Player Matchup

Sylvanus
Sylvanus
Bigg MacN
Sylvanus
Level 85
God Stats
24W - 18L
1,573 SR
Queue Stats
44W - 50L
1,436 Elo+
Party 2
Zeus
Zeus
Carnifex_Lzz
Zeus
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 13L
1,330 Elo+
Party 4
Ratatoskr
Ratatoskr
LilMacN1400
Ratatoskr
Level 25
God Stats
6W - 5L
1,587 SR
Queue Stats
62W - 81L
1,455 Elo+
Party 2
Lancelot
Lancelot
RandomJay96
Lancelot
Level 109
God Stats
6W - 9L
1,528 SR
Queue Stats
60W - 68L
1,444 Elo+
Solo
Da Ji
Da Ji
Tsukunome
Da Ji
Level 101
God Stats
1W - 0L
1,184 SR
Queue Stats
15W - 22L
1,408 Elo+
Party 4
Team Averages
Level 68
1,474 SR
1,415 Elo+

VS

Team Averages
Level 79
1,439 SR
1,360 Elo+
Scylla
Scylla
 
Scylla
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Apollo
Apollo
Dizzy Fred44
Apollo
Level 15
God Stats
0W - 5L
1,168 SR
Queue Stats
28W - 47L
1,142 Elo+
Party 3
Geb
Geb
Gojedi
Geb
Level 28
God Stats
2W - 3L
1,502 SR
Queue Stats
8W - 16L
1,309 Elo+
Party 1
Cliodhna
Cliodhna
WhyAreUHere
Cliodhna
Level 72
God Stats
6W - 3L
1,569 SR
Queue Stats
62W - 77L
1,398 Elo+
Party 1
King Arthur
King Arthur
XxZEPPAxX
King Arthur
Level 129
God Stats
14W - 12L
1,456 SR
Queue Stats
317W - 334L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Bigg MacN
Sylvanus
19
7 / 3 / 12
12,607
485
18,009
23,739
18,145
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
1 / 9 / 3
10,394
400
8,435
15,346
7,621
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ratatoskr
LilMacN1400
Ratatoskr
20
13 / 1 / 12
15,351
590
31,310
26,533
44,931
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Lancelot
RandomJay96
Lancelot
19
2 / 0 / 6
12,669
487
19,540
21,596
14,909
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Da Ji
Tsukunome
Da Ji
17
3 / 6 / 5
11,448
440
12,771
26,088
14,035
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
20
13 / 4 / 5
13,880
534
23,272
16,987
9,872
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Apollo
16
0 / 11 / 3
9,929
382
9,486
23,464
11,050
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Geb
Gojedi
Geb
14
1 / 5 / 7
10,171
391
8,801
21,426
26,819
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cliodhna
WhyAreUHere
Cliodhna
18
4 / 5 / 13
11,685
449
19,479
31,182
20,297
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

King Arthur
XxZEPPAxX
King Arthur
20
1 / 1 / 7
12,534
482
16,846
27,940
34,360
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
54
26
Kills
19
19
Deaths
26
38
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
13
4
5
3.88
W
Sylvanus
Bigg MacN
Sylvanus
7
3
12
4.33
W
1
9
3
0.28
L
Apollo
0
11
3
0.14
L
Geb
Gojedi
Geb
1
5
7
0.9
W
Ratatoskr
LilMacN1400
Ratatoskr
13
1
12
19
W
Lancelot
RandomJay96
Lancelot
2
0
6
5
W
Da Ji
Tsukunome
Da Ji
3
6
5
0.92
L
Cliodhna
WhyAreUHere
Cliodhna
4
5
13
2.1
L
King Arthur
XxZEPPAxX
King Arthur
1
1
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,065
Damage
77,884
113,302
Taken
120,999
99,641
Mitigated
102,398
45,444
Healing
29,289
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
23,272
2,012
0
1,495
16,987
9,872
0
2,800
13,901
118,117
0
W
Sylvanus
Bigg MacN
Sylvanus
18,009
3,255
11,708
12,853
23,739
18,145
1,879
8,607
14,972
77,049
13,442
W
8,435
1,641
0
250
15,346
7,621
268
5,307
9,861
58,498
0
L
Apollo
9,486
7,015
0
3,324
23,464
11,050
0
6,675
16,707
0
84,901
L
Geb
Gojedi
Geb
8,801
735
425
1,931
21,426
26,819
0
5,812
15,468
19,288
0
W
Ratatoskr
LilMacN1400
Ratatoskr
31,310
6,788
0
8,523
26,533
44,931
784
7,298
19,075
0
73,464
W
Lancelot
RandomJay96
Lancelot
19,540
2,796
0
7,650
21,596
14,909
990
4,134
17,356
252
131,381
W
Da Ji
Tsukunome
Da Ji
12,771
2,190
0
4,460
26,088
14,035
0
5,975
19,965
0
79,249
L
Cliodhna
WhyAreUHere
Cliodhna
19,479
3,249
0
10,520
31,182
20,297
0
3,674
27,370
0
103,521
L
King Arthur
XxZEPPAxX
King Arthur
16,846
1,408
0
11,594
27,940
34,360
186
5,825
21,915
0
118,269

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,469
Gold Earned
58,199
618
Minions Killed
685
0
Camps Cleared
0
2,313,367
Distance Traveled
2,322,256
22
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
13,880
534
200
8
0
423,258
1
W
Sylvanus
12,607
485
145
6
0
395,729
5
W
Zeus
10,394
400
114
4
0
374,038
1
L
Apollo
9,929
382
135
5
0
468,983
0
L
Geb
10,171
391
22
1
0
508,832
1
W
Ratatoskr
15,351
590
67
3
0
510,793
2
W
Lancelot
12,669
487
190
7
0
565,378
14
W
Da Ji
11,448
440
102
4
0
467,429
0
L
Cliodhna
11,685
449
125
5
0
464,633
0
L
King Arthur
12,534
482
203
8
0
456,550
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role