Player Matchup

Charybdis
Charybdis
BulkyMovements
Charybdis
Level 74
God Stats
13W - 19L
1,476 SR
Queue Stats
58W - 70L
1,485 Elo+
Solo
Osiris
Osiris
Ice General444
Osiris
Level 105
God Stats
13W - 12L
1,482 SR
Queue Stats
642W - 618L
1,539 Elo+
Party 2
Terra
Terra
ImTruu
Terra
Level 75
God Stats
24W - 26L
1,480 SR
Queue Stats
392W - 419L
1,421 Elo+
Party 2
Lancelot
Lancelot
Mr Azire
Lancelot
Level 69
God Stats
14W - 8L
1,695 SR
Queue Stats
187W - 205L
1,533 Elo+
Party 2
Zeus
Zeus
pab70q
Zeus
Level 126
God Stats
8W - 9L
1,669 SR
Queue Stats
492W - 511L
1,476 Elo+
Solo
Team Averages
Level 90
1,560 SR
1,491 Elo+

VS

Team Averages
Level 100
1,580 SR
1,431 Elo+
Achilles
Achilles
Carl_TLB
Achilles
Level 86
God Stats
10W - 4L
1,547 SR
Queue Stats
149W - 145L
1,479 Elo+
Party 1
Bakasura
Bakasura
Cleptrep69YT
Bakasura
Level 89
God Stats
5W - 1L
1,825 SR
Queue Stats
188W - 181L
1,520 Elo+
Party 1
Xbalanque
Xbalanque
DaintyJimbo
Xbalanque
Level 127
God Stats
2W - 4L
1,525 SR
Queue Stats
189W - 215L
1,401 Elo+
Solo
Freya
Freya
LONE WOLF3400
Freya
Level 88
God Stats
9W - 6L
1,500 SR
Queue Stats
159W - 170L
1,503 Elo+
Solo
Xing Tian
Xing Tian
SebShady
Xing Tian
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,253 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
BulkyMovements
Charybdis
16
0 / 2 / 2
10,212
426
7,387
15,262
6,069
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
5 / 2 / 1
11,863
494
14,093
26,749
34,013
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Terra
ImTruu
Terra
13
1 / 5 / 2
10,041
418
6,108
21,734
21,726
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Lancelot
Mr Azire
Lancelot
15
4 / 5 / 3
10,511
438
9,756
18,661
9,690
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Zeus
pab70q
Zeus
14
1 / 9 / 2
9,257
386
10,075
16,618
6,441
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Carl_TLB
Achilles
18
4 / 5 / 3
12,061
503
9,549
21,465
27,301
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bakasura
Cleptrep69YT
Bakasura
20
10 / 1 / 5
13,638
568
16,767
22,533
13,375
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Xbalanque
DaintyJimbo
Xbalanque
16
4 / 2 / 3
11,110
463
13,355
15,217
6,828
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
4 / 3 / 10
12,496
521
21,784
21,145
11,573
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Xing Tian
SebShady
Xing Tian
15
1 / 0 / 12
11,103
463
8,350
19,756
25,239
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
56
11
Kills
23
23
Deaths
11
10
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Charybdis
BulkyMovements
Charybdis
0
2
2
0.5
W
Achilles
Carl_TLB
Achilles
4
5
3
1.1
W
Bakasura
Cleptrep69YT
Bakasura
10
1
5
12.5
W
Xbalanque
DaintyJimbo
Xbalanque
4
2
3
2.75
L
5
2
1
2.75
L
Terra
ImTruu
Terra
1
5
2
0.4
W
4
3
10
3
L
Lancelot
Mr Azire
Lancelot
4
5
3
1.1
W
Xing Tian
SebShady
Xing Tian
1
0
12
7
L
Zeus
pab70q
Zeus
1
9
2
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,419
Damage
69,805
99,024
Taken
100,116
77,939
Mitigated
84,316
25,030
Healing
24,471
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
BulkyMovements
Charybdis
7,387
4,311
0
5,864
15,262
6,069
1,311
4,449
10,743
0
79,087
W
Achilles
Carl_TLB
Achilles
9,549
2,030
0
1,076
21,465
27,301
685
3,015
18,450
0
62,469
W
Bakasura
Cleptrep69YT
Bakasura
16,767
10,847
0
7,101
22,533
13,375
2,620
3,341
19,192
0
126,872
W
Xbalanque
DaintyJimbo
Xbalanque
13,355
8,225
0
6,053
15,217
6,828
4,067
1,964
13,253
0
95,491
L
14,093
4,034
0
3,278
26,749
34,013
168
5,720
19,407
0
86,124
L
Terra
ImTruu
Terra
6,108
1,064
4,464
5,178
21,734
21,726
192
8,916
12,544
37,933
0
W
21,784
8,755
0
7,885
21,145
11,573
999
5,597
15,329
99,013
0
L
Lancelot
Mr Azire
Lancelot
9,756
2,560
0
4,618
18,661
9,690
659
5,131
13,434
0
74,092
W
Xing Tian
SebShady
Xing Tian
8,350
1,440
0
2,356
19,756
25,239
424
3,868
15,888
40,153
0
L
Zeus
pab70q
Zeus
10,075
695
0
1,628
16,618
6,441
220
5,990
9,881
54,630
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,884
Gold Earned
60,408
524
Minions Killed
573
0
Camps Cleared
0
2,227,594
Distance Traveled
2,371,583
24
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
10,212
426
131
5
0
456,549
1
W
Achilles
12,061
503
91
4
0
467,530
2
W
Bakasura
13,638
568
191
8
0
582,667
0
W
Xbalanque
11,110
463
141
6
0
422,336
3
L
Osiris
11,863
494
155
6
0
428,559
8
L
Terra
10,041
418
58
2
0
454,245
10
W
Freya
12,496
521
116
5
0
424,884
1
L
Lancelot
10,511
438
108
5
0
496,223
5
W
Xing Tian
11,103
463
34
1
0
474,166
3
L
Zeus
9,257
386
72
3
0
392,018
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role