Player Matchup

Nike
Nike
Iconfreaks619
Nike
Level 59
God Stats
2W - 1L
1,500 SR
Queue Stats
78W - 95L
1,414 Elo+
Party 3
Yu Huang
Yu Huang
Kay-POP-
Yu Huang
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 25L
1,374 Elo+
Party 1
Thanatos
Thanatos
SHAKEBACK_U_B_ok
Thanatos
Level 121
God Stats
2W - 2L
1,538 SR
Queue Stats
192W - 207L
1,489 Elo+
Party 3
Da Ji
Da Ji
Zero-Two1992
Da Ji
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,500 Elo+
Solo
Olorun
Olorun
iiFrenchy__
Olorun
Level 130
God Stats
0W - 3L
1,256 SR
Queue Stats
170W - 187L
1,450 Elo+
Party 1
Team Averages
Level 91
1,459 SR
1,445 Elo+

VS

Team Averages
Level 107
1,443 SR
1,441 Elo+
Sol
Sol
ALEXK9131
Sol
Level 84
God Stats
2W - 0L
1,506 SR
Queue Stats
31W - 20L
1,487 Elo+
Solo
Discordia
Discordia
Jessopolis
Discordia
Level 114
God Stats
9W - 2L
1,617 SR
Queue Stats
173W - 179L
1,460 Elo+
Party 2
Odin
Odin
MRDANKSTANKMAN
Odin
Level 128
God Stats
6W - 8L
1,207 SR
Queue Stats
779W - 888L
1,428 Elo+
Party 2
Baron Samedi
Baron Samedi
XTitanX DragoNz
Baron Samedi
Level 142
God Stats
1W - 1L
1,385 SR
Queue Stats
76W - 75L
1,389 Elo+
Solo
Susano
Susano
xXGinj4Ninj4Xx
Susano
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 6 / 19
11,449
673
11,746
24,495
31,638
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Yu Huang
Kay-POP-
Yu Huang
20
3 / 6 / 11
11,970
704
14,788
14,679
7,510
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
7 / 10 / 10
11,486
676
21,013
17,778
8,738
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
12 / 10 / 8
12,153
715
16,217
19,910
10,405
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Olorun
20
5 / 6 / 11
12,180
716
15,792
18,326
9,353
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 6 / 18
12,815
754
15,680
18,324
6,343
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Discordia
Jessopolis
Discordia
20
10 / 4 / 16
13,180
775
15,862
12,325
5,276
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
13 / 8 / 14
14,282
840
17,940
26,096
19,919
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Baron Samedi
XTitanX DragoNz
Baron Samedi
20
4 / 7 / 15
12,358
727
17,275
19,884
10,298
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
5 / 6 / 18
12,535
737
13,923
19,844
9,302
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
119
29
Kills
38
38
Deaths
31
59
Assists
81
Player
Kills
Deaths
Assists
KDA
W
6
6
18
2.5
L
2
6
19
1.92
W
Discordia
Jessopolis
Discordia
10
4
16
4.5
L
Yu Huang
Kay-POP-
Yu Huang
3
6
11
1.42
W
13
8
14
2.5
L
7
10
10
1.2
W
Baron Samedi
XTitanX DragoNz
Baron Samedi
4
7
15
1.64
L
12
10
8
1.6
L
Olorun
5
6
11
1.75
W
5
6
18
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,556
Damage
80,680
95,188
Taken
96,473
67,644
Mitigated
51,138
24,265
Healing
32,964
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,680
6,797
1,225
5,565
18,324
6,343
4,294
4,837
13,487
36,984
0
L
11,746
1,039
1,728
4,327
24,495
31,638
143
10,365
14,130
0
27,224
W
Discordia
Jessopolis
Discordia
15,862
1,237
907
2,150
12,325
5,276
2,222
5,273
6,938
29,508
0
L
Yu Huang
Kay-POP-
Yu Huang
14,788
470
0
210
14,679
7,510
67
9,250
5,429
35,555
0
W
17,940
6,504
2,700
4,210
26,096
19,919
0
6,856
18,873
372
31,132
L
21,013
4,526
2,586
5,466
17,778
8,738
0
8,973
8,805
0
28,493
W
Baron Samedi
XTitanX DragoNz
Baron Samedi
17,275
1,042
5,022
7,765
19,884
10,298
874
7,909
11,975
38,981
0
L
16,217
2,959
569
1,550
19,910
10,405
0
10,873
9,037
0
24,635
L
Olorun
15,792
7,342
3,050
4,779
18,326
9,353
1,885
9,668
8,658
31,980
0
W
13,923
929
902
2,518
19,844
9,302
622
5,224
14,620
0
21,731

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,238
Gold Earned
65,170
143
Minions Killed
160
0
Camps Cleared
0
1,337,278
Distance Traveled
1,427,715
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
12,815
754
49
3
0
267,203
0
L
Nike
11,449
673
30
2
0
295,440
0
W
Discordia
13,180
775
33
2
0
282,125
0
L
Yu Huang
11,970
704
52
3
0
277,095
1
W
Odin
14,282
840
21
1
0
279,105
2
L
Thanatos
11,486
676
9
1
0
253,627
0
W
Baron Samedi
12,358
727
40
2
0
283,651
3
L
Da Ji
12,153
715
15
1
0
239,172
1
L
Olorun
12,180
716
37
2
0
271,944
3
W
Susano
12,535
737
17
1
0
315,631
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role