Player Matchup

Chiron
Chiron
Rathdual
Chiron
Level 59
God Stats
6W - 1L
1,934 SR
Queue Stats
244W - 156L
1,669 Elo+
Party 2
Nu Wa
Nu Wa
TheCancer
Nu Wa
Level 156
God Stats
1W - 5L
1,465 SR
Queue Stats
159W - 136L
1,596 Elo+
Solo
Horus
Horus
blu01
Horus
Level 160
God Stats
2W - 1L
1,500 SR
Queue Stats
52W - 31L
1,674 Elo+
Party 3
Kumbhakarna
Kumbhakarna
clytezmcgee
Kumbhakarna
Level 146
God Stats
11W - 6L
1,646 SR
Queue Stats
281W - 174L
1,636 Elo+
Party 2
Lancelot
Lancelot
jolvi18
Lancelot
Level 149
God Stats
2W - 1L
1,514 SR
Queue Stats
148W - 161L
1,562 Elo+
Party 3
Team Averages
Level 134
1,612 SR
1,627 Elo+

VS

Team Averages
Level 129
1,742 SR
1,676 Elo+
Erlang Shen
Erlang Shen
Asigmatism
Erlang Shen
Level 148
God Stats
10W - 1L
2,004 SR
Queue Stats
486W - 205L
1,784 Elo+
Party 1
Artemis
Artemis
ThundarahDynama
Artemis
Level 116
God Stats
6W - 1L
1,966 SR
Queue Stats
21W - 7L
1,755 Elo+
Party 1
Cliodhna
Cliodhna
WhyDeception
Cliodhna
Level 100
God Stats
15W - 6L
1,791 SR
Queue Stats
494W - 297L
1,733 Elo+
Party 1
Chang'e
Chang'e
itsRoger
Chang'e
Level 149
God Stats
0W - 1L
1,324 SR
Queue Stats
73W - 57L
1,556 Elo+
Solo
Sylvanus
Sylvanus
zZzHadeszZz
Sylvanus
Level 130
God Stats
1W - 4L
1,626 SR
Queue Stats
35W - 36L
1,551 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Rathdual
Chiron
20
8 / 7 / 19
17,771
1,111
42,631
33,484
14,813
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Nu Wa
TheCancer
Nu Wa
20
12 / 6 / 20
19,191
1,199
58,674
30,188
11,746
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Horus
blu01
Horus
20
1 / 2 / 27
16,706
1,044
23,364
37,504
52,593
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Kumbhakarna
clytezmcgee
Kumbhakarna
20
3 / 9 / 25
17,251
1,078
12,670
37,190
61,132
Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Lancelot
jolvi18
Lancelot
20
10 / 7 / 15
18,225
1,139
29,572
30,821
15,011
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

22

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Asigmatism
Erlang Shen
20
4 / 8 / 12
15,847
990
26,640
40,491
53,488
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

20
9 / 8 / 16
17,456
1,091
29,360
28,328
15,359
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cliodhna
WhyDeception
Cliodhna
20
5 / 6 / 19
17,061
1,066
37,450
33,176
22,311
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chang'e
itsRoger
Chang'e
20
9 / 8 / 21
18,560
1,160
47,448
28,671
15,978
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sylvanus
zZzHadeszZz
Sylvanus
20
4 / 4 / 24
17,985
1,124
20,966
43,255
79,263
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

140
Kill Participation
123
34
Kills
31
31
Deaths
34
106
Assists
92
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
Asigmatism
Erlang Shen
4
8
12
1.25
W
Chiron
Rathdual
Chiron
8
7
19
2.5
W
Nu Wa
TheCancer
Nu Wa
12
6
20
3.67
L
9
8
16
2.13
L
Cliodhna
WhyDeception
Cliodhna
5
6
19
2.42
W
Horus
blu01
Horus
1
2
27
7.25
W
Kumbhakarna
clytezmcgee
Kumbhakarna
3
9
25
1.72
L
Chang'e
itsRoger
Chang'e
9
8
21
2.44
W
Lancelot
jolvi18
Lancelot
10
7
15
2.5
L
Sylvanus
zZzHadeszZz
Sylvanus
4
4
24
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

166,911
Damage
161,864
169,187
Taken
173,921
155,295
Mitigated
186,399
34,134
Healing
38,318
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
Asigmatism
Erlang Shen
26,640
12,305
0
4,348
40,491
53,488
0
14,982
25,195
9,048
41,546
W
Chiron
Rathdual
Chiron
42,631
24,575
2,520
10,372
33,484
14,813
0
12,274
21,004
0
78,179
W
Nu Wa
TheCancer
Nu Wa
58,674
12,175
288
2,704
30,188
11,746
0
17,522
12,416
113,125
0
L
29,360
16,773
0
3,168
28,328
15,359
0
14,447
13,632
0
77,100
L
Cliodhna
WhyDeception
Cliodhna
37,450
2,226
0
2,824
33,176
22,311
0
13,061
19,849
0
73,682
W
Horus
blu01
Horus
23,364
7,083
6,466
9,114
37,504
52,593
0
13,702
23,225
5,516
27,644
W
Kumbhakarna
clytezmcgee
Kumbhakarna
12,670
1,414
0
2,058
37,190
61,132
0
12,980
23,791
31,044
0
L
Chang'e
itsRoger
Chang'e
47,448
3,589
5,289
5,559
28,671
15,978
0
13,475
14,942
81,949
0
W
Lancelot
jolvi18
Lancelot
29,572
5,810
0
612
30,821
15,011
0
13,105
17,327
0
53,142
L
Sylvanus
zZzHadeszZz
Sylvanus
20,966
3,844
7,850
9,280
43,255
79,263
0
17,825
24,939
32,940
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

89,144
Gold Earned
86,909
322
Minions Killed
326
13
Camps Cleared
9
1,729,060
Distance Traveled
1,597,985
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
15,847
990
35
2
2
316,009
0
W
Chiron
17,771
1,111
83
5
1
300,852
0
W
Nu Wa
19,191
1,199
130
8
4
314,693
0
L
Artemis
17,456
1,091
105
7
0
304,738
0
L
Cliodhna
17,061
1,066
64
4
3
373,018
0
W
Horus
16,706
1,044
21
1
0
379,960
0
W
Kumbhakarna
17,251
1,078
36
2
0
331,239
0
L
Chang'e
18,560
1,160
106
7
3
325,317
1
W
Lancelot
18,225
1,139
52
3
8
402,316
0
L
Sylvanus
17,985
1,124
16
1
1
278,903
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role