Player Matchup

Vamana
Vamana
Mr__whom__74
Vamana
Level 115
God Stats
0W - 2L
1,880 SR
Queue Stats
48W - 65L
1,390 Elo+
Party 2
Lancelot
Lancelot
king146big
Lancelot
Level 109
God Stats
2W - 5L
1,134 SR
Queue Stats
28W - 35L
1,392 Elo+
Party 2
Sol
Sol
thehedagasxre
Sol
Level 29
God Stats
7W - 5L
1,364 SR
Queue Stats
11W - 20L
1,345 Elo+
Party 2
Team Averages
Level 84
1,459 SR
1,376 Elo+

VS

Team Averages
Level 68
1,458 SR
1,271 Elo+
Sylvanus
Sylvanus
Canelapasion741
Sylvanus
Level 29
God Stats
2W - 0L
1,203 SR
Queue Stats
5W - 6L
1,159 Elo+
Party 1
Bellona
Bellona
RiChArChAvEz117
Bellona
Level 109
God Stats
8W - 13L
1,404 SR
Queue Stats
51W - 90L
1,249 Elo+
Party 1
Hera
Hera
jfish1
Hera
Level 67
God Stats
5W - 4L
1,767 SR
Queue Stats
46W - 64L
1,406 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
17
1 / 3 / 7
12,262
584
16,383
24,263
21,015
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Lancelot
king146big
Lancelot
18
6 / 4 / 3
13,938
664
15,631
17,893
10,110
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

19
2 / 3 / 5
13,927
663
20,255
16,128
7,332
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
17
1 / 3 / 9
14,380
685
10,660
29,597
49,643
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

17
5 / 3 / 4
13,869
660
10,507
26,719
40,239
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hera
jfish1
Hera
18
4 / 4 / 6
13,636
649
22,279
14,396
7,565
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
29
9
Kills
10
10
Deaths
10
15
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
1
3
9
1.83
L
Vamana
1
3
7
1.5
W
5
3
4
2.33
W
Hera
jfish1
Hera
4
4
6
1.75
L
Lancelot
king146big
Lancelot
6
4
3
1.88
L
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,269
Damage
43,446
58,284
Taken
70,712
38,457
Mitigated
97,447
13,684
Healing
25,210
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
10,660
1,962
6,284
12,660
29,597
49,643
513
8,366
20,709
29,278
0
L
Vamana
16,383
7,499
0
6,575
24,263
21,015
179
14,687
9,576
0
44,150
W
10,507
3,364
1,295
3,607
26,719
40,239
1,144
7,981
17,929
0
35,538
W
Hera
jfish1
Hera
22,279
5,075
0
1,364
14,396
7,565
1,860
4,333
9,911
78,899
0
L
Lancelot
king146big
Lancelot
15,631
2,714
0
908
17,893
10,110
216
9,103
8,790
0
56,029
L
20,255
8,029
103
6,098
16,128
7,332
1,279
9,834
6,294
78,320
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,127
Gold Earned
41,885
241
Minions Killed
182
10
Camps Cleared
5
1,176,164
Distance Traveled
1,078,187
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
14,380
685
25
1
2
343,763
4
L
Vamana
12,262
584
62
3
4
378,387
2
W
Bellona
13,869
660
40
2
1
389,603
2
W
Hera
13,636
649
117
6
2
344,821
2
L
Lancelot
13,938
664
62
3
4
413,494
3
L
Sol
13,927
663
117
6
2
384,283
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role