Player Matchup

Heimdallr
Heimdallr
Badwolf Me
Heimdallr
Level 29
God Stats
1W - 0L
1,722 SR
Queue Stats
8W - 20L
1,283 Elo+
Party 1
Baron Samedi
Baron Samedi
Fruitroopr
Baron Samedi
Level 38
God Stats
2W - 0L
1,599 SR
Queue Stats
68W - 80L
1,241 Elo+
Party 1
Guan Yu
Guan Yu
HYUNTER88
Guan Yu
Level 26
God Stats
10W - 16L
1,460 SR
Queue Stats
106W - 113L
1,356 Elo+
Solo
Bacchus
Bacchus
ImAlwaysPrecise
Bacchus
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 38L
1,259 Elo+
Party 1
Bakasura
Bakasura
SuperAidan100
Bakasura
Level 27
God Stats
4W - 1L
1,503 SR
Queue Stats
30W - 35L
1,338 Elo+
Party 1
Team Averages
Level 52
1,557 SR
1,295 Elo+

VS

Team Averages
Level 21
1,432 SR
1,250 Elo+
Hercules
Hercules
BennyTheKid12
Hercules
Level 27
God Stats
1W - 3L
1,352 SR
Queue Stats
3W - 12L
1,192 Elo+
Party 3
Guan Yu
Guan Yu
CosuRaccoon
Guan Yu
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,161 Elo+
Solo
Janus
Janus
STiGMAII
Janus
Level 17
God Stats
10W - 16L
1,509 SR
Queue Stats
61W - 62L
1,454 Elo+
Party 2
Sol
Sol
Senor EIefante
Sol
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 11L
1,068 Elo+
Party 3
Neith
Neith
violentstimuli
Neith
Level 6
God Stats
4W - 7L
1,298 SR
Queue Stats
6W - 7L
1,374 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Badwolf Me
Heimdallr
20
6 / 6 / 13
12,837
755
20,972
19,607
11,359
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
Fruitroopr
Baron Samedi
20
10 / 0 / 13
13,319
783
23,794
16,617
11,627
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Guan Yu
HYUNTER88
Guan Yu
19
3 / 0 / 16
11,924
701
13,142
21,652
23,204
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

19
3 / 2 / 22
13,049
768
11,876
18,634
28,738
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bakasura
SuperAidan100
Bakasura
20
6 / 2 / 10
12,974
763
14,495
19,281
11,266
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BennyTheKid12
Hercules
18
0 / 4 / 3
10,663
627
9,468
21,046
18,204
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Guan Yu
CosuRaccoon
Guan Yu
17
2 / 8 / 4
11,077
652
9,141
25,294
30,042
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Janus
STiGMAII
Janus
18
2 / 6 / 3
11,394
670
18,036
16,584
6,666
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
3 / 7 / 1
11,634
684
14,400
21,455
8,250
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
3 / 3 / 4
11,536
679
9,344
14,075
6,488
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
25
28
Kills
10
10
Deaths
28
74
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
Badwolf Me
Heimdallr
6
6
13
2.08
L
Hercules
BennyTheKid12
Hercules
0
4
3
0.38
L
Guan Yu
CosuRaccoon
Guan Yu
2
8
4
0.5
W
Baron Samedi
Fruitroopr
Baron Samedi
10
0
13
16.5
W
Guan Yu
HYUNTER88
Guan Yu
3
0
16
11
W
3
2
22
7
L
Janus
STiGMAII
Janus
2
6
3
0.58
L
3
7
1
0.5
W
Bakasura
SuperAidan100
Bakasura
6
2
10
5.5
L
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,279
Damage
60,389
95,791
Taken
98,454
86,194
Mitigated
69,650
36,006
Healing
19,837
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
Badwolf Me
Heimdallr
20,972
12,217
0
4,130
19,607
11,359
3,955
7,688
11,883
0
60,542
L
Hercules
BennyTheKid12
Hercules
9,468
1,164
0
4,156
21,046
18,204
1,273
6,558
14,062
0
32,311
L
Guan Yu
CosuRaccoon
Guan Yu
9,141
607
1,073
3,014
25,294
30,042
30
11,868
12,631
0
19,193
W
Baron Samedi
Fruitroopr
Baron Samedi
23,794
3,472
4,470
5,771
16,617
11,627
2,527
6,206
10,325
70,792
0
W
Guan Yu
HYUNTER88
Guan Yu
13,142
2,033
6,613
6,601
21,652
23,204
1,989
6,016
15,226
0
42,846
W
11,876
1,115
1,315
2,372
18,634
28,738
767
5,407
13,047
22,489
0
L
Janus
STiGMAII
Janus
18,036
778
0
2,580
16,584
6,666
118
8,128
8,225
71,681
0
L
14,400
4,687
0
6,680
21,455
8,250
79
5,354
16,024
55,374
0
W
Bakasura
SuperAidan100
Bakasura
14,495
7,676
0
4,734
19,281
11,266
86
7,119
11,315
0
41,387
L
9,344
2,998
0
2,334
14,075
6,488
272
3,762
9,452
0
25,922

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,103
Gold Earned
56,304
317
Minions Killed
307
0
Camps Cleared
0
1,733,700
Distance Traveled
1,505,339
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
12,837
755
73
4
0
303,092
0
L
Hercules
10,663
627
52
3
0
334,063
0
L
Guan Yu
11,077
652
19
1
0
334,616
2
W
Baron Samedi
13,319
783
93
5
0
327,990
0
W
Guan Yu
11,924
701
48
3
0
384,104
3
W
Bacchus
13,049
768
17
1
0
324,345
0
L
Janus
11,394
670
114
7
0
300,905
0
L
Sol
11,634
684
87
5
0
284,881
0
W
Bakasura
12,974
763
86
5
0
394,169
0
L
Neith
11,536
679
35
2
0
250,874
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role