Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ne Zha
Ne Zha
No-v-aa
Ne Zha
Level 107
God Stats
14W - 17L
1,421 SR
Queue Stats
255W - 284L
1,378 Elo+
Party 2
Ymir
Ymir
Xx-barbarianxX
Ymir
Level 67
God Stats
1W - 3L
1,315 SR
Queue Stats
174W - 190L
1,344 Elo+
Party 2
Tyr
Tyr
saumamon
Tyr
Level 60
God Stats
1W - 2L
1,210 SR
Queue Stats
109W - 119L
1,402 Elo+
Solo
Janus
Janus
tacticsmatt
Janus
Level 108
God Stats
6W - 5L
1,525 SR
Queue Stats
118W - 134L
1,352 Elo+
Party 2
Team Averages
Level 80
1,394 SR
1,395 Elo+

VS

Team Averages
Level 78
1,449 SR
1,418 Elo+
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 36
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Diggyholedwarf99
Medusa
Level 76
God Stats
17W - 21L
1,292 SR
Queue Stats
79W - 82L
1,421 Elo+
Party 3
Bellona
Bellona
SpookyDinosaur09
Bellona
Level 66
God Stats
52W - 49L
1,554 SR
Queue Stats
118W - 138L
1,400 Elo+
Party 1
Horus
Horus
Thekillerkarrot
Horus
Level 68
God Stats
17W - 12L
1,518 SR
Queue Stats
56W - 70L
1,352 Elo+
Party 3
Aphrodite
Aphrodite
UnwashedAphro
Aphrodite
Level 145
God Stats
75W - 97L
1,383 SR
Queue Stats
431W - 452L
1,417 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
6
0 / 4 / 1
4,389
439
2,985
6,933
1,409
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ne Zha
No-v-aa
Ne Zha
8
2 / 3 / 0
5,665
567
3,244
8,319
2,744
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

5
0 / 7 / 1
4,052
405
1,951
9,824
5,808
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

9
1 / 3 / 1
5,411
541
3,829
9,014
8,512
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

9
0 / 3 / 1
4,997
500
6,582
5,038
1,844
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
10
2 / 0 / 5
5,794
579
3,681
6,260
2,236
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

10
7 / 1 / 3
6,529
653
6,615
6,880
2,648
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
3 / 1 / 2
6,486
649
6,160
8,938
5,308
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
4 / 1 / 6
5,959
596
6,023
6,666
3,381
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Aphrodite
UnwashedAphro
Aphrodite
11
4 / 0 / 4
6,045
605
5,317
8,745
4,001
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
40
3
Kills
20
20
Deaths
3
4
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
0
4
1
0.13
W
Tsukuyomi
 
Tsukuyomi
2
0
5
4.5
W
7
1
3
8.5
L
Ne Zha
No-v-aa
Ne Zha
2
3
0
0.67
W
3
1
2
4
W
4
1
6
7
W
Aphrodite
UnwashedAphro
Aphrodite
4
0
4
6
L
0
7
1
0.07
L
1
3
1
0.5
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,591
Damage
27,796
39,128
Taken
37,489
20,317
Mitigated
17,574
8,044
Healing
17,222
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
2,985
2,311
0
801
6,933
1,409
0
0
6,933
0
17,930
W
Tsukuyomi
 
Tsukuyomi
3,681
558
0
2,941
6,260
2,236
0
1,235
5,025
0
32,505
W
6,615
3,937
0
1,942
6,880
2,648
1,224
965
5,915
0
35,436
L
Ne Zha
No-v-aa
Ne Zha
3,244
856
0
2,562
8,319
2,744
0
1,531
6,788
0
17,439
W
6,160
1,281
0
2,699
8,938
5,308
189
293
8,231
0
40,552
W
6,023
3,137
522
1,982
6,666
3,381
0
1,312
5,354
0
29,128
W
Aphrodite
UnwashedAphro
Aphrodite
5,317
478
1,238
5,898
8,745
4,001
0
4,728
3,984
35,707
0
L
1,951
371
271
982
9,824
5,808
0
582
9,242
12,256
0
L
3,829
458
0
2,743
9,014
8,512
0
653
8,361
0
30,175
L
6,582
437
0
685
5,038
1,844
0
2,551
2,487
34,488
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,514
Gold Earned
30,813
198
Minions Killed
291
0
Camps Cleared
0
903,787
Distance Traveled
1,013,157
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
4,389
439
37
4
0
180,973
0
W
Tsukuyomi
5,794
579
62
6
0
233,726
0
W
Medusa
6,529
653
64
6
0
188,817
0
L
Ne Zha
5,665
567
36
4
0
198,945
2
W
Bellona
6,486
649
66
7
0
184,686
2
W
Horus
5,959
596
46
5
0
210,617
2
W
Aphrodite
6,045
605
53
5
0
195,311
0
L
Ymir
4,052
405
13
1
0
158,118
1
L
Tyr
5,411
541
54
5
0
185,924
4
L
Janus
4,997
500
58
6
0
179,827
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role