Player Matchup

Baron Samedi
Baron Samedi
Gold V
Cougarbait69
Baron Samedi
Gold V
Level 67
God Stats
7W - 2L
1,998 SR
Queue Stats
38W - 40L
1,653 MMR
Solo
Merlin
Merlin
Gold II
SergiozDJ
Merlin
Gold II
Level 61
God Stats
12W - 10L
1,577 SR
Queue Stats
87W - 86L
1,577 MMR
Party 2
Kali
Kali
Gold II
StephCurrỵ
Kali
Gold II
Level 155
God Stats
2W - 1L
1,858 SR
Queue Stats
32W - 23L
1,713 MMR
Party 1
Pele
Pele
Platinum IV
Yonniе
Pele
Platinum IV
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 39L
1,648 MMR
Party 1
Skadi
Skadi
Platinum V
tadeoXD
Skadi
Platinum V
Level 158
God Stats
3W - 0L
1,746 SR
Queue Stats
274W - 270L
1,719 MMR
Party 2
Team Averages
Gold II
Gold II
Average Tier
Level 120
1,736 SR
1,662 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 139
1,642 SR
1,661 MMR
Xing Tian
Xing Tian
Silver I
ElChemistro
Xing Tian
Silver I
Level 148
God Stats
1W - 1L
1,739 SR
Queue Stats
6W - 10L
1,646 MMR
Solo
Sun Wukong
Sun Wukong
Silver II
ImDonnie
Sun Wukong
Silver II
Level 124
God Stats
1W - 2L
1,685 SR
Queue Stats
11W - 6L
1,676 MMR
Solo
Susano
Susano
Gold II
LUICER16
Susano
Gold II
Level 129
God Stats
8W - 7L
1,622 SR
Queue Stats
344W - 344L
1,539 MMR
Party 3
Ullr
Ullr
Gold II
XianLucky
Ullr
Gold II
Level 156
God Stats
12W - 20L
1,537 SR
Queue Stats
756W - 772L
1,675 MMR
Solo
Agni
Agni
Platinum IV
XxPeruxhitoXx
Agni
Platinum IV
Level 137
God Stats
24W - 20L
1,627 SR
Queue Stats
230W - 209L
1,769 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Cougarbait69
Baron Samedi
18
2 / 1 / 10
13,633
524
9,289
19,831
33,451
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Merlin
SergiozDJ
Merlin
20
2 / 3 / 6
13,442
517
10,898
16,550
8,705
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

20
12 / 6 / 4
17,572
676
31,357
33,132
21,858
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Pele
Yonniе
Pele
20
5 / 5 / 3
14,353
552
21,724
36,245
29,535
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Skadi
tadeoXD
Skadi
20
2 / 3 / 4
15,089
580
15,107
16,461
8,535
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bans
RavanaLokiBakasuraAh Muzen Cab

VS

Bans
BastetAtlasMercuryFreya
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
ElChemistro
Xing Tian
17
3 / 4 / 3
11,273
434
9,285
24,155
26,127
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sun Wukong
ImDonnie
Sun Wukong
20
7 / 5 / 5
13,536
521
22,968
38,476
35,692
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Susano
LUICER16
Susano
18
3 / 5 / 6
11,382
438
10,820
22,295
10,115
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Ullr
18
3 / 3 / 2
11,814
454
7,499
18,022
7,946
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
2 / 6 / 3
10,774
414
11,859
15,888
6,318
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
37
23
Kills
18
18
Deaths
23
27
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Cougarbait69
Baron Samedi
2
1
10
7
L
Xing Tian
ElChemistro
Xing Tian
3
4
3
1.13
L
Sun Wukong
ImDonnie
Sun Wukong
7
5
5
1.9
L
Susano
LUICER16
Susano
3
5
6
1.2
W
Merlin
SergiozDJ
Merlin
2
3
6
1.67
W
12
6
4
2.33
L
Ullr
3
3
2
1.33
L
2
6
3
0.58
W
Pele
Yonniе
Pele
5
5
3
1.3
W
Skadi
tadeoXD
Skadi
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,375
Damage
62,431
122,219
Taken
118,836
102,084
Mitigated
86,198
56,322
Healing
32,572
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Cougarbait69
Baron Samedi
9,289
953
3,859
6,548
19,831
33,451
134
6,188
13,643
34,598
0
L
Xing Tian
ElChemistro
Xing Tian
9,285
773
0
2,309
24,155
26,127
0
8,836
15,319
56,286
0
L
Sun Wukong
ImDonnie
Sun Wukong
22,968
7,512
0
21,245
38,476
35,692
0
2,524
35,952
0
122,648
L
Susano
LUICER16
Susano
10,820
2,253
0
4,552
22,295
10,115
0
3,009
19,286
0
82,435
W
Merlin
SergiozDJ
Merlin
10,898
1,010
0
5,447
16,550
8,705
1,235
4,877
11,673
125,980
0
W
31,357
13,691
0
17,622
33,132
21,858
1,284
5,084
28,048
0
146,655
L
Ullr
7,499
2,128
0
3,224
18,022
7,946
0
3,202
14,820
0
92,172
L
11,859
854
0
1,242
15,888
6,318
0
3,728
12,160
88,062
0
W
Pele
Yonniе
Pele
21,724
5,303
0
15,303
36,245
29,535
1,540
4,792
31,373
0
144,099
W
Skadi
tadeoXD
Skadi
15,107
6,935
0
7,543
16,461
8,535
8,142
3,936
12,525
0
189,040

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,089
Gold Earned
58,779
780
Minions Killed
659
0
Camps Cleared
0
2,560,339
Distance Traveled
2,408,740
24
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
13,633
524
37
1
0
518,633
1
L
Xing Tian
11,273
434
66
3
0
492,054
7
L
Sun Wukong
13,536
521
179
7
0
458,156
3
L
Susano
11,382
438
139
5
0
535,889
5
W
Merlin
13,442
517
167
6
0
477,829
11
W
Kali
17,572
676
172
7
0
557,527
4
L
Ullr
11,814
454
121
5
0
450,161
6
L
Agni
10,774
414
154
6
0
472,480
2
W
Pele
14,353
552
184
7
0
508,204
2
W
Skadi
15,089
580
220
8
0
498,146
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role