Player Matchup

Fenrir
Fenrir
G0DFEED
Fenrir
Level 6
God Stats
0W - 2L
1,240 SR
Queue Stats
0W - 7L
1,062 Elo+
Party 1
Ullr
Ullr
Hank13
Ullr
Level 48
God Stats
0W - 1L
1,739 SR
Queue Stats
0W - 7L
1,062 Elo+
Party 1
Bacchus
Bacchus
Professionals
Bacchus
Level 69
God Stats
0W - 1L
1,463 SR
Queue Stats
1W - 8L
1,190 Elo+
Party 1
Team Averages
Level 41
1,481 SR
1,105 Elo+

VS

Team Averages
Level 49
1,345 SR
1,353 Elo+
Kali
Kali
IvanMKZ
Kali
Level 24
God Stats
3W - 7L
1,182 SR
Queue Stats
17W - 21L
1,183 Elo+
Party 2
Lancelot
Lancelot
MrGarrett27
Lancelot
Level 77
God Stats
12W - 9L
1,542 SR
Queue Stats
112W - 85L
1,559 Elo+
Solo
King Arthur
King Arthur
RichyyJustWin
King Arthur
Level 46
God Stats
13W - 19L
1,312 SR
Queue Stats
33W - 44L
1,317 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
G0DFEED
Fenrir
13
0 / 5 / 3
8,666
578
5,433
14,177
12,043
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ullr
Hank13
Ullr
13
3 / 4 / 0
9,233
616
8,659
10,545
5,078
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bacchus
14
2 / 2 / 1
9,362
624
7,295
11,460
8,120
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
IvanMKZ
Kali
17
1 / 1 / 10
10,711
714
9,450
10,076
6,169
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Lancelot
MrGarrett27
Lancelot
16
5 / 1 / 6
10,908
727
14,117
9,267
7,726
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

King Arthur
RichyyJustWin
King Arthur
16
5 / 3 / 6
11,119
741
8,139
13,684
14,791
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
33
5
Kills
11
11
Deaths
5
4
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Fenrir
G0DFEED
Fenrir
0
5
3
0.3
L
Ullr
Hank13
Ullr
3
4
0
0.75
W
Kali
IvanMKZ
Kali
1
1
10
6
W
Lancelot
MrGarrett27
Lancelot
5
1
6
8
L
Bacchus
2
2
1
1.25
W
King Arthur
RichyyJustWin
King Arthur
5
3
6
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,387
Damage
31,706
36,182
Taken
33,027
25,241
Mitigated
28,686
1,695
Healing
5,939
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
G0DFEED
Fenrir
5,433
1,408
0
952
14,177
12,043
0
184
13,652
0
10,816
L
Ullr
Hank13
Ullr
8,659
4,776
0
320
10,545
5,078
0
0
10,335
0
34,619
W
Kali
IvanMKZ
Kali
9,450
4,384
0
2,499
10,076
6,169
859
1,767
8,309
0
49,959
W
Lancelot
MrGarrett27
Lancelot
14,117
859
0
1,371
9,267
7,726
720
2,034
7,129
0
43,266
L
Bacchus
7,295
918
0
423
11,460
8,120
0
162
11,035
27,297
0
W
King Arthur
RichyyJustWin
King Arthur
8,139
607
0
2,069
13,684
14,791
251
4,435
8,956
0
31,891

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,261
Gold Earned
32,738
136
Minions Killed
182
4
Camps Cleared
11
728,674
Distance Traveled
936,353
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,666
578
19
1
1
252,993
5
L
Ullr
9,233
616
65
4
1
225,748
0
W
Kali
10,711
714
91
6
8
302,595
3
W
Lancelot
10,908
727
44
3
1
354,062
1
L
Bacchus
9,362
624
52
3
2
249,933
0
W
King Arthur
11,119
741
47
3
2
279,696
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role