Player Matchup

Bellona
Bellona
PandaBearEddie
Bellona
Level 160
God Stats
1W - 1L
1,140 SR
Queue Stats
11W - 16L
1,554 Elo+
Solo
Sylvanus
Sylvanus
Snarfy1
Sylvanus
Level 101
God Stats
5W - 1L
1,641 SR
Queue Stats
260W - 226L
1,556 Elo+
Party 1
Merlin
Merlin
VexingJelly
Merlin
Level 41
God Stats
4W - 2L
1,989 SR
Queue Stats
167W - 93L
1,752 Elo+
Party 1
Izanami
Izanami
dwasprings
Izanami
Level 128
God Stats
4W - 2L
1,580 SR
Queue Stats
281W - 202L
1,645 Elo+
Party 1
Nemesis
Nemesis
nedyaHV
Nemesis
Level 87
God Stats
9W - 3L
1,700 SR
Queue Stats
135W - 80L
1,697 Elo+
Party 1
Team Averages
Level 103
1,610 SR
1,641 Elo+

VS

Team Averages
Level 73
1,510 SR
1,505 Elo+
Cliodhna
Cliodhna
Jcolt
Cliodhna
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 6L
1,794 Elo+
Party 2
Bellona
Bellona
Plavlaguna
Bellona
Level 119
God Stats
9W - 8L
1,572 SR
Queue Stats
130W - 159L
1,343 Elo+
Party 3
Skadi
Skadi
RagnarTyrson730
Skadi
Level 29
God Stats
1W - 4L
1,471 SR
Queue Stats
2W - 8L
1,226 Elo+
Party 3
Ymir
Ymir
Reuby Rod
Ymir
Level 105
God Stats
3W - 5L
1,508 SR
Queue Stats
158W - 190L
1,366 Elo+
Party 3
Yu Huang
Yu Huang
trags4
Yu Huang
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 5L
1,794 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 0 / 0
9,872
617
8,034
12,370
11,572
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sylvanus
Snarfy1
Sylvanus
14
3 / 0 / 6
9,173
573
7,366
12,137
14,172
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Merlin
15
1 / 1 / 6
8,750
547
9,347
9,390
3,974
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
dwasprings
Izanami
15
3 / 0 / 3
9,401
588
14,020
7,989
3,435
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nemesis
nedyaHV
Nemesis
15
4 / 1 / 5
9,082
568
8,489
12,091
5,271
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Jcolt
Cliodhna
12
1 / 2 / 0
7,125
445
4,969
16,043
5,696
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Bellona
Plavlaguna
Bellona
14
0 / 1 / 0
7,678
480
8,032
15,366
14,590
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

9
0 / 3 / 2
5,742
359
4,025
8,894
2,894
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ymir
10
0 / 3 / 2
6,683
418
3,058
15,865
12,529
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Yu Huang
trags4
Yu Huang
12
1 / 4 / 0
7,386
462
6,590
9,829
3,932
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
6
13
Kills
2
2
Deaths
13
20
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
Jcolt
Cliodhna
1
2
0
0.5
W
2
0
0
2
L
Bellona
Plavlaguna
Bellona
0
1
0
0
L
0
3
2
0.33
L
Ymir
0
3
2
0.33
W
Sylvanus
Snarfy1
Sylvanus
3
0
6
6
W
Merlin
1
1
6
4
W
Izanami
dwasprings
Izanami
3
0
3
4.5
W
Nemesis
nedyaHV
Nemesis
4
1
5
6.5
L
Yu Huang
trags4
Yu Huang
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,256
Damage
26,674
53,977
Taken
65,997
38,424
Mitigated
39,641
16,670
Healing
15,692
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
Jcolt
Cliodhna
4,969
500
0
7,053
16,043
5,696
0
3,948
12,095
0
50,661
W
8,034
2,462
0
1,706
12,370
11,572
0
291
11,267
0
75,865
L
Bellona
Plavlaguna
Bellona
8,032
3,771
0
4,720
15,366
14,590
0
1,186
14,180
0
65,132
L
4,025
2,294
0
487
8,894
2,894
390
2,199
6,695
0
21,857
L
Ymir
3,058
102
1,473
1,623
15,865
12,529
280
4,670
11,195
26,202
0
W
Sylvanus
Snarfy1
Sylvanus
7,366
2,786
777
4,978
12,137
14,172
618
2,984
9,153
22,571
0
W
Merlin
9,347
218
143
2,012
9,390
3,974
854
3,473
5,917
82,594
0
W
Izanami
dwasprings
Izanami
14,020
8,997
0
6,072
7,989
3,435
3,485
917
7,072
0
102,601
W
Nemesis
nedyaHV
Nemesis
8,489
3,608
0
982
12,091
5,271
45
1,983
10,046
0
73,764
L
Yu Huang
trags4
Yu Huang
6,590
458
0
336
9,829
3,932
0
4,710
5,119
52,833
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,278
Gold Earned
34,614
610
Minions Killed
372
0
Camps Cleared
0
1,609,761
Distance Traveled
1,482,258
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
7,125
445
84
5
0
348,110
0
W
Bellona
9,872
617
159
10
0
315,002
2
L
Bellona
7,678
480
122
8
0
315,024
1
L
Skadi
5,742
359
42
3
0
281,005
3
L
Ymir
6,683
418
27
2
0
270,664
2
W
Sylvanus
9,173
573
21
1
0
299,694
0
W
Merlin
8,750
547
142
9
0
309,143
1
W
Izanami
9,401
588
182
11
0
305,403
0
W
Nemesis
9,082
568
106
7
0
380,519
4
L
Yu Huang
7,386
462
97
6
0
267,455
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role