Player Matchup

Chronos
Chronos
 
Chronos
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
 
Guan Yu
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
Alfanderson
Atlas
Level 129
God Stats
20W - 21L
1,588 SR
Queue Stats
440W - 349L
1,531 Elo+
Party 1
Bakasura
Bakasura
DustinDesgloud
Bakasura
Level 147
God Stats
125W - 38L
1,882 SR
Queue Stats
446W - 336L
1,578 Elo+
Party 1
Charybdis
Charybdis
cabgame6054
Charybdis
Level 123
God Stats
63W - 80L
1,458 SR
Queue Stats
535W - 544L
1,588 Elo+
Party 1
Team Averages
Level 141
1,585 SR
1,539 Elo+

VS

Team Averages
Level 146
1,416 SR
1,592 Elo+
Agni
Agni
 
Agni
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
 
Fenrir
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
Briangarcia74
Artio
Level 119
God Stats
1W - 1L
1,234 SR
Queue Stats
380W - 394L
1,546 Elo+
Solo
Cupid
Cupid
Loplax
Cupid
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 3L
1,864 Elo+
Solo
Ao Kuang
Ao Kuang
zZKevinZz
Ao Kuang
Level 155
God Stats
1W - 3L
1,347 SR
Queue Stats
93W - 89L
1,550 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
8
2 / 2 / 0
4,768
596
5,045
6,205
2,442
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Guan Yu
 
Guan Yu
1
0 / 0 / 0
3,019
377
0
0
0
7
0 / 1 / 0
4,404
551
3,741
5,779
3,304
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
10
1 / 1 / 0
5,063
633
4,294
6,048
2,430
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charybdis
cabgame6054
Charybdis
8
1 / 3 / 1
4,588
574
4,082
7,737
2,048
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
8
0 / 1 / 3
4,921
615
3,665
4,545
1,693
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
 
Fenrir
8
1 / 1 / 2
4,744
593
2,462
7,118
3,142
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

9
1 / 0 / 0
4,971
621
2,626
7,028
3,169
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cupid
Loplax
Cupid
8
1 / 1 / 2
4,662
583
4,376
5,291
1,327
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Ao Kuang
zZKevinZz
Ao Kuang
8
4 / 1 / 0
5,116
640
2,438
6,610
2,061
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
14
4
Kills
7
7
Deaths
4
1
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Chronos
 
Chronos
2
2
0
1
L
Guan Yu
 
Guan Yu
0
0
0
0
W
Agni
 
Agni
0
1
3
1.5
W
Fenrir
 
Fenrir
1
1
2
2
L
0
1
0
0
W
1
0
0
1
L
Bakasura
1
1
0
1
W
Cupid
Loplax
Cupid
1
1
2
2
L
Charybdis
cabgame6054
Charybdis
1
3
1
0.5
W
Ao Kuang
zZKevinZz
Ao Kuang
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,162
Damage
15,567
25,769
Taken
30,592
10,224
Mitigated
11,392
9,979
Healing
12,497
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
 
Chronos
5,045
1,491
0
1,344
6,205
2,442
0
3,498
2,553
27,596
0
L
Guan Yu
 
Guan Yu
0
0
0
0
0
0
0
0
0
0
0
W
Agni
 
Agni
3,665
849
0
1,550
4,545
1,693
0
2,925
1,595
29,157
0
W
Fenrir
 
Fenrir
2,462
420
0
2,121
7,118
3,142
0
2,336
4,782
0
12,653
L
3,741
2,024
0
2,564
5,779
3,304
0
2,035
3,744
16,235
0
W
2,626
530
0
3,852
7,028
3,169
0
2,460
4,412
29,831
0
L
Bakasura
4,294
2,842
0
2,192
6,048
2,430
0
2,278
3,668
0
33,448
W
Cupid
Loplax
Cupid
4,376
2,898
256
2,761
5,291
1,327
0
600
4,471
0
26,138
L
Charybdis
cabgame6054
Charybdis
4,082
1,738
0
3,879
7,737
2,048
0
662
7,075
0
29,872
W
Ao Kuang
zZKevinZz
Ao Kuang
2,438
634
0
1,957
6,610
2,061
0
465
5,944
27,992
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,842
Gold Earned
24,414
196
Minions Killed
235
0
Camps Cleared
0
637,468
Distance Traveled
787,625
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
4,768
596
44
6
0
147,879
2
L
Guan Yu
3,019
377
0
0
0
0
0
W
Agni
4,921
615
66
8
0
164,033
1
W
Fenrir
4,744
593
19
2
0
157,997
0
L
Atlas
4,404
551
20
3
0
142,915
0
W
Artio
4,971
621
51
6
0
151,551
0
L
Bakasura
5,063
633
80
10
0
209,078
3
W
Cupid
4,662
583
47
6
0
138,448
3
L
Charybdis
4,588
574
52
7
0
137,596
1
W
Ao Kuang
5,116
640
52
7
0
175,596
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role