Player Matchup

Neith
Neith
 
Neith
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
FireLordZeus1
Medusa
Level 100
God Stats
23W - 17L
1,556 SR
Queue Stats
243W - 259L
1,330 Elo+
Solo
Pele
Pele
Hakin20
Pele
Level 85
God Stats
3W - 1L
1,229 SR
Queue Stats
145W - 176L
1,330 Elo+
Party 2
Terra
Terra
Heimdallzin
Terra
Level 89
God Stats
1W - 0L
1,512 SR
Queue Stats
47W - 63L
1,246 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Piinheiro
Tsukuyomi
Level 49
God Stats
6W - 3L
1,609 SR
Queue Stats
130W - 169L
1,300 Elo+
Party 2
Team Averages
Level 85
1,481 SR
1,341 Elo+

VS

Team Averages
Level 58
1,458 SR
1,331 Elo+
Horus
Horus
 
Horus
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Anubis
Anubis
GodJaim
Anubis
Level 70
God Stats
0W - 2L
1,668 SR
Queue Stats
2W - 3L
1,058 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
IMAPAPERCLIP
Morgan Le Fay
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
138W - 163L
1,345 Elo+
Party 4
King Arthur
King Arthur
MattVargus
King Arthur
Level 13
God Stats
3W - 4L
1,353 SR
Queue Stats
4W - 7L
1,368 Elo+
Party 3
Ravana
Ravana
summonstormx
Ravana
Level 68
God Stats
0W - 2L
1,271 SR
Queue Stats
22W - 21L
1,386 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
12
6 / 0 / 3
7,270
606
9,573
8,520
2,655
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

11
4 / 3 / 3
6,815
568
4,096
6,352
2,119
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Pele
Hakin20
Pele
12
4 / 2 / 6
7,407
617
4,334
9,849
3,936
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
1 / 0 / 9
6,746
562
2,838
8,152
4,089
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Tsukuyomi
Piinheiro
Tsukuyomi
12
3 / 1 / 7
7,266
606
8,730
12,805
5,445
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
10
2 / 2 / 0
6,203
517
3,548
10,515
6,999
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anubis
GodJaim
Anubis
10
0 / 4 / 0
5,697
475
4,908
7,712
3,308
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Morgan Le Fay
IMAPAPERCLIP
Morgan Le Fay
11
1 / 4 / 4
6,386
532
4,966
8,497
3,607
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
MattVargus
King Arthur
10
1 / 3 / 0
6,172
514
4,845
8,423
6,059
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ravana
9
2 / 5 / 2
6,139
512
7,149
8,855
3,251
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
12
18
Kills
6
6
Deaths
18
28
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
6
0
3
7.5
L
Horus
 
Horus
2
2
0
1
W
4
3
3
1.83
L
Anubis
GodJaim
Anubis
0
4
0
0
W
Pele
Hakin20
Pele
4
2
6
3.5
W
1
0
9
5.5
L
Morgan Le Fay
IMAPAPERCLIP
Morgan Le Fay
1
4
4
0.75
L
King Arthur
MattVargus
King Arthur
1
3
0
0.33
W
Tsukuyomi
Piinheiro
Tsukuyomi
3
1
7
6.5
L
Ravana
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,571
Damage
25,416
45,678
Taken
44,002
18,244
Mitigated
23,224
20,336
Healing
11,779
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
9,573
3,929
0
4,395
8,520
2,655
3,951
2,957
5,563
0
49,946
L
Horus
 
Horus
3,548
1,975
1,014
3,714
10,515
6,999
115
1,155
9,360
0
20,946
W
4,096
1,978
0
440
6,352
2,119
680
725
5,627
0
30,025
L
Anubis
GodJaim
Anubis
4,908
174
87
2,628
7,712
3,308
499
1,123
6,589
38,644
0
W
Pele
Hakin20
Pele
4,334
749
0
5,148
9,849
3,936
0
1,606
8,243
0
44,470
W
2,838
426
2,523
2,698
8,152
4,089
632
3,275
4,877
12,604
0
L
Morgan Le Fay
IMAPAPERCLIP
Morgan Le Fay
4,966
1,563
0
1,078
8,497
3,607
288
117
8,380
40,280
0
L
King Arthur
MattVargus
King Arthur
4,845
1,021
0
1,180
8,423
6,059
600
0
8,423
0
30,984
W
Tsukuyomi
Piinheiro
Tsukuyomi
8,730
2,039
0
5,132
12,805
5,445
274
1,311
11,494
0
39,297
L
Ravana
7,149
2,363
0
2,078
8,855
3,251
0
443
8,412
0
35,920

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,504
Gold Earned
30,597
291
Minions Killed
262
0
Camps Cleared
0
1,102,373
Distance Traveled
1,135,480
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,270
606
78
7
0
176,568
3
L
Horus
6,203
517
25
2
0
239,573
0
W
Medusa
6,815
568
55
5
0
239,660
5
L
Anubis
5,697
475
59
5
0
200,910
1
W
Pele
7,407
617
72
6
0
242,013
0
W
Terra
6,746
562
16
1
0
236,917
4
L
Morgan Le Fay
6,386
532
63
5
0
216,828
1
L
King Arthur
6,172
514
54
5
0
236,757
1
W
Tsukuyomi
7,266
606
70
6
0
207,215
2
L
Ravana
6,139
512
61
5
0
241,412
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role