Player Matchup

Achilles
Achilles
 
Achilles
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Persephone
Persephone
BadNGroovyy
Persephone
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 17L
1,596 Elo+
Party 3
Chang'e
Chang'e
Clipz320
Chang'e
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 32L
1,602 Elo+
Party 3
Zeus
Zeus
SmiteThyPun
Zeus
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,616 Elo+
Party 3
Skadi
Skadi
jostar5291
Skadi
Level 20
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 15L
1,357 Elo+
Solo
Team Averages
Level 39
1,500 SR
1,534 Elo+

VS

Team Averages
Level 51
1,477 SR
1,598 Elo+
Terra
Terra
AdventEchoess
Terra
Level 128
God Stats
5W - 4L
1,570 SR
Queue Stats
429W - 352L
1,625 Elo+
Party 2
Medusa
Medusa
TGJay
Medusa
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 24L
1,596 Elo+
Party 1
Athena
Athena
jayslomaro
Athena
Level 28
God Stats
2W - 3L
1,293 SR
Queue Stats
274W - 202L
1,568 Elo+
Party 2
Zeus
Zeus
redslick
Zeus
Level 65
God Stats
5W - 2L
1,523 SR
Queue Stats
434W - 355L
1,609 Elo+
Party 2
Nox
Nox
xRosePedalx
Nox
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 21L
1,596 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
14
5 / 6 / 2
8,392
839
7,866
15,023
14,709
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mace

Mace

+10
Physical Power

Persephone
BadNGroovyy
Persephone
12
1 / 4 / 6
7,567
757
10,010
8,321
3,417
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Chang'e
Clipz320
Chang'e
13
1 / 4 / 3
6,651
665
4,134
11,271
4,447
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
0 / 6 / 3
6,616
662
7,031
10,899
4,317
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Skadi
14
0 / 5 / 3
6,747
675
6,181
14,181
5,643
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 2 / 20
8,717
872
6,011
12,474
11,206
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Medusa
TGJay
Medusa
16
6 / 1 / 12
9,256
926
9,650
7,555
3,969
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Athena
jayslomaro
Athena
14
6 / 2 / 6
8,987
899
3,196
9,445
8,037
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Zeus
17
8 / 1 / 17
9,517
952
27,789
7,498
3,561
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
4 / 2 / 18
8,873
887
9,054
9,337
4,919
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
98
7
Kills
25
25
Deaths
8
17
Assists
73
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
5
6
2
1
W
1
2
20
5.5
L
Persephone
BadNGroovyy
Persephone
1
4
6
1
L
Chang'e
Clipz320
Chang'e
1
4
3
0.63
L
0
6
3
0.25
W
Medusa
TGJay
Medusa
6
1
12
12
W
Athena
jayslomaro
Athena
6
2
6
4.5
L
Skadi
0
5
3
0.3
W
Zeus
8
1
17
16.5
W
4
2
18
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,222
Damage
55,700
59,695
Taken
46,309
32,533
Mitigated
31,692
19,108
Healing
25,003
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
7,866
1,699
705
2,834
15,023
14,709
0
9,308
5,715
0
9,057
W
6,011
679
8,034
5,742
12,474
11,206
538
5,474
6,608
8,530
0
L
Persephone
BadNGroovyy
Persephone
10,010
588
176
1,437
8,321
3,417
0
6,639
1,678
18,934
0
L
Chang'e
Clipz320
Chang'e
4,134
518
5,134
3,284
11,271
4,447
0
8,585
2,686
9,037
0
L
7,031
905
503
465
10,899
4,317
0
9,553
1,346
16,193
0
W
Medusa
TGJay
Medusa
9,650
4,511
897
2,138
7,555
3,969
835
4,175
3,087
0
20,050
W
Athena
jayslomaro
Athena
3,196
601
454
1,099
9,445
8,037
0
2,454
6,774
6,819
0
L
Skadi
6,181
1,995
1,370
3,200
14,181
5,643
0
11,961
2,220
0
14,997
W
Zeus
27,789
3,501
1,199
1,333
7,498
3,561
1,699
3,398
3,983
42,246
0
W
9,054
661
1,640
2,467
9,337
4,919
1,152
5,032
4,055
23,560
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,973
Gold Earned
45,350
80
Minions Killed
108
0
Camps Cleared
0
821,697
Distance Traveled
933,407
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
8,392
839
5
1
0
174,696
0
W
Terra
8,717
872
8
1
0
193,702
3
L
Persephone
7,567
757
26
3
0
163,273
0
L
Chang'e
6,651
665
11
1
0
155,362
0
L
Zeus
6,616
662
22
2
0
157,600
2
W
Medusa
9,256
926
32
3
0
212,905
0
W
Athena
8,987
899
7
1
0
164,697
0
L
Skadi
6,747
675
16
2
0
170,766
0
W
Zeus
9,517
952
28
3
0
183,258
0
W
Nox
8,873
887
33
3
0
178,845
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role