Player Matchup

Nemesis
Nemesis
Silver III
DIeguillito
Nemesis
Silver III
Level 123
God Stats
6W - 5L
1,253 SR
Queue Stats
393W - 424L
836 MMR
Party 1
Izanami
Izanami
Bronze II
DethAwaits696
Izanami
Bronze II
Level 105
God Stats
7W - 20L
1,434 SR
Queue Stats
53W - 81L
187 MMR
Solo
Poseidon
Poseidon
Bronze I
King7ped
Poseidon
Bronze I
Level 125
God Stats
1W - 3L
1,435 SR
Queue Stats
45W - 74L
419 MMR
Solo
Artio
Artio
Bronze I
ViolenzBluhdOrgi
Artio
Bronze I
Level 99
God Stats
4W - 7L
1,503 SR
Queue Stats
26W - 43L
651 MMR
Party 1
Achilles
Achilles
Bronze V
tobi_fantastico
Achilles
Bronze V
Level 81
God Stats
5W - 5L
1,511 SR
Queue Stats
93W - 132L
-395 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 107
1,427 SR
340 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 106
1,270 SR
335 MMR
Cu Chulainn
Cu Chulainn
Bronze III
CaptainFr3zh
Cu Chulainn
Bronze III
Level 63
God Stats
8W - 10L
1,368 SR
Queue Stats
98W - 139L
-139 MMR
Solo
Sol
Sol
Silver IV
Jesuluck
Sol
Silver IV
Level 127
God Stats
11W - 13L
1,281 SR
Queue Stats
458W - 486L
764 MMR
Party 2
Persephone
Persephone
Bronze III
Leogonewild
Persephone
Bronze III
Level 67
God Stats
14W - 22L
1,338 SR
Queue Stats
140W - 175L
84 MMR
Solo
Discordia
Discordia
Bronze V
Zanardi_
Discordia
Bronze V
Level 122
God Stats
5W - 13L
1,236 SR
Queue Stats
40W - 61L
951 MMR
Party 2
Thanatos
Thanatos
Bronze III
xWarlord807x
Thanatos
Bronze III
Level 149
God Stats
16W - 25L
1,127 SR
Queue Stats
356W - 410L
15 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
DIeguillito
Nemesis
9
2 / 2 / 1
5,576
558
2,115
8,555
2,375
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
8
0 / 3 / 0
4,801
480
3,899
6,371
2,387
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Poseidon
King7ped
Poseidon
7
0 / 3 / 1
4,791
479
2,336
3,955
1,197
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

7
0 / 1 / 1
4,641
464
1,600
9,188
5,533
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Achilles
10
1 / 1 / 0
5,299
530
4,081
8,582
3,734
Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Bans
SkadiKaliKhepriRavana

VS

Bans
LokiTyrUllrAnubis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
CaptainFr3zh
Cu Chulainn
10
4 / 0 / 0
5,836
584
5,075
8,972
3,247
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
0 / 0 / 2
5,654
565
3,218
2,772
692
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Persephone
Leogonewild
Persephone
8
1 / 1 / 2
5,428
543
2,536
5,855
1,682
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Discordia
Zanardi_
Discordia
11
1 / 0 / 3
6,099
610
5,956
3,041
938
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thanatos
xWarlord807x
Thanatos
9
4 / 2 / 1
5,860
586
6,547
9,032
2,985
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
18
3
Kills
10
10
Deaths
3
3
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
CaptainFr3zh
Cu Chulainn
4
0
0
4
L
Nemesis
DIeguillito
Nemesis
2
2
1
1.25
L
Izanami
0
3
0
0
W
0
0
2
1
L
Poseidon
King7ped
Poseidon
0
3
1
0.17
W
Persephone
Leogonewild
Persephone
1
1
2
2
L
0
1
1
0.5
W
Discordia
Zanardi_
Discordia
1
0
3
2.5
L
Achilles
1
1
0
1
W
Thanatos
xWarlord807x
Thanatos
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,031
Damage
23,332
36,651
Taken
29,672
15,226
Mitigated
9,544
6,920
Healing
14,614
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
CaptainFr3zh
Cu Chulainn
5,075
1,261
0
1,955
8,972
3,247
89
882
8,090
0
35,097
L
Nemesis
DIeguillito
Nemesis
2,115
631
0
924
8,555
2,375
0
1,081
7,382
0
33,136
L
Izanami
3,899
2,115
0
812
6,371
2,387
0
1,637
4,734
0
34,405
W
3,218
1,344
0
786
2,772
692
816
311
2,461
32,267
0
L
Poseidon
King7ped
Poseidon
2,336
208
0
680
3,955
1,197
0
1,925
1,726
20,137
0
W
Persephone
Leogonewild
Persephone
2,536
100
0
2,179
5,855
1,682
293
419
5,351
22,785
0
L
1,600
343
200
2,225
9,188
5,533
0
3,711
5,375
10,689
0
W
Discordia
Zanardi_
Discordia
5,956
295
0
974
3,041
938
25
738
2,209
38,787
0
L
Achilles
4,081
401
0
2,079
8,582
3,734
98
2,736
5,724
0
27,649
W
Thanatos
xWarlord807x
Thanatos
6,547
1,803
0
8,720
9,032
2,985
17
1,340
7,624
0
30,135

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,108
Gold Earned
28,877
235
Minions Killed
281
0
Camps Cleared
0
999,723
Distance Traveled
976,732
12
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
5,836
584
61
6
0
194,297
5
L
Nemesis
5,576
558
67
7
0
228,567
3
L
Izanami
4,801
480
61
6
0
185,333
0
W
Sol
5,654
565
58
6
0
180,196
3
L
Poseidon
4,791
479
51
5
0
157,963
2
W
Persephone
5,428
543
37
4
0
181,630
1
L
Artio
4,641
464
3
0
0
226,152
5
W
Discordia
6,099
610
77
8
0
195,559
2
L
Achilles
5,299
530
53
5
0
201,708
2
W
Thanatos
5,860
586
48
5
0
225,050
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role