Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
BrownBagPenguin
Kumbhakarna
Level 146
God Stats
2W - 2L
1,406 SR
Queue Stats
218W - 209L
1,492 Elo+
Solo
Neith
Neith
GobbleNobbler
Neith
Level 56
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 8L
1,400 Elo+
Party 1
Hercules
Hercules
Pyrriah
Hercules
Level 116
God Stats
2W - 1L
1,500 SR
Queue Stats
98W - 105L
1,434 Elo+
Party 1
Heimdallr
Heimdallr
Seventh Tip
Heimdallr
Level 144
God Stats
3W - 4L
1,500 SR
Queue Stats
307W - 333L
1,452 Elo+
Solo
Team Averages
Level 118
1,481 SR
1,456 Elo+

VS

Team Averages
Level 139
1,587 SR
1,523 Elo+
Mercury
Mercury
 
Mercury
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
AbaddonsInferno
Fenrir
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 30L
1,556 Elo+
Party 2
Sobek
Sobek
DarthXedonias
Sobek
Level 144
God Stats
2W - 1L
1,813 SR
Queue Stats
159W - 160L
1,538 Elo+
Solo
Zeus
Zeus
DeathsGamer666
Zeus
Level 136
God Stats
1W - 2L
1,500 SR
Queue Stats
74W - 66L
1,539 Elo+
Party 2
Agni
Agni
iiFrenchy__
Agni
Level 130
God Stats
4W - 6L
1,621 SR
Queue Stats
170W - 187L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
18
6 / 3 / 10
11,296
753
14,710
15,925
9,217
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Kumbhakarna
BrownBagPenguin
Kumbhakarna
17
1 / 3 / 23
10,850
723
6,615
19,048
21,350
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
8 / 3 / 8
11,758
784
22,081
11,240
6,395
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hercules
Pyrriah
Hercules
20
9 / 2 / 12
12,349
823
10,701
25,165
25,502
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Heimdallr
Seventh Tip
Heimdallr
19
5 / 5 / 15
11,413
761
16,038
13,632
7,884
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
19
5 / 6 / 7
11,247
750
9,878
15,164
7,916
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

17
7 / 8 / 5
10,963
731
12,488
17,503
9,859
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

16
0 / 6 / 7
9,470
631
6,191
24,021
32,753
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

17
2 / 4 / 5
10,235
682
16,700
10,871
4,847
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

18
2 / 5 / 7
10,616
708
15,117
12,204
6,090
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
47
29
Kills
16
16
Deaths
29
68
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
6
3
10
3.67
L
Mercury
 
Mercury
5
6
7
1.42
L
7
8
5
1.19
W
Kumbhakarna
BrownBagPenguin
Kumbhakarna
1
3
23
4.17
L
0
6
7
0.58
L
2
4
5
1.13
W
8
3
8
4
W
Hercules
Pyrriah
Hercules
9
2
12
7.5
W
Heimdallr
Seventh Tip
Heimdallr
5
5
15
2.5
L
2
5
7
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,145
Damage
60,374
85,010
Taken
79,763
70,348
Mitigated
61,465
35,853
Healing
13,115
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
14,710
907
4,251
5,143
15,925
9,217
282
4,581
11,344
0
28,299
L
Mercury
 
Mercury
9,878
2,014
957
1,383
15,164
7,916
532
1,131
14,033
0
20,956
L
12,488
1,778
19
906
17,503
9,859
0
1,292
16,211
0
17,830
W
Kumbhakarna
BrownBagPenguin
Kumbhakarna
6,615
483
2,330
1,959
19,048
21,350
616
7,722
11,326
10,642
0
L
6,191
32
1,968
4,484
24,021
32,753
0
2,619
21,402
12,484
0
L
16,700
1,473
1,031
1,152
10,871
4,847
0
729
10,141
32,268
0
W
22,081
11,393
1,792
3,228
11,240
6,395
780
5,442
5,798
0
38,093
W
Hercules
Pyrriah
Hercules
10,701
3,907
2,574
10,833
25,165
25,502
443
13,288
11,877
0
22,920
W
Heimdallr
Seventh Tip
Heimdallr
16,038
3,760
2,724
1,019
13,632
7,884
4,428
6,975
6,657
0
37,591
L
15,117
301
748
467
12,204
6,090
1,244
844
11,360
37,560
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,666
Gold Earned
52,531
149
Minions Killed
135
0
Camps Cleared
0
1,454,789
Distance Traveled
1,420,997
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
11,296
753
19
1
0
295,109
1
L
Mercury
11,247
750
33
2
0
315,528
0
L
Fenrir
10,963
731
7
0
0
266,973
2
W
Kumbhakarna
10,850
723
9
1
0
288,060
0
L
Sobek
9,470
631
15
1
0
254,898
0
L
Zeus
10,235
682
33
2
0
342,129
2
W
Neith
11,758
784
32
2
0
266,945
0
W
Hercules
12,349
823
32
2
0
327,183
0
W
Heimdallr
11,413
761
57
4
0
277,492
3
L
Agni
10,616
708
47
3
0
241,469
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role