Player Matchup

Neith
Neith
Gold V
DeadTraviz
Neith
Gold V
Level 128
God Stats
3W - 0L
1,982 SR
Queue Stats
19W - 21L
1,417 MMR
Solo
Chaac
Chaac
Silver III
Tokkōtai
Chaac
Silver III
Level 109
God Stats
8W - 9L
1,583 SR
Queue Stats
39W - 59L
1,478 MMR
Party 1
Baron Samedi
Baron Samedi
Silver III
dan2798
Baron Samedi
Silver III
Level 84
God Stats
4W - 1L
1,500 SR
Queue Stats
32W - 44L
1,434 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 107
1,688 SR
1,443 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 108
1,561 SR
1,457 MMR
Agni
Agni
Gold V
BusyFlames863
Agni
Gold V
Level 122
God Stats
6W - 7L
1,602 SR
Queue Stats
152W - 184L
1,468 MMR
Party 2
Hou Yi
Hou Yi
Gold V
Jc503xD
Hou Yi
Gold V
Level 136
God Stats
21W - 34L
1,522 SR
Queue Stats
248W - 379L
1,408 MMR
Party 2
Ymir
Ymir
Silver III
MxMKs-
Ymir
Silver III
Level 65
God Stats
2W - 2L
1,558 SR
Queue Stats
27W - 46L
1,496 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
15
4 / 2 / 8
9,813
755
12,234
12,360
5,605
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
Tokkōtai
Chaac
14
3 / 4 / 7
9,286
714
11,805
16,556
12,611
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baron Samedi
dan2798
Baron Samedi
15
6 / 1 / 6
9,914
763
15,033
7,584
3,673
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bans
PersephoneKuzenboThothAresGeb

VS

Bans
Ah Muzen CabUllrMulanMedusaSol
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 3 / 5
7,992
615
10,888
12,216
5,350
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Hou Yi
Jc503xD
Hou Yi
12
3 / 3 / 3
8,557
658
9,557
12,149
6,258
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ymir
MxMKs-
Ymir
12
4 / 7 / 1
9,016
694
5,762
20,736
24,964
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
16
13
Kills
7
7
Deaths
13
21
Assists
9
Player
Kills
Deaths
Assists
KDA
L
0
3
5
0.83
W
Neith
4
2
8
4
L
Hou Yi
Jc503xD
Hou Yi
3
3
3
1.5
L
Ymir
MxMKs-
Ymir
4
7
1
0.64
W
Chaac
Tokkōtai
Chaac
3
4
7
1.63
W
Baron Samedi
dan2798
Baron Samedi
6
1
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,072
Damage
26,207
36,500
Taken
45,101
21,889
Mitigated
36,572
13,853
Healing
5,498
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,888
712
0
330
12,216
5,350
0
3,281
8,699
35,485
0
W
Neith
12,234
4,006
0
3,279
12,360
5,605
1,328
5,190
7,170
0
33,551
L
Hou Yi
Jc503xD
Hou Yi
9,557
3,901
0
2,955
12,149
6,258
696
2,388
9,298
0
23,462
L
Ymir
MxMKs-
Ymir
5,762
605
0
2,213
20,736
24,964
0
9,501
11,017
18,574
0
W
Chaac
Tokkōtai
Chaac
11,805
1,796
0
5,949
16,556
12,611
476
8,221
8,335
0
34,576
W
Baron Samedi
dan2798
Baron Samedi
15,033
957
1,653
2,972
7,584
3,673
991
3,813
3,771
41,535
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,013
Gold Earned
25,565
152
Minions Killed
117
9
Camps Cleared
3
730,578
Distance Traveled
658,134
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
7,992
615
45
3
1
241,356
5
W
Neith
9,813
755
57
4
1
236,800
7
L
Hou Yi
8,557
658
42
3
2
220,707
5
L
Ymir
9,016
694
30
2
0
196,071
2
W
Chaac
9,286
714
41
3
4
259,519
1
W
Baron Samedi
9,914
763
54
4
4
234,259
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role