Player Matchup

Lancelot
Lancelot
Aliod10
Lancelot
Level 88
God Stats
1W - 1L
1,610 SR
Queue Stats
39W - 49L
1,494 Elo+
Solo
Neith
Neith
Aviorr
Neith
Level 66
God Stats
10W - 14L
1,421 SR
Queue Stats
142W - 135L
1,514 Elo+
Solo
Mercury
Mercury
ItsYaBoi213
Mercury
Level 109
God Stats
2W - 0L
1,760 SR
Queue Stats
64W - 66L
1,524 Elo+
Party 1
Nu Wa
Nu Wa
RAINBOWTICKLER
Nu Wa
Level 123
God Stats
7W - 2L
1,677 SR
Queue Stats
169W - 157L
1,486 Elo+
Solo
Xing Tian
Xing Tian
UglierGorgon954
Xing Tian
Level 82
God Stats
12W - 6L
1,762 SR
Queue Stats
62W - 61L
1,524 Elo+
Party 1
Team Averages
Level 94
1,646 SR
1,508 Elo+

VS

Team Averages
Level 75
1,480 SR
1,476 Elo+
Persephone
Persephone
 
Persephone
Level 53
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
ChizU8899
Ganesha
Level 51
God Stats
0W - 1L
1,500 SR
Queue Stats
105W - 113L
1,420 Elo+
Solo
Serqet
Serqet
NnblakolpnN
Serqet
Level 157
God Stats
0W - 1L
1,573 SR
Queue Stats
263W - 255L
1,494 Elo+
Solo
Hachiman
Hachiman
TheZannik
Hachiman
Level 56
God Stats
0W - 1L
1,325 SR
Queue Stats
103W - 124L
1,466 Elo+
Solo
Cabrakan
Cabrakan
ZRXGreg
Cabrakan
Level 56
God Stats
2W - 1L
1,500 SR
Queue Stats
32W - 32L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Aliod10
Lancelot
20
8 / 1 / 6
14,067
541
23,151
24,309
24,553
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
Aviorr
Neith
19
5 / 1 / 7
12,840
494
13,483
13,214
6,949
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mercury
ItsYaBoi213
Mercury
20
4 / 3 / 13
13,007
500
13,867
25,783
11,294
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

20
9 / 3 / 8
14,954
575
32,162
16,851
8,770
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Xing Tian
UglierGorgon954
Xing Tian
18
2 / 0 / 12
12,727
490
10,456
21,478
21,895
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
18
3 / 6 / 1
12,902
496
16,313
17,481
8,059
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ganesha
ChizU8899
Ganesha
16
0 / 3 / 4
10,670
410
9,146
28,403
32,704
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Serqet
18
3 / 7 / 3
11,956
460
12,949
26,790
13,743
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hachiman
TheZannik
Hachiman
16
0 / 5 / 2
10,339
398
10,068
20,890
8,968
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cabrakan
ZRXGreg
Cabrakan
18
1 / 7 / 4
12,224
470
16,437
31,591
41,038
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
21
28
Kills
7
8
Deaths
28
46
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Persephone
 
Persephone
3
6
1
0.58
W
Lancelot
Aliod10
Lancelot
8
1
6
11
W
Neith
Aviorr
Neith
5
1
7
8.5
L
Ganesha
ChizU8899
Ganesha
0
3
4
0.67
W
Mercury
ItsYaBoi213
Mercury
4
3
13
3.5
L
Serqet
3
7
3
0.64
W
9
3
8
4.33
L
Hachiman
TheZannik
Hachiman
0
5
2
0.2
W
Xing Tian
UglierGorgon954
Xing Tian
2
0
12
8
L
Cabrakan
ZRXGreg
Cabrakan
1
7
4
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,119
Damage
64,913
101,635
Taken
125,155
73,461
Mitigated
104,512
40,553
Healing
39,824
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
 
Persephone
16,313
205
0
4,377
17,481
8,059
0
9,846
7,629
106,768
0
W
Lancelot
Aliod10
Lancelot
23,151
3,934
0
8,520
24,309
24,553
842
11,498
12,600
0
97,576
W
Neith
Aviorr
Neith
13,483
5,962
0
5,601
13,214
6,949
3,717
2,502
10,456
0
139,250
L
Ganesha
ChizU8899
Ganesha
9,146
754
4,404
6,383
28,403
32,704
0
13,043
15,360
48,636
0
W
Mercury
ItsYaBoi213
Mercury
13,867
6,706
0
9,750
25,783
11,294
1,713
7,518
16,996
0
114,066
L
Serqet
12,949
2,893
0
7,833
26,790
13,743
0
7,171
19,619
0
109,213
W
32,162
5,882
58
4,953
16,851
8,770
1,148
11,569
5,282
152,897
0
L
Hachiman
TheZannik
Hachiman
10,068
6,125
0
7,090
20,890
8,968
884
6,492
14,398
0
95,743
W
Xing Tian
UglierGorgon954
Xing Tian
10,456
1,417
5,045
6,626
21,478
21,895
291
9,589
11,565
38,737
0
L
Cabrakan
ZRXGreg
Cabrakan
16,437
1,497
0
9,737
31,591
41,038
206
6,061
25,530
97,121
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,595
Gold Earned
58,091
700
Minions Killed
702
0
Camps Cleared
0
2,525,770
Distance Traveled
2,273,582
28
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
12,902
496
172
7
0
472,018
9
W
Lancelot
14,067
541
145
6
0
542,703
0
W
Neith
12,840
494
182
7
0
467,244
6
L
Ganesha
10,670
410
15
1
0
489,946
3
W
Mercury
13,007
500
137
5
0
541,189
11
L
Serqet
11,956
460
138
5
0
477,351
1
W
Nu Wa
14,954
575
202
8
0
441,411
6
L
Hachiman
10,339
398
196
8
0
444,988
3
W
Xing Tian
12,727
490
34
1
0
533,223
5
L
Cabrakan
12,224
470
181
7
0
389,279
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role