Player Matchup

Odin
Odin
ArcherCat101
Odin
Level 126
God Stats
3W - 2L
1,758 SR
Queue Stats
27W - 23L
1,554 Elo+
Party 1
Medusa
Medusa
HouseOfCoffee
Medusa
Level 35
God Stats
1W - 1L
1,500 SR
Queue Stats
81W - 80L
1,513 Elo+
Party 2
Zeus
Zeus
IHasALaserGun
Zeus
Level 106
God Stats
2W - 3L
1,593 SR
Queue Stats
69W - 46L
1,554 Elo+
Party 1
Susano
Susano
Lancerfps
Susano
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,793 Elo+
Party 2
Bellona
Bellona
Viscarin
Bellona
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,692 Elo+
Party 1
Team Averages
Level 60
1,570 SR
1,621 Elo+

VS

Team Averages
Level 80
1,477 SR
1,489 Elo+
Mercury
Mercury
Codrex
Mercury
Level 48
God Stats
4W - 1L
1,666 SR
Queue Stats
7W - 6L
1,569 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
Leantex
Ah Muzen Cab
Level 38
God Stats
2W - 2L
1,462 SR
Queue Stats
15W - 26L
1,412 Elo+
Solo
Hades
Hades
SalvadorPM
Hades
Level 109
God Stats
3W - 3L
1,228 SR
Queue Stats
38W - 36L
1,413 Elo+
Party 4
Baron Samedi
Baron Samedi
ZyKherRs
Baron Samedi
Level 155
God Stats
7W - 0L
1,716 SR
Queue Stats
100W - 80L
1,462 Elo+
Party 4
Cthulhu
Cthulhu
xCakeDog
Cthulhu
Level 51
God Stats
8W - 4L
1,312 SR
Queue Stats
60W - 54L
1,590 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 4 / 8
11,439
1,040
8,235
15,555
16,959
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

16
5 / 5 / 4
11,599
1,054
8,384
14,920
7,245
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
1 / 4 / 9
11,417
1,038
18,213
8,620
4,005
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Susano
Lancerfps
Susano
16
0 / 4 / 7
10,164
924
3,637
8,810
4,698
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bellona
Viscarin
Bellona
16
2 / 5 / 6
10,640
967
6,661
12,583
13,412
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Team 1 Tickets

157

VS

Team 2 Tickets

217

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Codrex
Mercury
17
7 / 2 / 9
12,546
1,141
8,359
9,167
4,606
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ah Muzen Cab
Leantex
Ah Muzen Cab
17
0 / 3 / 13
11,296
1,027
8,888
8,178
5,099
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hades
17
4 / 3 / 15
11,877
1,080
15,215
11,421
9,801
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Baron Samedi
ZyKherRs
Baron Samedi
18
4 / 2 / 14
12,052
1,096
11,602
9,341
6,096
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
xCakeDog
Cthulhu
19
7 / 0 / 13
14,088
1,281
13,057
10,814
13,561
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
86
10
Kills
22
22
Deaths
10
34
Assists
64
Player
Kills
Deaths
Assists
KDA
L
2
4
8
1.5
W
Mercury
Codrex
Mercury
7
2
9
5.75
L
5
5
4
1.4
L
1
4
9
1.38
L
Susano
Lancerfps
Susano
0
4
7
0.88
W
Ah Muzen Cab
Leantex
Ah Muzen Cab
0
3
13
2.17
W
Hades
4
3
15
3.83
L
Bellona
Viscarin
Bellona
2
5
6
1
W
Baron Samedi
ZyKherRs
Baron Samedi
4
2
14
5.5
W
Cthulhu
xCakeDog
Cthulhu
7
0
13
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,130
Damage
57,121
60,488
Taken
48,921
46,319
Mitigated
39,163
4,011
Healing
11,579
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,235
1,396
0
420
15,555
16,959
0
9,586
5,969
4,427
24,457
W
Mercury
Codrex
Mercury
8,359
4,717
0
0
9,167
4,606
0
5,171
3,776
0
18,817
L
8,384
3,957
0
1,513
14,920
7,245
0
11,168
3,752
0
30,224
L
18,213
1,527
0
82
8,620
4,005
0
5,452
3,168
53,400
0
L
Susano
Lancerfps
Susano
3,637
743
0
581
8,810
4,698
0
5,364
3,446
0
8,697
W
Ah Muzen Cab
Leantex
Ah Muzen Cab
8,888
2,719
0
1,007
8,178
5,099
0
2,177
5,845
0
48,181
W
Hades
15,215
313
690
2,135
11,421
9,801
0
4,373
6,889
24,118
0
L
Bellona
Viscarin
Bellona
6,661
2,575
0
1,415
12,583
13,412
0
8,304
4,279
0
14,306
W
Baron Samedi
ZyKherRs
Baron Samedi
11,602
715
2,084
3,565
9,341
6,096
0
3,370
5,827
27,339
0
W
Cthulhu
xCakeDog
Cthulhu
13,057
805
1,118
980
10,814
13,561
0
3,611
6,908
33,342
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,259
Gold Earned
61,859
238
Minions Killed
216
6
Camps Cleared
12
1,077,482
Distance Traveled
1,201,267
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
11,439
1,040
42
4
1
252,336
0
W
Mercury
12,546
1,141
28
3
5
287,329
0
L
Medusa
11,599
1,054
61
6
1
196,766
0
L
Zeus
11,417
1,038
90
8
3
203,860
0
L
Susano
10,164
924
21
2
1
202,129
1
W
Ah Muzen Cab
11,296
1,027
89
8
2
215,631
1
W
Hades
11,877
1,080
22
2
2
240,112
2
L
Bellona
10,640
967
24
2
0
222,391
0
W
Baron Samedi
12,052
1,096
43
4
3
220,372
1
W
Cthulhu
14,088
1,281
34
3
0
237,823
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role