Player Matchup

Nemesis
Nemesis
AimbotShrews
Nemesis
Level 96
God Stats
2W - 4L
1,343 SR
Queue Stats
59W - 60L
1,456 Elo+
Party 1
Izanami
Izanami
NXTUmbreon
Izanami
Level 109
God Stats
17W - 8L
1,855 SR
Queue Stats
282W - 250L
1,526 Elo+
Party 1
Cabrakan
Cabrakan
ToxicTD
Cabrakan
Level 15
God Stats
5W - 0L
1,862 SR
Queue Stats
79W - 33L
1,830 Elo+
Party 1
Cerberus
Cerberus
fat_boythegreat
Cerberus
Level 28
God Stats
6W - 1L
1,479 SR
Queue Stats
25W - 26L
1,393 Elo+
Party 1
Persephone
Persephone
jestersclown
Persephone
Level 60
God Stats
10W - 9L
1,352 SR
Queue Stats
55W - 56L
1,450 Elo+
Party 1
Team Averages
Level 62
1,578 SR
1,531 Elo+

VS

Team Averages
Level 79
1,453 SR
1,432 Elo+
Rama
Rama
Drewpy614
Rama
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 23L
1,392 Elo+
Party 2
Hades
Hades
GloatingSlinky
Hades
Level 29
God Stats
19W - 26L
1,379 SR
Queue Stats
73W - 84L
1,380 Elo+
Party 2
King Arthur
King Arthur
Ricksterrrr
King Arthur
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
105W - 98L
1,438 Elo+
Party 2
Ares
Ares
moose__cuz_duh
Ares
Level 123
God Stats
82W - 81L
1,505 SR
Queue Stats
544W - 613L
1,433 Elo+
Solo
Bastet
Bastet
thedocisin1225
Bastet
Level 127
God Stats
2W - 6L
1,383 SR
Queue Stats
228W - 231L
1,519 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
AimbotShrews
Nemesis
12
2 / 2 / 5
7,992
571
7,762
10,858
3,767
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Izanami
NXTUmbreon
Izanami
16
12 / 2 / 0
9,801
700
20,319
17,619
7,618
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cabrakan
ToxicTD
Cabrakan
15
6 / 1 / 0
9,308
665
10,349
8,352
9,478
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cerberus
11
1 / 1 / 3
6,427
459
1,890
6,106
5,446
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Persephone
jestersclown
Persephone
12
0 / 1 / 0
7,454
532
4,688
4,616
1,481
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
9
0 / 7 / 0
5,577
398
7,328
13,257
3,002
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
1 / 1 / 2
7,417
530
2,230
9,603
4,573
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
Ricksterrrr
King Arthur
12
1 / 3 / 1
6,840
489
3,515
13,848
9,826
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

10
1 / 4 / 0
6,256
447
4,305
13,463
9,496
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
4 / 6 / 1
7,274
520
7,073
13,553
4,833
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
11
21
Kills
7
7
Deaths
21
8
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Nemesis
AimbotShrews
Nemesis
2
2
5
2.25
L
Rama
0
7
0
0
L
1
1
2
2
W
Izanami
NXTUmbreon
Izanami
12
2
0
6
L
King Arthur
Ricksterrrr
King Arthur
1
3
1
0.5
W
Cabrakan
ToxicTD
Cabrakan
6
1
0
6
W
Cerberus
1
1
3
2.5
W
Persephone
jestersclown
Persephone
0
1
0
0
L
1
4
0
0.25
L
4
6
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,008
Damage
24,451
47,551
Taken
63,724
27,790
Mitigated
31,730
17,731
Healing
19,734
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
AimbotShrews
Nemesis
7,762
3,954
0
2,340
10,858
3,767
1,024
485
10,373
0
51,369
L
Rama
7,328
6,555
0
3,473
13,257
3,002
1,080
191
13,066
0
34,473
L
2,230
222
19
4,903
9,603
4,573
610
5,478
4,077
47,122
0
W
Izanami
NXTUmbreon
Izanami
20,319
16,313
0
11,917
17,619
7,618
1,278
3,973
13,646
0
101,506
L
King Arthur
Ricksterrrr
King Arthur
3,515
679
0
3,788
13,848
9,826
87
8,033
5,280
0
36,886
W
Cabrakan
ToxicTD
Cabrakan
10,349
1,653
0
1,500
8,352
9,478
396
0
8,352
59,846
0
W
Cerberus
1,890
224
0
952
6,106
5,446
175
1,598
4,508
16,129
0
W
Persephone
jestersclown
Persephone
4,688
170
0
1,022
4,616
1,481
444
479
4,136
64,433
0
L
4,305
244
0
3,796
13,463
9,496
336
990
12,473
33,008
0
L
7,073
1,623
0
3,755
13,553
4,833
0
1,647
11,901
0
41,273

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,982
Gold Earned
33,364
519
Minions Killed
314
0
Camps Cleared
0
1,320,294
Distance Traveled
1,302,214
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
7,992
571
94
7
0
324,150
0
L
Rama
5,577
398
58
4
0
214,445
0
L
Hades
7,417
530
95
7
0
268,953
0
W
Izanami
9,801
700
146
10
0
231,598
0
L
King Arthur
6,840
489
59
4
0
260,158
2
W
Cabrakan
9,308
665
140
10
0
229,077
7
W
Cerberus
6,427
459
38
3
0
272,075
1
W
Persephone
7,454
532
101
7
0
263,394
3
L
Ares
6,256
447
28
2
0
262,070
2
L
Bastet
7,274
520
74
5
0
296,588
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role