Player Matchup

Terra
Terra
AnonCarbon
Terra
Level 149
God Stats
1W - 1L
1,280 SR
Queue Stats
102W - 114L
1,554 Elo+
Party 2
Chang'e
Chang'e
HaydenRavenwing
Chang'e
Level 100
God Stats
18W - 29L
1,385 SR
Queue Stats
193W - 253L
1,434 Elo+
Party 1
Baron Samedi
Baron Samedi
JBroad336
Baron Samedi
Level 159
God Stats
13W - 12L
1,678 SR
Queue Stats
133W - 140L
1,518 Elo+
Party 2
Hachiman
Hachiman
Neko-_-mancer
Hachiman
Level 159
God Stats
3W - 5L
1,397 SR
Queue Stats
97W - 104L
1,550 Elo+
Party 2
Loki
Loki
Thephoenixbrave
Loki
Level 58
God Stats
2W - 2L
1,384 SR
Queue Stats
76W - 109L
1,384 Elo+
Party 1
Team Averages
Level 125
1,425 SR
1,488 Elo+

VS

Team Averages
Level 96
1,428 SR
1,451 Elo+
Kukulkan
Kukulkan
KING_REX019
Kukulkan
Level 78
God Stats
0W - 1L
1,189 SR
Queue Stats
38W - 36L
1,444 Elo+
Party 3
Tsukuyomi
Tsukuyomi
NoxFx1
Tsukuyomi
Level 160
God Stats
1W - 3L
1,646 SR
Queue Stats
70W - 73L
1,471 Elo+
Solo
Medusa
Medusa
kloud35
Medusa
Level 84
God Stats
7W - 6L
1,502 SR
Queue Stats
82W - 93L
1,480 Elo+
Solo
Skadi
Skadi
officer_nordberg
Skadi
Level 89
God Stats
6W - 6L
1,527 SR
Queue Stats
88W - 91L
1,435 Elo+
Party 3
Hera
Hera
papamark135
Hera
Level 69
God Stats
2W - 3L
1,278 SR
Queue Stats
93W - 92L
1,426 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
14
3 / 0 / 14
8,038
804
7,766
15,239
18,235
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
1 / 1 / 13
7,323
732
7,860
10,004
5,282
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Baron Samedi
JBroad336
Baron Samedi
15
7 / 0 / 5
7,901
790
10,937
7,841
4,676
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hachiman
Neko-_-mancer
Hachiman
15
6 / 1 / 8
8,245
825
9,543
8,997
4,376
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
5 / 0 / 7
8,072
807
4,016
8,655
3,770
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
KING_REX019
Kukulkan
12
1 / 6 / 1
6,538
654
9,084
9,330
4,206
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
NoxFx1
Tsukuyomi
13
0 / 4 / 1
6,846
685
6,526
11,282
5,486
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mace

Mace

+10
Physical Power

Medusa
kloud35
Medusa
13
0 / 4 / 1
6,825
683
5,351
9,807
4,303
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

12
1 / 2 / 1
6,461
646
5,997
8,188
3,782
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

11
0 / 6 / 2
6,229
623
7,075
8,883
4,007
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
8
22
Kills
2
2
Deaths
22
47
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Terra
3
0
14
10
W
1
1
13
7.5
W
Baron Samedi
JBroad336
Baron Samedi
7
0
5
9.5
L
Kukulkan
KING_REX019
Kukulkan
1
6
1
0.25
W
Hachiman
Neko-_-mancer
Hachiman
6
1
8
10
L
Tsukuyomi
NoxFx1
Tsukuyomi
0
4
1
0.13
W
5
0
7
8.5
L
Medusa
kloud35
Medusa
0
4
1
0.13
L
1
2
1
0.75
L
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,122
Damage
34,033
50,736
Taken
47,490
36,339
Mitigated
21,784
25,601
Healing
4,008
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
7,766
680
3,027
4,369
15,239
18,235
0
3,281
11,958
12,872
0
W
7,860
477
4,700
3,875
10,004
5,282
263
4,558
5,446
23,847
0
W
Baron Samedi
JBroad336
Baron Samedi
10,937
289
2,386
2,225
7,841
4,676
230
2,928
4,913
24,842
0
L
Kukulkan
KING_REX019
Kukulkan
9,084
933
0
250
9,330
4,206
45
5,689
3,641
16,681
0
W
Hachiman
Neko-_-mancer
Hachiman
9,543
3,247
0
3,392
8,997
4,376
1,279
2,974
6,023
0
30,883
L
Tsukuyomi
NoxFx1
Tsukuyomi
6,526
1,309
0
822
11,282
5,486
52
3,937
7,345
0
22,919
W
4,016
1,111
0
1,627
8,655
3,770
272
2,418
6,237
0
19,724
L
Medusa
kloud35
Medusa
5,351
2,888
0
679
9,807
4,303
0
5,160
4,647
0
25,246
L
5,997
2,369
0
1,250
8,188
3,782
0
6,123
2,065
0
13,276
L
7,075
709
0
1,007
8,883
4,007
0
5,654
3,229
15,281
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,579
Gold Earned
32,899
184
Minions Killed
153
0
Camps Cleared
0
1,014,694
Distance Traveled
893,931
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
8,038
804
11
1
0
211,018
0
W
Chang'e
7,323
732
49
5
0
198,120
2
W
Baron Samedi
7,901
790
33
3
0
200,830
0
L
Kukulkan
6,538
654
20
2
0
167,270
0
W
Hachiman
8,245
825
53
5
0
184,286
4
L
Tsukuyomi
6,846
685
41
4
0
184,099
3
W
Loki
8,072
807
38
4
0
220,440
0
L
Medusa
6,825
683
53
5
0
177,081
0
L
Skadi
6,461
646
19
2
0
189,293
0
L
Hera
6,229
623
20
2
0
176,188
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role