Player Matchup

Chang'e
Chang'e
JokersoulX
Chang'e
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
193W - 95L
1,739 Elo+
Party 1
Ganesha
Ganesha
SlaughterDale11
Ganesha
Level 46
God Stats
6W - 0L
1,826 SR
Queue Stats
60W - 19L
1,739 Elo+
Party 1
Hou Yi
Hou Yi
YaManBonQuiiQuii
Hou Yi
Level 155
God Stats
4W - 1L
1,643 SR
Queue Stats
87W - 22L
1,783 Elo+
Party 1
Team Averages
Level 120
1,656 SR
1,754 Elo+

VS

Team Averages
Level 118
1,600 SR
1,456 Elo+
Khepri
Khepri
Desolation WoIf
Khepri
Level 122
God Stats
2W - 4L
1,404 SR
Queue Stats
52W - 65L
1,480 Elo+
Solo
Lancelot
Lancelot
Gifted_Hooligan
Lancelot
Level 107
God Stats
17W - 9L
1,869 SR
Queue Stats
546W - 610L
1,486 Elo+
Solo
Merlin
Merlin
VA-Zero
Merlin
Level 124
God Stats
99W - 93L
1,528 SR
Queue Stats
380W - 490L
1,401 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
JokersoulX
Chang'e
13
1 / 1 / 9
8,375
644
11,798
10,023
4,173
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

13
0 / 0 / 11
9,265
713
7,211
15,574
16,885
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
11 / 0 / 1
10,399
800
14,385
9,050
4,310
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 6 / 1
7,880
606
5,207
18,135
15,862
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Lancelot
11
1 / 4 / 0
7,494
576
7,347
14,136
8,540
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Merlin
VA-Zero
Merlin
13
0 / 2 / 0
7,620
586
14,059
5,160
2,361
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
2
12
Kills
1
1
Deaths
12
21
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
6
1
0.08
L
Lancelot
1
4
0
0.25
W
Chang'e
JokersoulX
Chang'e
1
1
9
5.5
W
0
0
11
5.5
L
Merlin
VA-Zero
Merlin
0
2
0
0
W
11
0
1
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,394
Damage
26,613
34,647
Taken
37,431
25,368
Mitigated
26,763
16,768
Healing
7,605
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,207
432
458
4,475
18,135
15,862
0
9,533
8,602
11,508
0
L
Lancelot
7,347
335
0
2,160
14,136
8,540
0
7,412
6,724
0
21,333
W
Chang'e
JokersoulX
Chang'e
11,798
1,431
5,756
6,042
10,023
4,173
522
4,231
5,333
30,135
0
W
7,211
831
0
4,470
15,574
16,885
0
8,070
6,597
17,017
0
L
Merlin
VA-Zero
Merlin
14,059
216
0
512
5,160
2,361
0
2,319
2,841
42,229
0
W
14,385
8,407
0
500
9,050
4,310
1,167
6,111
2,583
0
47,525

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,039
Gold Earned
22,994
154
Minions Killed
123
4
Camps Cleared
6
689,792
Distance Traveled
693,479
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
7,880
606
25
2
2
222,031
2
L
Lancelot
7,494
576
27
2
0
241,369
2
W
Chang'e
8,375
644
58
4
2
225,650
2
W
Ganesha
9,265
713
1
0
0
245,475
0
L
Merlin
7,620
586
71
5
4
230,079
2
W
Hou Yi
10,399
800
95
7
2
218,667
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role