Player Matchup

Terra
Terra
Corncoleo
Terra
Level 149
God Stats
1W - 2L
1,128 SR
Queue Stats
205W - 183L
1,471 Elo+
Party 1
Chaac
Chaac
DM Soak
Chaac
Level 56
God Stats
2W - 0L
1,188 SR
Queue Stats
9W - 6L
1,458 Elo+
Solo
Achilles
Achilles
Drbanannas
Achilles
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 40L
1,413 Elo+
Solo
Heimdallr
Heimdallr
Rocketeer99
Heimdallr
Level 147
God Stats
2W - 2L
1,206 SR
Queue Stats
134W - 128L
1,432 Elo+
Party 1
Atlas
Atlas
W3tnut999
Atlas
Level 83
God Stats
74W - 62L
1,499 SR
Queue Stats
458W - 464L
1,469 Elo+
Solo
Team Averages
Level 108
1,304 SR
1,449 Elo+

VS

Team Averages
Level 89
1,522 SR
1,459 Elo+
Thor
Thor
 
Thor
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Crisppp
Morgan Le Fay
Level 106
God Stats
2W - 1L
1,708 SR
Queue Stats
14W - 21L
1,411 Elo+
Party 2
Baron Samedi
Baron Samedi
Dollfacextine
Baron Samedi
Level 61
God Stats
23W - 21L
1,449 SR
Queue Stats
185W - 195L
1,450 Elo+
Solo
Hou Yi
Hou Yi
KamakazeKangaro
Hou Yi
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,518 Elo+
Party 2
Shiva
Shiva
Nabemii1
Shiva
Level 62
God Stats
5W - 4L
1,451 SR
Queue Stats
63W - 68L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Corncoleo
Terra
16
4 / 0 / 7
9,647
508
10,013
18,189
10,780
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chaac
DM Soak
Chaac
16
5 / 2 / 7
10,388
547
11,335
19,373
19,451
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Achilles
Drbanannas
Achilles
17
5 / 0 / 3
10,802
569
9,790
20,602
28,145
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Heimdallr
Rocketeer99
Heimdallr
14
0 / 1 / 3
8,749
460
10,439
12,002
6,228
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Atlas
W3tnut999
Atlas
14
2 / 1 / 10
9,342
492
11,989
22,376
21,783
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
15
2 / 5 / 1
8,877
467
7,934
16,550
7,156
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morgan Le Fay
Crisppp
Morgan Le Fay
14
1 / 3 / 2
8,391
442
17,060
14,084
6,492
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Baron Samedi
Dollfacextine
Baron Samedi
11
0 / 3 / 3
7,518
396
10,058
19,188
13,329
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
1 / 3 / 1
8,017
422
8,784
13,506
5,522
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Shiva
Nabemii1
Shiva
15
0 / 2 / 2
8,999
474
12,494
14,876
13,836
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
13
16
Kills
4
4
Deaths
16
30
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
2
5
1
0.5
W
Terra
Corncoleo
Terra
4
0
7
7.5
L
Morgan Le Fay
Crisppp
Morgan Le Fay
1
3
2
0.67
W
Chaac
DM Soak
Chaac
5
2
7
4.25
L
Baron Samedi
Dollfacextine
Baron Samedi
0
3
3
0.5
W
Achilles
Drbanannas
Achilles
5
0
3
6.5
L
1
3
1
0.5
L
Shiva
Nabemii1
Shiva
0
2
2
0.5
W
Heimdallr
Rocketeer99
Heimdallr
0
1
3
1.5
W
Atlas
W3tnut999
Atlas
2
1
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,566
Damage
56,330
92,542
Taken
78,204
86,387
Mitigated
46,335
33,206
Healing
24,588
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
7,934
1,808
0
5,563
16,550
7,156
0
3,604
12,946
0
65,047
W
Terra
Corncoleo
Terra
10,013
962
5,083
9,051
18,189
10,780
1,027
3,729
14,460
65,113
0
L
Morgan Le Fay
Crisppp
Morgan Le Fay
17,060
2,148
325
4,250
14,084
6,492
660
4,586
9,498
68,393
0
W
Chaac
DM Soak
Chaac
11,335
1,252
0
4,063
19,373
19,451
1,661
10,667
8,706
0
82,287
L
Baron Samedi
Dollfacextine
Baron Samedi
10,058
1,604
1,581
6,162
19,188
13,329
0
7,606
11,582
36,969
0
W
Achilles
Drbanannas
Achilles
9,790
2,030
0
4,037
20,602
28,145
0
1,908
18,694
0
76,562
L
8,784
4,898
0
2,862
13,506
5,522
0
3,749
9,757
0
53,307
L
Shiva
Nabemii1
Shiva
12,494
3,220
125
3,720
14,876
13,836
0
2,457
12,419
0
77,653
W
Heimdallr
Rocketeer99
Heimdallr
10,439
4,330
0
5,534
12,002
6,228
2,328
2,369
9,633
0
84,589
W
Atlas
W3tnut999
Atlas
11,989
5,134
780
4,658
22,376
21,783
780
8,445
13,931
39,891
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,928
Gold Earned
41,802
570
Minions Killed
475
0
Camps Cleared
0
1,771,583
Distance Traveled
1,742,736
15
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
8,877
467
104
5
0
369,916
0
W
Terra
9,647
508
118
6
0
399,402
4
L
Morgan Le Fay
8,391
442
109
6
0
326,632
4
W
Chaac
10,388
547
135
7
0
367,748
2
L
Baron Samedi
7,518
396
47
2
0
313,540
1
W
Achilles
10,802
569
144
8
0
329,387
4
L
Hou Yi
8,017
422
90
5
0
390,284
1
L
Shiva
8,999
474
125
7
0
342,364
1
W
Heimdallr
8,749
460
133
7
0
321,187
3
W
Atlas
9,342
492
40
2
0
353,859
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role