Player Matchup

Artemis
Artemis
Jbreezy89
Artemis
Level 17
God Stats
2W - 4L
1,199 SR
Queue Stats
30W - 43L
1,260 Elo+
Party 1
Chernobog
Chernobog
KingMille
Chernobog
Level 109
God Stats
1W - 2L
1,479 SR
Queue Stats
224W - 226L
1,448 Elo+
Solo
Bakasura
Bakasura
PreNutConfusion
Bakasura
Level 48
God Stats
0W - 10L
1,079 SR
Queue Stats
80W - 107L
1,377 Elo+
Party 1
He Bo
He Bo
ShingChin
He Bo
Level 126
God Stats
1W - 2L
1,813 SR
Queue Stats
41W - 57L
1,338 Elo+
Party 1
Jormungandr
Jormungandr
Κrampus
Jormungandr
Level 127
God Stats
1W - 6L
1,078 SR
Queue Stats
29W - 40L
1,447 Elo+
Party 1
Team Averages
Level 85
1,330 SR
1,374 Elo+

VS

Team Averages
Level 74
1,556 SR
1,304 Elo+
Rama
Rama
Branflakes03
Rama
Level 129
God Stats
4W - 4L
1,806 SR
Queue Stats
52W - 69L
1,094 Elo+
Party 2
Atlas
Atlas
MrTwistyFisty
Atlas
Level 24
God Stats
1W - 2L
1,365 SR
Queue Stats
15W - 21L
1,378 Elo+
Party 3
Baron Samedi
Baron Samedi
UnTamedAngel208
Baron Samedi
Level 122
God Stats
3W - 4L
1,610 SR
Queue Stats
64W - 97L
1,081 Elo+
Party 2
Chaac
Chaac
Xelapm
Chaac
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
57W - 73L
1,466 Elo+
Party 3
Arachne
Arachne
xWolfeind
Arachne
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
72W - 112L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Jbreezy89
Artemis
16
0 / 8 / 5
9,888
582
6,195
17,963
8,449
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chernobog
KingMille
Chernobog
17
1 / 1 / 10
10,566
622
11,200
10,256
5,132
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bakasura
17
3 / 7 / 8
11,129
655
9,407
22,491
11,812
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

He Bo
ShingChin
He Bo
19
5 / 5 / 6
11,966
704
16,637
17,290
7,717
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jormungandr
Κrampus
Jormungandr
20
8 / 1 / 9
12,802
753
22,027
20,981
26,346
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 2 / 4
14,042
826
22,173
18,741
10,338
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

19
3 / 4 / 13
12,497
735
12,742
21,390
25,743
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Baron Samedi
UnTamedAngel208
Baron Samedi
18
0 / 2 / 11
11,427
672
9,887
9,349
4,880
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chaac
Xelapm
Chaac
20
7 / 1 / 12
12,691
747
21,088
21,660
25,302
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Arachne
xWolfeind
Arachne
16
0 / 8 / 7
10,442
614
6,100
18,548
10,023
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
69
17
Kills
22
22
Deaths
17
38
Assists
47
Player
Kills
Deaths
Assists
KDA
W
12
2
4
7
L
Artemis
Jbreezy89
Artemis
0
8
5
0.31
L
Chernobog
KingMille
Chernobog
1
1
10
6
W
3
4
13
2.38
L
Bakasura
3
7
8
1
L
He Bo
ShingChin
He Bo
5
5
6
1.6
W
Baron Samedi
UnTamedAngel208
Baron Samedi
0
2
11
2.75
W
Chaac
Xelapm
Chaac
7
1
12
13
W
Arachne
xWolfeind
Arachne
0
8
7
0.44
L
Jormungandr
Κrampus
Jormungandr
8
1
9
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,466
Damage
71,990
88,981
Taken
89,688
59,456
Mitigated
76,286
10,232
Healing
22,032
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
22,173
16,037
0
3,870
18,741
10,338
4,602
8,133
10,568
0
76,433
L
Artemis
Jbreezy89
Artemis
6,195
3,068
0
1,808
17,963
8,449
314
3,534
14,269
0
22,125
L
Chernobog
KingMille
Chernobog
11,200
4,886
0
1,177
10,256
5,132
648
3,158
6,877
0
36,305
W
12,742
3,978
0
1,100
21,390
25,743
987
8,386
12,514
37,767
0
L
Bakasura
9,407
7,297
853
3,565
22,491
11,812
399
5,634
16,514
0
25,278
L
He Bo
ShingChin
He Bo
16,637
1,120
0
2,454
17,290
7,717
91
5,739
11,479
48,161
0
W
Baron Samedi
UnTamedAngel208
Baron Samedi
9,887
287
2,022
1,923
9,349
4,880
0
4,838
4,357
39,687
0
W
Chaac
Xelapm
Chaac
21,088
1,968
594
8,943
21,660
25,302
636
7,982
13,608
416
63,437
W
Arachne
xWolfeind
Arachne
6,100
3,882
789
2,791
18,548
10,023
161
9,325
8,628
0
21,106
L
Jormungandr
Κrampus
Jormungandr
22,027
3,918
0
375
20,981
26,346
187
4,874
15,896
57,388
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,351
Gold Earned
61,099
252
Minions Killed
316
0
Camps Cleared
0
1,593,152
Distance Traveled
1,644,253
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
14,042
826
114
7
0
305,321
0
L
Artemis
9,888
582
33
2
0
255,467
0
L
Chernobog
10,566
622
45
3
0
322,718
1
W
Atlas
12,497
735
35
2
0
314,170
1
L
Bakasura
11,129
655
40
2
0
321,858
4
L
He Bo
11,966
704
78
5
0
318,840
1
W
Baron Samedi
11,427
672
69
4
0
324,929
1
W
Chaac
12,691
747
67
4
0
387,832
2
W
Arachne
10,442
614
31
2
0
312,001
2
L
Jormungandr
12,802
753
56
3
0
374,269
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role