78
1,458 SR
1,380 Elo+
Zeus
Zeus
 
Zeus
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
AustyMcFrosty
Guan Yu
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
136W - 134L
1,360 Elo+
Solo
Bakasura
Bakasura
Gleffory
Bakasura
Level 89
God Stats
27W - 31L
1,509 SR
Queue Stats
77W - 93L
1,396 Elo+
Party 1
Apollo
Apollo
JoJosAsimp
Apollo
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 41L
1,290 Elo+
Party 1
Geb
Geb
SirButtTouch
Geb
Level 42
God Stats
3W - 5L
1,282 SR
Queue Stats
76W - 95L
1,355 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
17
6 / 0 / 5
10,713
564
10,524
13,114
10,427
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Anubis
Aypheyros
Anubis
14
3 / 7 / 1
9,108
479
8,174
15,481
8,158
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
14
6 / 2 / 14
11,130
586
9,490
19,161
21,043
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
4 / 4 / 10
9,063
477
13,265
18,835
7,983
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Danzaburou
vBlxzerr-_-
Danzaburou
16
7 / 1 / 10
10,801
568
15,373
10,542
5,039
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
12
2 / 3 / 3
8,605
453
7,653
8,131
2,697
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Guan Yu
14
0 / 4 / 2
8,743
460
6,577
17,073
10,822
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bakasura
Gleffory
Bakasura
17
12 / 4 / 0
10,890
573
24,664
23,070
10,987
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Apollo
JoJosAsimp
Apollo
11
0 / 8 / 1
7,587
399
5,475
11,240
3,846
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
0 / 7 / 4
8,136
428
5,648
19,557
16,413
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
24
26
Kills
14
14
Deaths
26
40
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
6
0
5
8.5
L
Zeus
 
Zeus
2
3
3
1.17
L
Guan Yu
0
4
2
0.25
W
Anubis
Aypheyros
Anubis
3
7
1
0.5
L
Bakasura
Gleffory
Bakasura
12
4
0
3
L
Apollo
JoJosAsimp
Apollo
0
8
1
0.06
L
0
7
4
0.29
W
Sylvanus
6
2
14
6.5
W
4
4
10
2.25
W
Danzaburou
vBlxzerr-_-
Danzaburou
7
1
10
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,826
Damage
50,017
77,133
Taken
79,071
52,650
Mitigated
44,765
34,893
Healing
14,527
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
10,524
1,688
978
6,179
13,114
10,427
1,280
1,517
11,107
67,515
0
L
Zeus
 
Zeus
7,653
748
134
1,048
8,131
2,697
744
4,600
3,438
48,181
0
L
Guan Yu
6,577
1,285
0
4,600
17,073
10,822
981
6,734
9,665
0
57,172
W
Anubis
Aypheyros
Anubis
8,174
383
0
6,034
15,481
8,158
420
4,589
8,663
59,045
0
L
Bakasura
Gleffory
Bakasura
24,664
15,216
0
4,625
23,070
10,987
0
6,631
15,445
0
88,226
L
Apollo
JoJosAsimp
Apollo
5,475
3,347
0
468
11,240
3,846
0
4,905
6,210
0
39,764
L
5,648
860
174
3,478
19,557
16,413
0
4,566
14,670
25,198
0
W
Sylvanus
9,490
3,951
5,991
8,878
19,161
21,043
862
3,988
13,847
36,696
0
W
13,265
7,983
0
2,522
18,835
7,983
1,901
1,619
15,477
0
57,399
W
Danzaburou
vBlxzerr-_-
Danzaburou
15,373
8,208
0
4,311
10,542
5,039
4,285
1,994
7,975
0
71,681

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,815
Gold Earned
43,961
455
Minions Killed
462
0
Camps Cleared
0
1,689,133
Distance Traveled
1,598,603
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
10,713
564
134
7
0
364,258
4
L
Zeus
8,605
453
97
5
0
234,198
3
L
Guan Yu
8,743
460
100
5
0
289,268
4
W
Anubis
9,108
479
86
5
0
264,864
1
L
Bakasura
10,890
573
146
8
0
419,641
0
L
Apollo
7,587
399
88
5
0
299,189
1
L
Geb
8,136
428
31
2
0
356,307
4
W
Sylvanus
11,130
586
46
2
0
335,201
2
W
Bakasura
9,063
477
79
4
0
393,480
4
W
Danzaburou
10,801
568
110
6
0
331,330
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role