Player Matchup

Cabrakan
Cabrakan
RapidRush
Cabrakan
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,302 Elo+
Party 3
Agni
Agni
Vivithefreehole
Agni
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
107W - 144L
1,356 Elo+
Solo
Chang'e
Chang'e
belaquilodran
Chang'e
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,468 Elo+
Party 1
Hera
Hera
gubbysaurus
Hera
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,302 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
rickyquinelli
Ah Muzen Cab
Level 37
God Stats
1W - 1L
1,580 SR
Queue Stats
31W - 41L
1,409 Elo+
Party 1
Team Averages
Level 22
1,516 SR
1,368 Elo+

VS

Team Averages
Level 84
1,587 SR
1,627 Elo+
Yu Huang
Yu Huang
Blackwellzor
Yu Huang
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,517 Elo+
Solo
Pele
Pele
GregxCLUTCHking
Pele
Level 96
God Stats
1W - 1L
1,383 SR
Queue Stats
189W - 93L
1,662 Elo+
Party 2
Chang'e
Chang'e
Kashellhound
Chang'e
Level 153
God Stats
2W - 1L
1,717 SR
Queue Stats
246W - 144L
1,617 Elo+
Party 2
Osiris
Osiris
broman47
Osiris
Level 122
God Stats
4W - 2L
1,611 SR
Queue Stats
78W - 44L
1,651 Elo+
Party 2
Geb
Geb
xSINlSTER
Geb
Level 28
God Stats
9W - 1L
1,726 SR
Queue Stats
132W - 53L
1,686 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
RapidRush
Cabrakan
17
2 / 10 / 6
10,304
644
12,882
23,516
28,347
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

18
3 / 6 / 5
11,204
700
15,873
12,811
6,497
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chang'e
14
0 / 8 / 5
8,681
543
3,920
13,246
7,579
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
0 / 6 / 6
9,234
577
7,231
11,484
5,608
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Ah Muzen Cab
rickyquinelli
Ah Muzen Cab
20
8 / 7 / 3
11,904
744
32,025
22,216
12,122
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Blackwellzor
Yu Huang
20
8 / 2 / 15
12,526
783
14,004
14,360
6,795
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
9 / 5 / 18
12,665
792
18,290
23,501
13,283
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chang'e
Kashellhound
Chang'e
20
8 / 1 / 20
12,848
803
15,750
18,808
8,172
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Osiris
broman47
Osiris
18
3 / 3 / 25
11,304
707
16,868
18,645
16,035
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

20
9 / 2 / 23
12,639
790
14,550
20,201
16,673
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
138
13
Kills
37
37
Deaths
13
25
Assists
101
Player
Kills
Deaths
Assists
KDA
W
Yu Huang
Blackwellzor
Yu Huang
8
2
15
7.75
W
9
5
18
3.6
W
Chang'e
Kashellhound
Chang'e
8
1
20
18
L
Cabrakan
RapidRush
Cabrakan
2
10
6
0.5
L
3
6
5
0.92
L
Chang'e
0
8
5
0.31
W
Osiris
broman47
Osiris
3
3
25
5.17
L
0
6
6
0.5
L
Ah Muzen Cab
rickyquinelli
Ah Muzen Cab
8
7
3
1.36
W
9
2
23
10.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,931
Damage
79,462
83,273
Taken
95,515
60,153
Mitigated
60,958
17,585
Healing
53,201
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yu Huang
Blackwellzor
Yu Huang
14,004
644
679
1,541
14,360
6,795
2,783
6,920
7,440
40,503
0
W
18,290
3,051
2,759
6,561
23,501
13,283
1,183
10,520
12,981
0
41,338
W
Chang'e
Kashellhound
Chang'e
15,750
696
20,527
11,794
18,808
8,172
1,886
9,342
9,466
37,158
0
L
Cabrakan
RapidRush
Cabrakan
12,882
1,650
1,114
1,710
23,516
28,347
0
11,479
11,599
20,076
0
L
15,873
1,158
1,194
2,276
12,811
6,497
0
7,559
4,912
32,849
0
L
Chang'e
3,920
607
1,043
887
13,246
7,579
0
7,692
5,322
10,935
0
W
Osiris
broman47
Osiris
16,868
4,463
3,324
2,026
18,645
16,035
1,397
6,554
12,091
0
33,236
L
7,231
1,989
0
1,627
11,484
5,608
0
5,863
5,386
14,805
0
L
Ah Muzen Cab
rickyquinelli
Ah Muzen Cab
32,025
8,231
1,108
6,626
22,216
12,122
0
10,147
11,750
0
64,958
W
14,550
825
2,129
1,861
20,201
16,673
301
6,570
13,631
23,357
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,327
Gold Earned
61,982
143
Minions Killed
228
0
Camps Cleared
0
1,175,716
Distance Traveled
1,461,294
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yu Huang
12,526
783
56
4
0
292,501
0
W
Pele
12,665
792
47
3
0
270,119
0
W
Chang'e
12,848
803
70
4
0
300,920
0
L
Cabrakan
10,304
644
11
1
0
255,077
0
L
Agni
11,204
700
30
2
0
254,354
0
L
Chang'e
8,681
543
17
1
0
229,035
0
W
Osiris
11,304
707
31
2
0
302,802
0
L
Hera
9,234
577
18
1
0
197,150
0
L
Ah Muzen Cab
11,904
744
67
4
0
240,100
0
W
Geb
12,639
790
24
2
0
294,952
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role