Player Matchup

Ra
Ra
 
Ra
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
 
Hachiman
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kuzenbo
Kuzenbo
MikeGZ
Kuzenbo
Level 26
God Stats
0W - 2L
1,284 SR
Queue Stats
2W - 4L
1,281 Elo+
Party 1
Ao Kuang
Ao Kuang
SorryBroIamKro
Ao Kuang
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,731 Elo+
Solo
Erlang Shen
Erlang Shen
injustice7777
Erlang Shen
Level 56
God Stats
5W - 6L
1,570 SR
Queue Stats
61W - 75L
1,367 Elo+
Solo
Team Averages
Level 88
1,471 SR
1,476 Elo+

VS

Team Averages
Level 110
1,502 SR
1,527 Elo+
Nike
Nike
 
Nike
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
HollowedSage99
Charybdis
Level 128
God Stats
13W - 13L
1,531 SR
Queue Stats
90W - 81L
1,440 Elo+
Solo
Freya
Freya
ReyBooYT
Freya
Level 105
God Stats
1W - 0L
1,178 SR
Queue Stats
65W - 64L
1,481 Elo+
Solo
Cerberus
Cerberus
Xikka
Cerberus
Level 60
God Stats
8W - 6L
1,509 SR
Queue Stats
86W - 99L
1,381 Elo+
Solo
Mercury
Mercury
berserk12
Mercury
Level 98
God Stats
4W - 3L
1,795 SR
Queue Stats
10W - 5L
1,831 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
10
2 / 2 / 0
6,187
562
4,696
5,597
2,272
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
 
Hachiman
9
1 / 1 / 1
5,416
492
7,407
6,814
2,084
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kuzenbo
MikeGZ
Kuzenbo
8
1 / 3 / 1
5,161
469
2,330
9,850
7,514
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ao Kuang
8
0 / 2 / 2
5,043
458
3,021
9,084
2,817
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Erlang Shen
injustice7777
Erlang Shen
10
0 / 5 / 0
5,617
511
2,056
8,608
4,278
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
12
5 / 0 / 2
7,496
681
6,794
6,566
2,593
Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Charybdis
HollowedSage99
Charybdis
10
5 / 1 / 0
6,398
582
7,959
9,222
3,150
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Short Bow

Short Bow

+15%
Attack Speed

Freya
ReyBooYT
Freya
11
1 / 1 / 0
6,483
589
2,363
6,322
2,525
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cerberus
Xikka
Cerberus
9
0 / 1 / 5
5,916
538
4,191
7,915
5,018
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mercury
berserk12
Mercury
10
2 / 1 / 3
5,932
539
4,489
7,057
2,485
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
23
4
Kills
13
13
Deaths
4
4
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
2
2
0
1
L
Hachiman
 
Hachiman
1
1
1
1.5
W
Nike
 
Nike
5
0
2
6
W
Charybdis
HollowedSage99
Charybdis
5
1
0
5
L
Kuzenbo
MikeGZ
Kuzenbo
1
3
1
0.5
W
Freya
ReyBooYT
Freya
1
1
0
1
L
Ao Kuang
0
2
2
0.5
W
Cerberus
Xikka
Cerberus
0
1
5
2.5
W
Mercury
berserk12
Mercury
2
1
3
3.5
L
Erlang Shen
injustice7777
Erlang Shen
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,510
Damage
25,796
39,953
Taken
37,082
18,965
Mitigated
15,771
8,520
Healing
13,234
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
4,696
646
15
1,462
5,597
2,272
0
1,774
3,823
44,164
0
L
Hachiman
 
Hachiman
7,407
3,761
0
2,321
6,814
2,084
0
1,864
4,950
0
37,435
W
Nike
 
Nike
6,794
1,071
0
1,030
6,566
2,593
0
599
5,967
0
50,398
W
Charybdis
HollowedSage99
Charybdis
7,959
5,488
0
5,615
9,222
3,150
1,082
1,898
7,294
0
45,829
L
Kuzenbo
MikeGZ
Kuzenbo
2,330
1,238
0
1,552
9,850
7,514
0
1,839
8,011
10,798
0
W
Freya
ReyBooYT
Freya
2,363
1,088
0
3,473
6,322
2,525
0
3,195
2,921
47,661
0
L
Ao Kuang
3,021
799
0
1,457
9,084
2,817
0
1,077
8,007
29,648
0
W
Cerberus
Xikka
Cerberus
4,191
923
0
2,686
7,915
5,018
382
1,915
6,000
17,590
0
W
Mercury
berserk12
Mercury
4,489
1,785
0
430
7,057
2,485
0
2,060
4,853
0
33,377
L
Erlang Shen
injustice7777
Erlang Shen
2,056
973
0
1,713
8,608
4,278
0
0
8,608
0
33,610

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,424
Gold Earned
32,225
280
Minions Killed
352
0
Camps Cleared
0
1,027,523
Distance Traveled
1,040,931
11
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
6,187
562
88
8
0
211,880
4
L
Hachiman
5,416
492
56
5
0
174,970
3
W
Nike
7,496
681
93
8
0
226,540
5
W
Charybdis
6,398
582
82
7
0
178,218
2
L
Kuzenbo
5,161
469
17
2
0
208,971
3
W
Freya
6,483
589
95
9
0
202,730
3
L
Ao Kuang
5,043
458
52
5
0
223,237
1
W
Cerberus
5,916
538
31
3
0
188,178
5
W
Mercury
5,932
539
51
5
0
245,265
3
L
Erlang Shen
5,617
511
67
6
0
208,465
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role