Player Matchup

Chronos
Chronos
 
Chronos
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
Anemaniac5
Ymir
Level 18
God Stats
3W - 2L
1,534 SR
Queue Stats
10W - 7L
1,614 Elo+
Party 2
Medusa
Medusa
SugMadic69
Medusa
Level 39
God Stats
2W - 1L
1,707 SR
Queue Stats
70W - 78L
1,457 Elo+
Party 2
Team Averages
Level 67
1,580 SR
1,524 Elo+

VS

Team Averages
Level 44
1,528 SR
1,479 Elo+
Zhong Kui
Zhong Kui
BvssNox
Zhong Kui
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 40L
1,550 Elo+
Party 1
Apollo
Apollo
CAP818
Apollo
Level 52
God Stats
36W - 32L
1,560 SR
Queue Stats
262W - 232L
1,541 Elo+
Party 1
King Arthur
King Arthur
tiburonstation
King Arthur
Level 50
God Stats
0W - 2L
1,524 SR
Queue Stats
39W - 64L
1,346 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
16
8 / 0 / 12
10,772
829
19,985
11,172
6,173
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
5 / 1 / 14
10,673
821
6,820
12,454
16,168
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Medusa
SugMadic69
Medusa
14
10 / 5 / 9
10,806
831
18,259
14,127
7,031
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
BvssNox
Zhong Kui
12
1 / 10 / 3
8,362
643
9,065
16,298
8,734
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
CAP818
Apollo
13
5 / 3 / 1
9,604
739
11,401
14,439
8,296
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

King Arthur
tiburonstation
King Arthur
11
0 / 10 / 1
7,191
553
7,798
20,947
18,833
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
11
23
Kills
6
6
Deaths
23
35
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
8
0
12
14
W
5
1
14
12
L
Zhong Kui
BvssNox
Zhong Kui
1
10
3
0.25
L
Apollo
CAP818
Apollo
5
3
1
1.83
W
Medusa
SugMadic69
Medusa
10
5
9
2.9
L
King Arthur
tiburonstation
King Arthur
0
10
1
0.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,064
Damage
28,264
37,753
Taken
51,684
29,372
Mitigated
35,863
7,081
Healing
4,290
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
19,985
10,969
0
4,929
11,172
6,173
2,246
2,460
8,712
58,424
0
W
6,820
1,975
0
1,707
12,454
16,168
59
3,927
8,527
13,467
0
L
Zhong Kui
BvssNox
Zhong Kui
9,065
1,201
0
1,648
16,298
8,734
0
8,366
7,932
20,847
0
L
Apollo
CAP818
Apollo
11,401
4,793
0
2,642
14,439
8,296
0
6,592
7,847
0
29,018
W
Medusa
SugMadic69
Medusa
18,259
9,294
0
445
14,127
7,031
919
3,269
10,858
0
40,943
L
King Arthur
tiburonstation
King Arthur
7,798
464
0
0
20,947
18,833
0
12,202
8,745
0
18,936

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,251
Gold Earned
25,157
143
Minions Killed
86
7
Camps Cleared
2
648,640
Distance Traveled
619,145
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
10,772
829
81
6
4
225,742
2
W
Ymir
10,673
821
13
1
0
235,342
5
L
Zhong Kui
8,362
643
22
2
2
202,451
4
L
Apollo
9,604
739
52
4
0
231,264
2
W
Medusa
10,806
831
49
4
3
187,556
2
L
King Arthur
7,191
553
12
1
0
185,430
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role