Player Matchup

Erlang Shen
Erlang Shen
 
Erlang Shen
Level 54
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Susano
Susano
 
Susano
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
WHITEHAMMER HMB
Hachiman
Level 116
God Stats
7W - 10L
1,532 SR
Queue Stats
120W - 120L
1,486 Elo+
Party 2
Janus
Janus
jeuse
Janus
Level 89
God Stats
6W - 3L
1,592 SR
Queue Stats
203W - 188L
1,536 Elo+
Party 3
Baron Samedi
Baron Samedi
tundrahmb
Baron Samedi
Level 127
God Stats
10W - 1L
1,975 SR
Queue Stats
180W - 160L
1,471 Elo+
Party 2
Team Averages
Level 102
1,620 SR
1,499 Elo+

VS

Team Averages
Level 95
1,572 SR
1,476 Elo+
Lancelot
Lancelot
 
Lancelot
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
McSkaybit
Horus
Level 87
God Stats
30W - 25L
1,652 SR
Queue Stats
167W - 219L
1,471 Elo+
Party 1
Nu Wa
Nu Wa
ZebraEdwin
Nu Wa
Level 93
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 21L
1,428 Elo+
Solo
Sol
Sol
m0j0machine
Sol
Level 114
God Stats
4W - 5L
1,708 SR
Queue Stats
241W - 280L
1,468 Elo+
Party 1
Yu Huang
Yu Huang
qifp
Yu Huang
Level 74
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 31L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
10
0 / 0 / 1
5,713
571
2,846
7,413
5,018
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Susano
 
Susano
7
0 / 0 / 2
4,718
472
3,395
5,534
1,957
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hachiman
9
0 / 1 / 0
4,984
498
4,255
5,178
1,466
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Janus
jeuse
Janus
9
3 / 0 / 1
5,729
573
3,843
3,904
1,161
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
tundrahmb
Baron Samedi
8
1 / 0 / 2
5,339
534
4,145
8,322
2,832
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
9
0 / 0 / 0
5,224
522
4,722
6,235
2,444
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Horus
McSkaybit
Horus
7
0 / 1 / 1
5,111
511
3,610
7,872
4,719
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nu Wa
8
0 / 3 / 0
4,553
455
3,565
4,526
1,846
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

8
1 / 0 / 0
5,212
521
4,273
7,702
2,244
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Yu Huang
qifp
Yu Huang
1
0 / 0 / 0
1,884
188
0
0
0

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
2
4
Kills
1
1
Deaths
4
6
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
 
Erlang Shen
0
0
1
0.5
W
Susano
 
Susano
0
0
2
1
L
Lancelot
 
Lancelot
0
0
0
0
L
Horus
McSkaybit
Horus
0
1
1
0.5
W
Hachiman
0
1
0
0
L
Nu Wa
0
3
0
0
W
Janus
jeuse
Janus
3
0
1
3.5
L
1
0
0
1
L
Yu Huang
qifp
Yu Huang
0
0
0
0
W
Baron Samedi
tundrahmb
Baron Samedi
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,484
Damage
16,170
30,351
Taken
26,335
12,434
Mitigated
11,253
15,473
Healing
11,069
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
 
Erlang Shen
2,846
1,623
0
4,864
7,413
5,018
372
167
7,246
0
36,711
W
Susano
 
Susano
3,395
296
0
2,606
5,534
1,957
0
594
4,940
0
23,774
L
Lancelot
 
Lancelot
4,722
985
0
2,078
6,235
2,444
0
510
5,725
0
31,837
L
Horus
McSkaybit
Horus
3,610
1,432
946
3,404
7,872
4,719
0
3,136
4,736
0
13,836
W
Hachiman
4,255
2,540
0
1,277
5,178
1,466
0
1,741
3,437
0
31,605
L
Nu Wa
3,565
1,157
0
639
4,526
1,846
0
2,691
1,835
26,447
0
W
Janus
jeuse
Janus
3,843
411
0
1,287
3,904
1,161
211
1,656
2,248
41,199
0
L
4,273
2,107
0
4,002
7,702
2,244
0
1,651
6,051
38,694
0
L
Yu Huang
qifp
Yu Huang
0
0
0
0
0
0
0
0
0
0
0
W
Baron Samedi
tundrahmb
Baron Samedi
4,145
497
1,472
3,967
8,322
2,832
0
3,680
4,642
18,235
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,483
Gold Earned
21,984
286
Minions Killed
193
0
Camps Cleared
0
916,230
Distance Traveled
768,122
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
5,713
571
89
9
0
170,108
1
W
Susano
4,718
472
46
5
0
198,500
0
L
Lancelot
5,224
522
67
7
0
210,618
2
L
Horus
5,111
511
20
2
0
198,446
1
W
Hachiman
4,984
498
55
6
0
166,298
1
L
Nu Wa
4,553
455
37
4
0
168,667
2
W
Janus
5,729
573
67
7
0
191,184
5
L
Sol
5,212
521
69
7
0
190,391
4
L
Yu Huang
1,884
188
0
0
0
0
0
W
Baron Samedi
5,339
534
29
3
0
190,140
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role