Player Matchup

Ra
Ra
HollowExoWolf69
Ra
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
101W - 127L
1,466 Elo+
Party 1
Jing Wei
Jing Wei
Intense Husky
Jing Wei
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,616 Elo+
Party 1
Horus
Horus
Reborn Reaper1
Horus
Level 123
God Stats
8W - 16L
1,572 SR
Queue Stats
158W - 176L
1,516 Elo+
Party 1
Cliodhna
Cliodhna
TheEleven420
Cliodhna
Level 58
God Stats
6W - 2L
1,632 SR
Queue Stats
24W - 27L
1,531 Elo+
Party 1
Jormungandr
Jormungandr
chief53
Jormungandr
Level 128
God Stats
2W - 2L
1,578 SR
Queue Stats
228W - 249L
1,512 Elo+
Party 1
Team Averages
Level 89
1,556 SR
1,528 Elo+

VS

Team Averages
Level 91
1,538 SR
1,614 Elo+
Achilles
Achilles
EvanDOTexe
Achilles
Level 140
God Stats
2W - 2L
1,746 SR
Queue Stats
46W - 32L
1,681 Elo+
Party 2
Merlin
Merlin
Fraaannnks
Merlin
Level 29
God Stats
2W - 3L
1,187 SR
Queue Stats
71W - 95L
1,436 Elo+
Solo
Ratatoskr
Ratatoskr
MushyPeen
Ratatoskr
Level 88
God Stats
8W - 4L
1,607 SR
Queue Stats
49W - 31L
1,636 Elo+
Party 2
Artio
Artio
Ship264
Artio
Level 47
God Stats
5W - 5L
1,466 SR
Queue Stats
13W - 12L
1,661 Elo+
Party 2
Danzaburou
Danzaburou
orbinwhi
Danzaburou
Level 152
God Stats
1W - 0L
1,686 SR
Queue Stats
34W - 18L
1,658 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 6 / 0
8,493
653
7,531
13,497
6,212
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
Intense Husky
Jing Wei
14
0 / 8 / 3
8,069
621
6,877
16,961
7,279
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
0 / 5 / 2
8,829
679
9,929
15,517
9,845
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cliodhna
TheEleven420
Cliodhna
14
3 / 6 / 1
8,498
654
8,103
12,436
6,291
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Jormungandr
chief53
Jormungandr
14
1 / 4 / 2
8,372
644
11,408
19,358
21,132
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
EvanDOTexe
Achilles
16
7 / 2 / 10
9,830
756
11,522
14,595
12,389
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mace

Mace

+10
Physical Power

Merlin
Fraaannnks
Merlin
16
1 / 2 / 9
9,251
712
6,549
6,874
3,601
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ratatoskr
MushyPeen
Ratatoskr
19
12 / 0 / 12
11,015
847
18,927
11,003
6,589
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown, except your ultimate ability.

Heavy Mace

Heavy Mace

+30
Physical Power

Artio
Ship264
Artio
15
0 / 1 / 14
9,270
713
4,446
14,028
12,732
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Danzaburou
orbinwhi
Danzaburou
19
8 / 1 / 11
10,989
845
24,415
14,881
7,403
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
84
6
Kills
28
29
Deaths
6
8
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Achilles
EvanDOTexe
Achilles
7
2
10
6
W
Merlin
Fraaannnks
Merlin
1
2
9
2.75
L
2
6
0
0.33
L
Jing Wei
Intense Husky
Jing Wei
0
8
3
0.19
W
Ratatoskr
MushyPeen
Ratatoskr
12
0
12
18
L
0
5
2
0.2
W
Artio
Ship264
Artio
0
1
14
7
L
Cliodhna
TheEleven420
Cliodhna
3
6
1
0.58
L
Jormungandr
chief53
Jormungandr
1
4
2
0.5
W
Danzaburou
orbinwhi
Danzaburou
8
1
11
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,848
Damage
65,859
77,769
Taken
61,381
50,759
Mitigated
42,714
9,652
Healing
16,864
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
EvanDOTexe
Achilles
11,522
3,529
0
1,159
14,595
12,389
31
3,323
11,144
0
21,377
W
Merlin
Fraaannnks
Merlin
6,549
684
178
850
6,874
3,601
841
1,472
5,368
34,995
0
L
7,531
1,105
673
1,495
13,497
6,212
848
1,532
11,965
24,975
0
L
Jing Wei
Intense Husky
Jing Wei
6,877
5,252
0
1,131
16,961
7,279
114
3,860
13,101
0
18,353
W
Ratatoskr
MushyPeen
Ratatoskr
18,927
6,865
0
1,567
11,003
6,589
345
2,993
7,886
0
46,622
L
9,929
4,712
1,333
4,096
15,517
9,845
159
1,665
13,852
0
39,658
W
Artio
Ship264
Artio
4,446
639
619
4,698
14,028
12,732
93
5,317
8,471
9,119
0
L
Cliodhna
TheEleven420
Cliodhna
8,103
437
0
360
12,436
6,291
0
859
11,577
0
16,627
L
Jormungandr
chief53
Jormungandr
11,408
1,560
0
564
19,358
21,132
0
3,079
16,279
25,971
0
W
Danzaburou
orbinwhi
Danzaburou
24,415
17,238
0
7,793
14,881
7,403
2,567
5,212
9,573
0
59,850

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,261
Gold Earned
50,355
205
Minions Killed
224
0
Camps Cleared
0
1,239,453
Distance Traveled
1,397,987
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
9,830
756
27
2
0
298,791
1
W
Merlin
9,251
712
72
6
0
254,393
0
L
Ra
8,493
653
54
4
0
223,457
0
L
Jing Wei
8,069
621
28
2
0
253,209
0
W
Ratatoskr
11,015
847
44
3
0
315,132
2
L
Horus
8,829
679
77
6
0
269,633
1
W
Artio
9,270
713
4
0
0
281,344
0
L
Cliodhna
8,498
654
15
1
0
263,867
0
L
Jormungandr
8,372
644
31
2
0
229,287
1
W
Danzaburou
10,989
845
77
6
0
248,327
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role