Player Matchup

Atlas
Atlas
Goldenreaper553
Atlas
Level 17
God Stats
2W - 1L
1,798 SR
Queue Stats
29W - 32L
1,328 Elo+
Party 1
King Arthur
King Arthur
Itsfozzie
King Arthur
Level 62
God Stats
5W - 4L
1,426 SR
Queue Stats
137W - 162L
1,409 Elo+
Party 1
Hercules
Hercules
RAGEXIII4798
Hercules
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 29L
1,374 Elo+
Party 1
Sol
Sol
TheGhoulCrow
Sol
Level 101
God Stats
2W - 2L
1,500 SR
Queue Stats
95W - 114L
1,409 Elo+
Party 1
Athena
Athena
xX5parkeyXx
Athena
Level 100
God Stats
7W - 7L
1,335 SR
Queue Stats
274W - 330L
1,436 Elo+
Party 1
Team Averages
Level 68
1,512 SR
1,391 Elo+

VS

Team Averages
Level 74
1,487 SR
1,444 Elo+
Serqet
Serqet
Jay5thCard
Serqet
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
116W - 106L
1,466 Elo+
Party 3
Raijin
Raijin
Kay-POP-
Raijin
Level 64
God Stats
1W - 3L
1,175 SR
Queue Stats
20W - 25L
1,391 Elo+
Party 2
Athena
Athena
MrSavore
Athena
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 32L
1,404 Elo+
Party 3
Pele
Pele
iiFrenchy__
Pele
Level 130
God Stats
2W - 2L
1,759 SR
Queue Stats
170W - 187L
1,463 Elo+
Party 2
Freya
Freya
xXGinj4Ninj4Xx
Freya
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 5L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 4 / 17
8,944
894
13,698
14,409
15,361
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

King Arthur
Itsfozzie
King Arthur
14
4 / 3 / 16
8,500
850
9,100
11,589
11,227
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hercules
RAGEXIII4798
Hercules
15
3 / 1 / 13
8,662
866
7,479
14,585
13,009
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Heavy Mace

Heavy Mace

+30
Physical Power

16
5 / 2 / 16
9,044
904
13,788
11,324
5,840
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Athena
15
8 / 3 / 12
9,074
907
10,318
14,075
13,422
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Jay5thCard
Serqet
12
2 / 6 / 3
7,075
708
6,341
12,055
6,270
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Raijin
Kay-POP-
Raijin
15
1 / 4 / 4
7,884
788
9,511
8,647
4,056
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Athena
MrSavore
Athena
13
2 / 4 / 3
7,517
752
4,858
16,271
17,202
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
4 / 6 / 2
8,253
825
14,158
16,301
8,110
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
1 / 3 / 5
7,313
731
4,155
9,073
4,665
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
27
23
Kills
10
13
Deaths
23
74
Assists
17
Player
Kills
Deaths
Assists
KDA
W
3
4
17
2.88
W
King Arthur
Itsfozzie
King Arthur
4
3
16
4
L
Serqet
Jay5thCard
Serqet
2
6
3
0.58
L
Raijin
Kay-POP-
Raijin
1
4
4
0.75
L
Athena
MrSavore
Athena
2
4
3
0.88
W
Hercules
RAGEXIII4798
Hercules
3
1
13
9.5
W
5
2
16
6.5
L
4
6
2
0.83
W
Athena
8
3
12
4.67
L
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,383
Damage
39,023
65,982
Taken
62,347
58,859
Mitigated
40,303
20,685
Healing
10,735
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,698
5,848
1,302
1,508
14,409
15,361
657
3,586
10,823
20,936
0
W
King Arthur
Itsfozzie
King Arthur
9,100
1,324
3,026
1,666
11,589
11,227
287
3,279
7,980
0
15,295
L
Serqet
Jay5thCard
Serqet
6,341
1,274
231
1,274
12,055
6,270
0
7,161
4,894
0
11,236
L
Raijin
Kay-POP-
Raijin
9,511
1,206
42
784
8,647
4,056
0
6,719
1,928
24,019
0
L
Athena
MrSavore
Athena
4,858
1,033
266
1,039
16,271
17,202
322
9,338
6,933
7,450
0
W
Hercules
RAGEXIII4798
Hercules
7,479
2,851
1,422
4,925
14,585
13,009
600
4,849
9,736
0
13,840
W
13,788
4,893
634
3,954
11,324
5,840
4,858
2,392
8,801
30,182
0
L
14,158
3,314
464
5,017
16,301
8,110
0
9,035
7,266
0
26,529
W
Athena
10,318
2,588
695
1,553
14,075
13,422
34
4,418
9,657
15,480
0
L
4,155
1,322
0
1,618
9,073
4,665
378
5,551
3,522
9,712
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,224
Gold Earned
38,042
95
Minions Killed
93
0
Camps Cleared
0
945,797
Distance Traveled
875,350
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
8,944
894
11
1
0
187,776
1
W
King Arthur
8,500
850
15
2
0
178,648
1
L
Serqet
7,075
708
9
1
0
180,697
0
L
Raijin
7,884
788
29
3
0
164,262
3
L
Athena
7,517
752
6
1
0
182,642
0
W
Hercules
8,662
866
23
2
0
204,518
0
W
Sol
9,044
904
36
4
0
181,222
1
L
Pele
8,253
825
29
3
0
170,816
1
W
Athena
9,074
907
10
1
0
193,633
0
L
Freya
7,313
731
20
2
0
176,933
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role