Player Matchup

Persephone
Persephone
ButtHippy
Persephone
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 58L
1,321 Elo+
Solo
Bellona
Bellona
EmeraldSlurp
Bellona
Level 69
God Stats
5W - 5L
1,500 SR
Queue Stats
196W - 221L
1,312 Elo+
Solo
Cernunnos
Cernunnos
Gaara of Pi
Cernunnos
Level 127
God Stats
15W - 11L
1,529 SR
Queue Stats
284W - 296L
1,433 Elo+
Solo
Thor
Thor
ItsRainify
Thor
Level 61
God Stats
0W - 1L
1,480 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Atlas
Atlas
blaccnicca
Atlas
Level 43
God Stats
0W - 2L
1,200 SR
Queue Stats
2W - 10L
1,177 Elo+
Solo
Team Averages
Level 67
1,442 SR
1,349 Elo+

VS

Team Averages
Level 65
1,439 SR
1,460 Elo+
Hel
Hel
DonReyDakota
Hel
Level 130
God Stats
1W - 1L
1,235 SR
Queue Stats
59W - 55L
1,375 Elo+
Solo
Cthulhu
Cthulhu
Sausypandas
Cthulhu
Level 32
God Stats
2W - 1L
1,415 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1
Amaterasu
Amaterasu
XzSquiggazX
Amaterasu
Level 83
God Stats
9W - 6L
1,738 SR
Queue Stats
63W - 57L
1,514 Elo+
Party 1
Danzaburou
Danzaburou
ZzNxgwardzZ
Danzaburou
Level 17
God Stats
3W - 5L
1,466 SR
Queue Stats
4W - 5L
1,500 Elo+
Party 1
Erlang Shen
Erlang Shen
silentfartbuis
Erlang Shen
Level 64
God Stats
2W - 2L
1,340 SR
Queue Stats
17W - 16L
1,411 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
ButtHippy
Persephone
14
3 / 4 / 0
9,639
459
7,542
13,115
5,539
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
EmeraldSlurp
Bellona
13
1 / 6 / 2
8,704
414
15,073
21,740
23,622
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cernunnos
Gaara of Pi
Cernunnos
16
1 / 7 / 0
9,372
446
11,729
17,271
7,556
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
0 / 6 / 2
7,883
375
4,818
15,271
6,343
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Atlas
13
1 / 4 / 3
8,739
416
7,821
21,146
23,795
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 0 / 8
10,654
507
8,682
11,292
5,357
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
Sausypandas
Cthulhu
15
0 / 1 / 6
9,866
470
7,606
17,261
16,615
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Amaterasu
XzSquiggazX
Amaterasu
20
9 / 2 / 4
12,995
619
19,882
22,768
24,358
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Danzaburou
ZzNxgwardzZ
Danzaburou
14
4 / 3 / 4
10,343
493
7,664
13,158
5,878
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Erlang Shen
silentfartbuis
Erlang Shen
19
12 / 0 / 8
12,743
607
18,464
16,818
15,503
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
56
6
Kills
26
27
Deaths
6
7
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Persephone
ButtHippy
Persephone
3
4
0
0.75
W
1
0
8
5
L
Bellona
EmeraldSlurp
Bellona
1
6
2
0.33
L
Cernunnos
Gaara of Pi
Cernunnos
1
7
0
0.14
L
0
6
2
0.17
W
Cthulhu
Sausypandas
Cthulhu
0
1
6
3
W
Amaterasu
XzSquiggazX
Amaterasu
9
2
4
5.5
W
Danzaburou
ZzNxgwardzZ
Danzaburou
4
3
4
2
L
Atlas
1
4
3
0.63
W
Erlang Shen
silentfartbuis
Erlang Shen
12
0
8
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,983
Damage
62,298
88,543
Taken
81,297
66,855
Mitigated
67,711
17,724
Healing
37,152
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
ButtHippy
Persephone
7,542
738
0
2,682
13,115
5,539
664
3,019
10,092
56,477
0
W
8,682
617
4,213
7,797
11,292
5,357
744
4,412
6,880
75,976
0
L
Bellona
EmeraldSlurp
Bellona
15,073
5,710
12
5,782
21,740
23,622
0
2,080
19,660
0
56,049
L
Cernunnos
Gaara of Pi
Cernunnos
11,729
5,803
242
5,374
17,271
7,556
1,714
2,173
15,098
0
87,494
L
4,818
1,103
0
1,464
15,271
6,343
912
1,193
14,078
0
32,159
W
Cthulhu
Sausypandas
Cthulhu
7,606
619
791
2,783
17,261
16,615
248
4,311
12,950
53,001
0
W
Amaterasu
XzSquiggazX
Amaterasu
19,882
10,890
0
12,190
22,768
24,358
3,100
1,980
20,788
0
109,154
W
Danzaburou
ZzNxgwardzZ
Danzaburou
7,664
4,376
0
2,515
13,158
5,878
980
2,810
10,348
0
63,436
L
Atlas
7,821
2,698
0
2,168
21,146
23,795
207
7,823
13,323
26,320
0
W
Erlang Shen
silentfartbuis
Erlang Shen
18,464
10,952
0
6,863
16,818
15,503
1,799
3,012
13,806
0
114,111

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,337
Gold Earned
56,601
399
Minions Killed
622
0
Camps Cleared
0
1,918,032
Distance Traveled
2,060,896
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
9,639
459
100
5
0
394,657
3
W
Hel
10,654
507
130
6
0
382,957
6
L
Bellona
8,704
414
87
4
0
412,966
6
L
Cernunnos
9,372
446
118
6
0
330,384
1
L
Thor
7,883
375
52
2
0
370,653
0
W
Cthulhu
9,866
470
73
3
0
419,079
0
W
Amaterasu
12,995
619
188
9
0
436,435
2
W
Danzaburou
10,343
493
97
5
0
370,282
0
L
Atlas
8,739
416
42
2
0
409,372
5
W
Erlang Shen
12,743
607
134
6
0
452,143
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role