Player Matchup

Yemoja
Yemoja
ShawTy1820
Yemoja
Level 68
God Stats
2W - 2L
1,446 SR
Queue Stats
6W - 12L
1,312 Elo+
Party 2
Zhong Kui
Zhong Kui
hybridlp08
Zhong Kui
Level 118
God Stats
0W - 1L
1,367 SR
Queue Stats
15W - 23L
1,369 Elo+
Party 2
Chernobog
Chernobog
iM0N5T3R0US
Chernobog
Level 47
God Stats
1W - 2L
1,585 SR
Queue Stats
3W - 2L
1,757 Elo+
Party 2
Team Averages
Level 78
1,466 SR
1,480 Elo+

VS

Team Averages
Level 111
1,462 SR
1,284 Elo+
Neith
Neith
FYC TEXANSx99
Neith
Level 108
God Stats
1W - 0L
1,330 SR
Queue Stats
4W - 4L
1,140 Elo+
Solo
Anubis
Anubis
frumdahude
Anubis
Level 69
God Stats
5W - 4L
1,485 SR
Queue Stats
103W - 168L
1,367 Elo+
Party 1
Sun Wukong
Sun Wukong
selwynn12
Sun Wukong
Level 155
God Stats
18W - 15L
1,572 SR
Queue Stats
156W - 211L
1,346 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
ShawTy1820
Yemoja
14
1 / 3 / 7
9,652
603
3,823
14,550
13,910
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Zhong Kui
hybridlp08
Zhong Kui
16
7 / 5 / 2
10,965
685
20,475
21,281
14,338
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Chernobog
iM0N5T3R0US
Chernobog
15
1 / 3 / 8
10,113
632
15,127
15,540
6,774
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 2 / 6
11,376
711
15,500
10,791
5,449
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Anubis
frumdahude
Anubis
16
4 / 6 / 6
11,964
748
16,164
16,330
9,847
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
selwynn12
Sun Wukong
17
5 / 1 / 6
12,903
806
13,762
20,731
28,109
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
29
9
Kills
11
11
Deaths
9
17
Assists
18
Player
Kills
Deaths
Assists
KDA
W
2
2
6
2.5
L
Yemoja
ShawTy1820
Yemoja
1
3
7
1.5
W
Anubis
frumdahude
Anubis
4
6
6
1.17
L
Zhong Kui
hybridlp08
Zhong Kui
7
5
2
1.6
L
Chernobog
iM0N5T3R0US
Chernobog
1
3
8
1.67
W
Sun Wukong
selwynn12
Sun Wukong
5
1
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,425
Damage
45,426
51,371
Taken
47,852
35,022
Mitigated
43,405
18,105
Healing
15,506
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,500
9,312
449
4,129
10,791
5,449
853
6,613
4,178
0
53,980
L
Yemoja
ShawTy1820
Yemoja
3,823
1,971
8,106
3,301
14,550
13,910
0
5,473
9,077
9,924
0
W
Anubis
frumdahude
Anubis
16,164
324
0
4,082
16,330
9,847
846
9,528
6,802
45,844
0
L
Zhong Kui
hybridlp08
Zhong Kui
20,475
2,020
663
5,042
21,281
14,338
0
6,880
14,401
45,525
0
L
Chernobog
iM0N5T3R0US
Chernobog
15,127
10,165
0
993
15,540
6,774
25
5,235
10,305
0
44,040
W
Sun Wukong
selwynn12
Sun Wukong
13,762
2,877
0
6,846
20,731
28,109
399
8,779
11,952
1,646
32,199

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,730
Gold Earned
36,243
149
Minions Killed
178
6
Camps Cleared
6
766,300
Distance Traveled
828,402
15
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,376
711
85
5
2
280,786
0
L
Yemoja
9,652
603
11
1
0
254,940
9
W
Anubis
11,964
748
60
4
2
245,706
2
L
Zhong Kui
10,965
685
67
4
3
253,720
3
L
Chernobog
10,113
632
71
4
3
257,640
3
W
Sun Wukong
12,903
806
33
2
2
301,910
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role